![]() ![]()
![]() My question is, is there any defined rules regarding putting specific magic item qualities on custom magic items? Can I put the Pistol of the infinite sky property's (other than the +5) on a musket? Can my Sun-sword be a scimitar that is wielded like a sort sword? Can I mke Celestial armor other than +3? ![]()
![]() I came across an old character of mine that has a summoner class option called Persistent Eidelon. It replaces a summoner's Summon Monster SLAs with the ability for the Eidelon to remain while the summoner is asleep unconscious or even dead. I know that this isn't Home brew and I doubt its third party material but I cant seem to find where this Class feature came from. I copy and pasted it into my Character sheet from where i got it originally. I'm trying to find the origin of the class feature if possible. Copied text to follow: Persistent Eidelon
Benefit: The eidelon, once summoned, is not banished by the summoner being asleep, unconscious, or even dead. However, if an eidelon is reduced to 0 hp or banished while it's summoner is in one of these three states, then the eidelon is banished and cannot return until it is resummoned by the summoner. The eidelon cannot be healed by any means while his summoner is unconscious, asleep or dead, not even by friendly clerics or other summoners. The eidelon must still stay within it's proscribed distances of the summoner to remain on the physical plane. If they move far enough away from the summoner's body to lose hp, they are banished instead. If the summoner dies, the eidelon is living on borrowed time. It cannot leave the body of it's summoner (although it may pick it up and take it with it, if it has sufficient strength and size). The eidelon cannot heal while it's summoner is dead, either. Thus the eidelon's only choice is to take it's summoner to a friendly party willing to resurrect or reincarnate them, or to bury the summoner in a safe place and then return to it's realm. If the summoner's body is destroyed, but not eradicated, then the eidelon only needs the largest available piece of it's summoner. If the summoner's body is completely destroyed (by a wish, or disintegrate spell, or other means), then the eidelon is banished. Replaces: This replaces the summoner's spell like ability to summon creatures. ![]()
![]() Also regarding Intelligent items and action economy, what are the rules? If I attack with my Intelligent sword in a round can the sword use its own actions to cast a spell? Does the sword have to make concentration checks for vigorous motion while casting? I'm looking for clear rules on how intelligent items use their abilities. ![]()
![]() My question is regarding the Special purpose and dedicated power section of the intelligent magic item creation rules. On the SRD the price for a seventh level at will dedicated power is listed as 182000 gp. Does that price include costly material components or is there an additional price if you choose a spell that has one? If there is an additional cost, how do you calculate it? |