Ogre

Grumn BigToe's page

6 posts. Alias of Conch.


Full Name

Grumn BigToe

Race

Half Giant

Classes/Levels

Psychic Warrior 1 / Fighter 1 HP: 12/12 | AC: +19 | F:+4 R:+2 W:+2 | [b]

Gender

Male

Size

Medium

Age

87

Special Abilities

Low Light vision

Alignment

Neutral Good

Languages

Common, Undercommon, Giant

Occupation

Ex- Slave

Strength 16
Dexterity 14
Constitution 14
Intelligence 13
Wisdom 16
Charisma 9

About Grumn BigToe

Grumn BigToe
Class: Psychic Warrior / Fighter
Fighter (Two Handed Fighter)
Psychic Warrior
Favored Class: Psychic Warrior

Alignment: Neutral Good. Grumn is at heart a good being, but has been subjected to too many lawful evil society's to fully trust the Law.

Race: Half-Giant
Racial Abilities:
-Low Light VIsion
-Fire Acclimated: +2 vs fire spells and effects
-Naturally Psionic: Gain Psionic Talent feat
-Powerful Build: Count as one size larger when it benefits you
-Psionic Aptitude: Favored class bonus is pp/lvl
-Survivor: +4 Survival

Theme: Grumn is a gentle soul that has been forced to fight for others his whole life. He knows how to fight and is very good at it, but would rather not if possible. As this calling is what freed him of his bonds, newfound freedom will play a lot on Grumns personality and perspectives.

Size: Medium
Reach: 5'

Initiative: +2 = 1(DEX) +1(Trait, Arcane Temper)

Senses: Low Light Vision

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Stats:
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STR: 16(+3)
DEX: 14(+2)
CON: 14(+2)
INT: 13(+2)
WIS: 15(+3)
CHA: 9(-1)

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Defenses:
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Armor Class: 21 = 10 + 1(DEX) +7(Armor) +1(Dodge)
Touch: 12 = 10 + 1(DEX) + 1(Dodge)
Flat-Footed: 19 = 10 + 9(Armor)

CMB: +4 = +1(BAB) + 3(STR)
CMD: 15 = 10 +1(BAB) + 3(STR) + 1(DEX)

Hit points: 12 = 10(10*1)(HD) + 2 (2*1)(CON)
-Hit Die: 1d10

Saves:
Fortitude: +4 = 2(BASE) + 2(CON)
Reflex: +1 = 0(BASE) + 1(DEX)
Will: +3 = 0(BASE) + 3(WIS)
+2 vs Fire Spells and Effects

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Offenses:
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BAB: +1
Move: 30' (20' in Armor)

Gauntlet (from armor): +3= 1(BaB) +3(Str)
1d3+3(Str)

+1 Large Greatsword: +6= 1(Bab) +3(str) + 1(Weapon Focus) +1(magic)
3d6+ 5= 4(1.5STR) +1(magic)

Combat Modifiers:

-1/+2 Power Attack

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Feats:
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-Class
Armor Proficiency (Light)
Armor Proficiency (Medium)
Armor Proficiency (Heavy)
Martial Weapon Proficiency- All
Psionic Talent
Shield Proficiency
Simple weapon Proficiency- All
Tower shield Proficiency

-By Lvl
1- Power Attack
1- Dodge (Psychic Warrior Bonus Feat)
1- WeaponFocus (Greatsword) (Fighter Bonus Feat)

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Skills: 5/5 skill points
= 4 + 1 (INT)/per lvl
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Trained Skills
Acrobatics +7 = 1(ranks) + 3(class skill) + 3(DEX)
Climb + 3 = 3(STR) + 1(rank) + 3 (class skill) -4(Armor)
Knowledge (Psionics) +5 =1 (INT) + 3(Class skill) + 1(rank)
Perception +7 = 1(ranks)+3(class skill) + 3(WIS)
Survival +11 = 1(ranks) + 3(class skill) + 3(WIS) + 4(Racial, Survivor)
Swim -1 = +3(STR) +0(rank) +0(class skill) -4 (armor)

Trained Background Skills:
Craft(Shoes) +3 =1(INT)+ 3(Class Skill) + 1(Ranks). -2(no tools)
Handle Animal + 1 = -1(CHA) +3(class skill) + 1(rank)
Knowledge (Engineering) +5= 1(INT)+1(rank) + 3(class skill)
Knowledge (Nobles) +5 = 1(INT)+1(rank) + 3(class skill)
Linguistics +3 = -1(CHA) +3(class skill) + 1(rank)
Profession Cobbler. +7 = 1(rank) + 3(class skill) + 3(WIS)

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Traits
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Armor expert:Reduce armor check by 1
Arcane Temper: + 1 trait bonus on concentration and initiative checks.

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Special Abilities:
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Fighter
1- Bonus Feat

Psychic Warrior
1. path Power: Empty Mind
1. Bonus Feat
Warriors Path: Weaponmaster

Traits:
Goblin Foolhardiness (Racial): +1 vs Larger opponents as long as not adjacent to an ally
Surprise Weapon (Combat): +2 to attack with improvised Weapons
Unstable Mutagen (Magic): 1/day = d6 for special effects on a mutagen.

