|1 person marked this as a favorite.|
No idea what the official ruling will be, but my personal ruling is that you need one hand free and probably need to have Healer's Tools somewhere on your person.
Which seems relatively non-restrictive while still throwing at least a wink and a nod to realism.
I agree with the hand free interpretation but less so about the healers kit.
The closest approximation Battle Medicine has to real life is applying a tourniquet. Although even new "high speed low drag" tourniquets require more than 2 seconds to apply and at least one hand to tighten it. (2 hands would be a vast improvement on time but not an absolute requirement but it is impossible to accomplish while someone is swinging a sword no matter how many hands are used.) Some suspension of disbelief is required in either case.
As a former combat medic I can assure you I had tourniquets at the ready but the emphasis is to always use the patient's gear first. People expecting trouble would have strips of clothing on a belt to minimize these item access troubles. Therefore, I don't think a healers kit is necessary for a once a day combat patch job.
I do look forward to clarification in any case though.