Ancestry/Heritage: Strong-Blooded Dwarf
Background: Marital Discipline
Class: Monk
Size: M;
Alignment: CG
Traits: Dwarf, Humanoid
Diety:
ABILITY SCORES:
STR: 18(+4), DEX: 10, CON: 16(+3), INT: 12(+1), WIS: 14(+2), CHA: 8 (-1)
CLASS DC: 18 (10 + 4 + 3(T) + 0)
DEFENSES:
AC: 15 (10 + 0 + 5(E))
Unarmored T
PERCEPTION (T): +5 (2 + 3 + 0)
Senses: Darkvision
Resistances: Poison 1; each of your successful saving throws against a poison affliction reduces its stage by 2, or by 1 for a virulent poison. Each critical success against an ongoing poison reduces its stage by 3, or by 2 for a virulent poison.
SPEED: 20'
MELEE STRIKES:
Unarmed +8 (4 + 3 + 0); (Agile, finesse, nonlethal) / 1d6 B + 4
Falling Stone + 8 (4 + 3 + 0); (Forceful, nonlethal, unarmed) / 1d8 B + 4
Clan Dagger +8 (4 + 3 + 0); (Agile, dwarf, parry, versatile B) / 1d4 P + 4
(Forceful: When you attack with it more than once on your turn, the second attack gains a circumstance bonus to damage equal to the number of weapon damage dice, and each subsequent attack gains a circumstance bonus to damage equal to double the number of weapon damage dice.)
RANGED STRIKES:
Dart +4 (0 + 3 + 0); / (Agile, thrown, 20') / 1d4 P + 4
WEAPON PROFICIENCIES:
Simple T, Unarmed T
SKILLS:
Acrobatics: +4 = (0 dex) + (3 prof) + (0 item) - (0 armor)
Arcana: +1 = (1 int) + (0 prof) + (0 item)
Athletics: +8 = (4 str) + (3 prof) + (0 item) - (0 armor)
Crafting: +5 = (1 int) + (3 prof) + (0 item)
Deception: -1 = (-1 cha) + (0 prof) + (0 item)
Diplomacy: -1 = (-1 cha) + (0 prof) + (0 item)
Intimidation: +0 = (0 cha) + (0 prof) + (0 item)
Lore (Dwarven): +5 = (1 int) + (3 prof) + (0 item)
Lore (Warfare): +5 = (1 int) + (3 prof) + (0 item)
Medicine: +6 = (2 wis) + (3 prof) + (0 item)
Nature: +6 = (2 wis) + (0 prof) + (0 item)
Occultism: +1 = (1 int) + (3 prof) + (0 item)
Performance: +0 = (0 cha) + (0 prof) + (0 item)
Religion: +6 = (2 wis) + (3 prof) + (0 item)
Society: +1 = (1 int) + (3 prof) + (0 item)
Stealth: +4 = (0 dex) + (3 prof) + (0 item) - (0 armor)
Survival: +6 = (2 wis) + (3 prof) + (0 item)
Thievery: +0 = (0 dex) + (0 prof) + (0 item) - (0 armor)
Athletics - Grapple, Shove, Trip, Disarm;
LANGUAGES: Common, Dwarven, Goblin