
GuitarNinja |
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I know this is late, but I know people find these, so I'll add my two cents.
You can't get Deft Shootist without Dodge and Mobility. As far as I'm aware, bonus feats still require the prerequisites (with some exception. Monks, as well as they're related classes, have the ability to take bonus feats without needing the prerequisite feats. but they're bonus feat ability specifically states that.) So for the gunslinger, it just says bonus feats at those levels, and which lists they can come from.
Otherwise, I wouldn't worry much about deft shootist. A good double hackbut build would be to snipe, rather than be close up. I'd say snag far shot at some point, so your range isn't penalized as much (and with Steady Shot grit, this combos well). Or you can try to pick up Deadly Aim. You're resolving against Touch AC, so a -2 for attack is a small price for a +4 damage (gotta love full BAB on slingers). So for you, you'd be doing 1d20+9 against touch at 50 feet (60 if you pop steady aim before firing) for a staggering 2d10+4. Fast forward to lvl five, You're pulling a 1d20+10 against Touch at 50ft, only taking -1 to that roll if you spend a grit to extend your touch range, and you'll be pulling 2d10+10 damage.
Not gonna number crunch it to optimize. But that's some pretty hefty damage options for a pretty nifty gun. And it kinda fits the goblin theme of "Kill all the things." I'd even try to get your hackbut enchanted with fire damage possibility for theming.