Copper Dragon

Gunnarrex's page

48 posts. Alias of Brian Minhinnick (RPG Superstar Season 9 Top 16).


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HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

No, let's do it and move on!


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

"Aye, let's rest then. But, then we need to move for a good eight hours at least."


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

"I can keep going if the rest agree. If not, I will stand watch over us," Gunn says. He looks around to gauge the place. "I'd rather be in somewhere we can defend, dwarf god or not."


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

I'm good to go.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Gunnarrex takes another swing at the undead. If I can just smash its ugly dwarven skull...

Attack: 1d20 + 4 ⇒ (5) + 4 = 91d10 + 6 ⇒ (2) + 6 = 8


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Gunnarrex hisses at the undead thing, and then steps back from it far enough to bash it with the haft of his hammer, trying to make some space for a proper swing. The huecuva's hard flesh takes no damage from Gunn's attack.

Attack: 1d20 + 4 ⇒ (6) + 4 = 101d10 + 6 ⇒ (2) + 6 = 8


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Gunnarrex cautiously follows the others into the room. He motions to the seated figure, and mimes approaching it, then looks to the others for confirmation.

Unless someone stops him, Gunnarrex will approach the seated figure for a closer look.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

You can't take 10 on aid another or during combat/stressful situations. Other than that I think you can pretty much do it any time.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Gunnarrex wedges the thick oak haft of his hammer into the door to use as a lever, and then lends all his strength to opening it. "Grab ahold an give me some aid, companions!"

Take 10 on str for a 12.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

I assume the crit killed it, but if not..

Attack: 1d20 + 4 ⇒ (15) + 4 = 191d10 + 6 ⇒ (2) + 6 = 8


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

"Do it!" Gunnarrex says. More yummy food!


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

"I'll lead the way?" Gunarrex asks. If no one objects he approaches the door to the structure and takes a look at it for any obvious traps.

Perception: 1d20 + 6 ⇒ (17) + 6 = 23


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Gunnarrex grins. "You will have to do better than that, beast!" he says, coming out of his dodge. He puts his momentum into another swing of his hammer. His second blow crushes the snake's skull (I presume).

Attack: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 221d10 + 6 ⇒ (10) + 6 = 16


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Gunnarrex swings his hammer at the viper, "Back beast!" he hisses in draconic at the reptile. Mindless beast attacks it's own scaly kin! I bet it will taste good, though...

Attack (Flanking): 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 71d20 + 6 ⇒ (2) + 6 = 8 Thanks dice...


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13
Ixen Edar wrote:
If it's going to take half an hour per trip, I say we bring every along rather then waste over an hour. We can scout ahead a good distance as they move, if we encounter something we just turn around and stop them before they come upon it.

+1


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Draconic"I am not suited to sneaking about. At least not by the standards of our kind. I will lead the slower group from the fore. Should any threats overcome you and try to attack the rest of us, I will be there to meet them," Gunnarrex says to Dra'zaak and Aardic. He crosses his arms over his chest and waits for the inevitable further discussion. Never knew working in a group would require so much patience. I got used to doing what I wanted while I was on the road.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Draconic - "We should just snap off the legs, and carry what parts of the exoskeletons are intact. The meat inside them is liquidy. Best if you crack the shell, and suck it out like a straw. We used to get these back home sometimes," Gunnarrex suggests. "If we're going to be traveling together perhaps we should start practicing fighting together in tight spaces."

Some of the melee people should grab teamwork feats. I believe there's one that lets you squeeze together, and another that lets adjacent allies count as flanking, then a third that increases flanking bonus to +4.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Gunnarrex swings at the wounded roach again, trying to finish it off.

Attack (Shaken, IC, PA): 1d20 + 4 + 1 - 2 ⇒ (13) + 4 + 1 - 2 = 16
Damage: 1d10 + 6 + 1 ⇒ (6) + 6 + 1 = 13
If that kills it, I will 5' step into its place.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Will save: 1d20 + 0 ⇒ (12) + 0 = 12

Gunnarrex is shaken by the hissing but ignores the feeling of fear. He steps aside to make room for another of his companions and then swings his hammer at the coackroaches with a roar.

