| Grim153 |
I'm looking to start up a low-level Pathfinder game (E6, to be exact), but I'm finding the standard expectations about armor aren't thematically appropriate for the game I'm trying to run. I'd like armor to be useful, whether it's light or heavy, but I'd like characters to be capable (even encouraged) to wear relatively little or no armor without being handicapped.
All I've been able to think of is something like the level-scaling Defense Bonus seen in some other D20 games like Star Wars, perhaps with a hybrid system where armor uses half its bonus as a Defense/AC bonus and half as damage reduction (Example: a chain shirt is normally +4 to AC, in this system it would be +2 Defense and DR 2/armor). The bonus to Defense/AC from armor would replace the person's class bonus to Defense/AC rather than adding to it, though I would likely add a feat tree that enhanced a character's ability to wear armor (similar to a talent tree of the Soldier in SW Saga Edition).
Anyone have any additional thoughts or ideas on the topic of low-armor campaigns?