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So, I am on hero lab fiddling around with the idea of making a Witch/Brawler and I was wondering how Hex Strike would work with Harm[Ghost] which is the hex that does inflict light wounds to each person I touch once per day which later upgrades to Inflict moderate wounds. Would Hex Strike every time I hit apply the affects of the hex since it isn't directly using the hex itself or would it only apply it to one hit and all others would not add it?

Hex Strike: When you gain this feat, choose one hex that you can use to affect no more than one opponent. If you make a successful unarmed strike against an opponent, in addition to dealing your unarmed strike damage, you can use a swift action to deliver the effects of the chosen hex to that opponent. Doing so does not provoke attacks of opportunity.

Harm[Ghost]: A Witch can inflict wounds on those she touches. This acts as an inflict light wounds spell using the witch's caster level. Whether or not the target's save is successful, a creature cannot be the target of the harm hex again for 24 hours. At 5th level, this hex acts like inflict moderate wounds.


My sister is making a character for Pathfinder 1e and she saw something online about a Gravewalker witch. She can’t figure out how to do it on Hero Lab. Is it possible to make a Gravewalker Witch and if so is it possible in 1e and if so how do you do so on Hero Lab?