5' step. Then attack red dot.
Attack (Shaken, IC, PA): 1d20 + 4 + 1 - 2 ⇒ (16) + 4 + 1 - 2 = 19
Damage: 1d10 + 6 + 1 ⇒ (2) + 6 + 1 = 9


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Oh, I know. That's included. 10+1 dex+4 race-4 armor check penalty = 11.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Gunnarrex nods, getting tired of all the discussion. Warriors act, not talk. They need someone to lead them into action or they will sit here blabbering all day like a bunch of dull-scale old matrons. He says, "跟着我来," and heads off towards the bug cavern. He holds his hammer ready as he goes.

Draconic:
Follow me.

Move to where indicated on the map. Take 10 on stealth for an 11.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

"他们只是错误不是吗?为什么我们要如此谨慎?" Gunnarrex asks.

Draconic (represented by simplified Chinese):
They are just bugs aren't they? Why do we need to be so cautious?


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

I should be me.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Once briefed in draconic, Gunnarrex says, "Sounds like more food!" and hefts his hammer eagerly. "Let's go get it," he suggests.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Apparently, I don't speak common. So ignore my last post.

Gunnarrex waits by the exit to the spider cave, listening to the other gold scale's report. Can't understand a thing these monkeys say.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13
Ixen Edar wrote:

I am fine with anything you guys want to do suggestionwise. :)

@Gunnarrex
How do you know common or speak it?

All PCs speak common and their racial language, unless there's a houserule here I'm unaware of.

Ahhh, just looked at Kobolds more closely. I guess I don't speak common. Fine, make my racism even better.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Gunnarex waits for the scouts by the entrance to the spider cave. He replies to the elf in Taldane, showing off his common for the first time, "Ssorry, huuuman tongue makes me mouth hurt. Ssoundsss like dire rat farting through pig stomach. Can't expressss all thoughts good."


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13
GM Mackenzie wrote:

Couple things I would like to bring up as possibilities:

1. It has been suggested that I use Roll20 for our game mat, which would make it easier for players to indicate their movement and easier for me to modify where people are and what can be seen than using static images. Would anyone object?

2. It has also been suggested that we use a group initiative and simply go in posting order. (All players get a turn, then all monsters get a turn, or other way around, whichever player posts first acts first.) Any thoughts on this or other suggestions? Or are people happy with the current system?

3. I've been trying to post about once per day to give everyone time to post, would you like me to instead post new content as long as at least 4-5 players have posted their actions, to keep things bustling along?

1. Love Roll20, use it for all my games now. Yes, please.

2. Definitely. Saves tons of time, and easier for you to summarize at the bottom of the round as well!

3. I'd be happy if you post new content when at least two people have posted and no one has opposed. We're in for a long, long dungeon crawl at the beginning of WotR, and dungeon crawls kill PBPs. More updates = better, people will post when they have time. They won't post if there are no updates from the GM.

These are of course my personal opinions, but just check my main profile to see how many games I've run on PBP and how many of them have failed. Learn from my mistakes! ;)


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

"Of course I understand their language, I just refuse to speak it unless I have to. It makes my mouth hurt, and I sound stupid," Gunnarrex comments, slowing inching out of the cavern. "C'mon! How can you guys just stand around blabbing after what happened up there?"


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Gunnarrex shrugs. "I do not propose abandoning them. I just see no point in coddling them." The bloodrager hands out the silver scales, giving one to each of the other kobolds. "We should move forward. There is only one way out of here." Gunnarrex moves to the exit to the cave, motioning for the others to come with him.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Hahahahahha. I assumed he would be able to understand me.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

"That demon was never meant to walk Golarion!" Gunnarrex retorts, a bit shocked that a fellow dragon would have such admiration for the cruel softskins. "Why do you keep babbling like a fish?"