Languages: Common, Undercommon, Giant, Ignan

Equipment:
- Banded Mail (Masterwork)

Loads:
light < 76
medium < 153
heavy < 230

Powers:

Power Points: 5/5

Talents
-My Light
-Detect Psionics

1
-Empty Mind (Path Power)
-Force Shield

Appearance::

Grum stands just over 8 feet tall and holds a generally happy demeanor. He has not perfected bathing, so his black hat is usually matted his dental care is not the best, and easily discernible as he is usually smiling. His eyes are wide and forehead low, emphasized by a bunch unibrow. His skin is pale- a testament to his long years in caves.

history::

Grumns backstory:
A year ago he had been owned by a rather nice Dwarf. The Dwarf was not a nice owner, but he also was not a fighter. Grumn had been fighting his whole life. He was rather good at it. And sometimes he even liked it. But he did not like fighting just because someone else told him to. This Dwarf didn't fight. He fixed shoes. And he tought Grumn all he knew before he died. Grumn was then sold off again to a mercenary band as a Vanguard fighter
Grumn was enjoying himself. Enjoying himself was an experience Grumn had little experience with, what with the whippings and the blood and the pain. But for now, Grumn might actually say he was happy. He had just been sold back to a Drow family and was being kept in one of their many undercrofts until more permanent arrangements were made.
The room was large and empty, save for Grumn himself, and a pile of old boots. It was the boots in particular that were giving the Half Giant so much comfort. He liked boots. And shoes. And slippers, sandals and all types of foot coverings. He never got to wear shoes. But he knew how to fix them. Soles and laces and buckles. Leather and metal and lace. All made sense to the slave and working on footwear brought Grumn some peace of mind.
With a rattle of metal and old wood, the door to the undercroft opened and two figures walked in. "Get up! We are go" The voice was feminine and cut off as she saw the shoes. What was once a pile of old and useless footwear was now a clean, orderly line of pairs of boots and shoes. "What happened here? No matter. You are to bring everything here down to the incinerators. Feed the flames and keep them high and you shall live. Understand Oaf?"

Grumn looked up from his seated position at the Drow. He knew the women were worse then the men, and they wanted him to talk when questions were asked of him. "I uhh, You want me be burning things?" He held up the silk slipper he was working on. "Look mam, Gormuk fix. " The once tattered slipper looked impressive all things considered. It was not perfect, but the sole had been reattached and the lace on top had been reworked so it was not obviously fraying and falling off.

The Drow knocked the slipper out of Grumns hand and sneered. "you will burn all of this.. junk! It is revolting!" The HalfGiants eyes widened and watered. The Drow smashed the slipper under the sleek leather boot she wore.

"Please mistress. Not the shoes." Grumn whimpered.

The Drow Noble sneered. "Not the Shoes? Not the Shoes!" She slapped Grumn hard across his face, leaving a trail of blood from her nails. "Burn them." She said to her male compatriot. Without a word the other Drow motioned with his hand and a ball of flame erupted in the palm of his hand. "Yes Mistress" the Drow said before hurling the flaming ball at the line of shoes.

"No!" Grumn yelled and dove to protect the shoes, placing himself between the ball of flame and his shoes. With his arms across his face, Grumn prepared himself for the extreme heat he had experienced before- fire magic was not uncommon on the battlefield. The pain did not come however. Grumn slowly opened one eye and saw a shimmering field of energy directly in front of him. The last echoes of the fireball rolled off the edge of the energy barrier.

The Drow looked just as surprised as Grumn, neither reacting at first. Then, the woman's face erupted in rage. "you dare? I will rip the eyes from your head so you can see how pathetic you are!" The woman screeched, power flowing off of her.
Grumn was terrified. Somehow he knew he had made the shield. But he did not know how. His head was buzzing. The Drow seemed so very far away. He felt the power within him, just asking to be set free, or was it asking for help? Grumn did not know. The Drow Preistess began muttering an arcane incantation.
Grumn knew what he should do. What he needed to do. Grumn stood up to his full height- the first time he had ever done all in front of an owner and glowered at the Drow. "you do not hurt shoes!" atheist half giant, for the firs time in his life stood up to his masters and stomped hard on the floor in defiance. The strike carried more power than it should and the floor cracked, throwing the elves off balance.

Grumn was just as surprised as the arrow were when the ground below he half giant cracked open, emitting a glowing light. The floor fell away, into a swirling vortex. With the floor, so did Grumn, falling away from the Drow and towards something new.

Grumn had no love for the Drow or the underdark in general, but he did feel a twinge of fear as he was swept away. His life of servitude in the dark caves was all he know. He would not miss it. He did however spare a thought for the neatly arranged line of shoes he had left in the undercroft and lamented the fact that they would most likely be destroyed without him there to protect them.

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Money
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Gold:600
Silver:0
Copper:0