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

"Pfft! So are ants. There is no creature that walks Golarion better than a dragon! Do you know nothing of Apsu, who was the first to create? The soft skinned gods have nothing on our great forefather. Quantity does not indicate quality," Gunnarrex responds. "I do not hate them, but we have better things to worry about. Like how we're going to get out of here and drive the demons back now that Tarendelev has fallen."


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Gunnarrex frowns at the others speaking common so easily. He addresses them in draconic, "We can let the softskins follow us, but I'm not going to coddle them. How can you all stand to speak their tongue?...It disgusts me."


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Gunnarrex stands in apparent shock as the whole fight is over before he can react. After being bitten by the maggot, he decides to return the favor. Gunn picks up a chunk of maggot meat and begins munching on it as he walks back to the others. "Two passages up ahead! I've got these scaled from Terendelev. They are magical, I can feel it. I think she wanted us to have them," he informs the others.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

I'd prefer an alter self scale.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

If there are any left alive by the bottom of the round, I'll act.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

I would recommend making a text file of our initiatives typed out in dice format and saving it, then copy+pasting when we start a fight. Saves a ton of time usually.

Initiative: 1d20 + 3 ⇒ (5) + 3 = 8


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

I can view it fine, but I should be poking the spider. Thanks.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Great, a holy roller, Gunn thinks to himself, keeping his eyes on the carcass. Hopefully he can fight to back up that tongue.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

"I already said that, Nameless one," Guinnarrex retorts to Dra'zaak. He unlimbers the two handed hammer from his back and says, "I'll have a look."

Holding the hammer in front of him cautiously, Gunn waits for the other dragons to have weapons in hand. He spares a curious look for the snake spirit thing, but it does not deter him from his "mission". The bloodrager walks quietly up to the spider carcass, and pokes it lightly with his hammer.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

"I have no curative magics, nor skill with medicine," Gunnarrex replies in draconic. Why does he speak the inferior tongue? "I am a warrior blessed with the rage of a dragon."


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Perception: 1d20 + 6 ⇒ (10) + 6 = 16

Gunnarrex gets to his feet, and looks around, taking in the situation. "Five other dragons? What fate is this...?" he wonders aloud in draconic, as he goes to pick up the fallen silver scales of Terendelev. She saved us...one scale for each of us?

The warrior stacks the scales and tucks them behind his belt, going to help the other Kobolds to their feet. "Oh yeah, I'm Gunnarrex, formerly of the Sootscale tribe of Brevoy." Gunnarrex points to the spider. "There's something inside that spider carcass eating it. I also found these scales," he says showing the silver scales to the others. "We should probably try to help the pink skins too..." he adds as an afterthought.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

I prefer the loot buyout system that Dra’zaak is prposing. I feel it the most fair and I’ve seen it used across many games without any issues.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

So this is it! I'll finally get to see the great dragon I've heard so much about. I've traveled halfway across the north for this chance, I can't believe it's finally here! Gunnarrex thinks to himself excitedly as he shoves his way through the crowd. He might only come up to most big peoples' thighs, but his impressive crown of draconic horns and golden hued scales lend him a majestic and intimidating mien. The tiny dragon warrior is huge for a kobold, bulging with muscle under his scale mail armor. There is a large (for him), spiked warhammer on his back, something that might take a hand and a half for a big person to wield. The crowd gives way before Gunnarrex, or he growls and glares at them until they do. He'd always had a bit of the wyrmfear about him, and he relies on it to get his way in a world made for bigger men. He finally finds a suitable spot, clambering up on a water barrel next to a lamp post. A gnome tries to join him on the barrel, but he drives the inferior feyling away with a single angry hiss. "Alright, I'm ready. Let's get this party started!" he shouts in draconic.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

I live in the future, it's 4:47 PM for me.


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Diggity-dot!


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Thanks for the pick. I've already been posting for several hours today and I have other important IRL stuff to do today. So I might not be able to post in gameplay until tomorrow.