Kyrisjana

Greeda's page

80 posts. Organized Play character for heavydisking.


Full Name

Amadeus Venturre

Race

| HP 43/43 | AC 20(22) T 12(14) FF 18(20) | CMB +6, CMD 18 | F: +6, R: +6, W: +3 | Init: +2 | Perc: +10

Classes/Levels

[/ooc] | Speed 30ft | Active conditions: None

Gender

Male Skinwalker NG Hunter 5

Strength 16
Dexterity 14
Constitution 14
Intelligence 8
Wisdom 14
Charisma 10

About Captain Amadeus Venturre

Amadeus
Male skinwalker hunter 5

NG Medium humanoid (shapechanger, skinwalker)

Init +2; Senses low-light vision; Perception +10

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Defense
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AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield)

hp 43 (5d8+15)

Fort +7, Ref +7, Will +4

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Offense
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Speed 30 ft.

Melee Gamin Reforged +8 (1d8+5/19-20)

Gamin, Reforged:
Gamin is an intelligent +2 Allying Mithral Longsword. He is capable of speech, has senses out to 30 ft., and can cast Guidance at will. Acquired after The Night March of Kalkamedes and repaired in The Valley of the Veiled Flame.

Spell-Like Abilities (CL 5th; concentration +5)
. . At will—speak with animals (wolf only)
. . 1/day—speak with animals

Hunter Spells Known (CL 5th; concentration +7)
. . 2nd (3/day)—aspect of the bear[APG], lesser restoration, summon nature's ally II, tar ball[UM]
. . 1st (5/day)—cure light wounds, invisibility alarm[ACG], produce flame, resist energy, summon nature's ally I
. . 0 (at will)—create water, detect magic, guidance, light, mending, read magic

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Statistics
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Str 16, Dex 14, Con 14, Int 8, Wis 14, Cha 10

Base Atk +3; CMB +6; CMD 18

Feats Extra Feature, Improved Spell Sharing[ACG], Outflank[APG], Planar Focus, Quick Draw

Traits beastkin, spiritual forester

Skills Handle Animal +10, Knowledge (nature) +8, Knowledge (planes) +8, Perception +10, Survival +11; Racial Modifiers +2 Handle Animal

Languages Common

SQ animal companion (wolf named Mozart Wolfgang), animal focus (5 minutes/day), change shape, change shape (+1 natural armor), change shape (attributes), change shape (claws), change shape (darkvision), hunter tactics, improved empathic link, nature training, track +2, wild empathy +7, woodland stride

Combat Gear runestone of power (1st)[ACG]; Other Gear mithral mountain pattern armor[UC], mwk heavy steel shield, gamin, cloak of resistance +1, bedroll, flint and steel, masterwork backpack[APG], mess kit[UE], pot, silk rope (50 ft.), spell component pouch, tattoo holy symbol of hand[UE], trail rations (6), waterskin, 693 gp, 9 sp

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Special Abilities
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Animal Companion (animal companion (wolf named Mozart Wolfgang)) (Ex) If no current companion, summon nature's ally spells last 1 min/level but only 1 at a time.

Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.

Animal Focus (5 minutes/day) (Su) As a swift action, gain bonuses from emulated animal(s). If no companion, +1 slots.

Bear +2 (Su) When assuming this aspect, gain listed enhancement bonus to Con.

Bull +2 (Su) When assuming this aspect, gain listed enhancement bonus to Str.

Change Shape (+1 Natural Armor) (Su) You chan choose to gain +1 natural armor when shifting into bestial form.

Change Shape (Attributes, Strength) (Su) In bestial form, a skinwalker gains a +2 racial bonus to her choice of Strength, Dexterity, or Constitution.

Change Shape (Claws) (Su) You choose to gain 2 claw attacks that each deal 1d4 points of damage when shifting into bestial form.

Change Shape (Darkvision) (Su) You can choose to gain darkvision with a range of 60 feet when shifting into bestial form.

Change Shape (Su) Shapeshift into bestial form, granting animal-like powers.

Extra Feature Gain additional feature in bestial form.

Fire (1d6 fire) (Su) Your natural attacks and melee weapons deal fire damage.

Hunter Tactics (Ex) Animal companion also gains the bonus teamwork feats, but doesn't need to meet pre-reqs.

Improved Empathic Link (1 mile) (Su) As the familiar ability, but as a swift action can see through companion's eyes (but not own).

Improved Spell Sharing Divide share spell dur evenly between you and companion. Can move apart w/o ending effect.

Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.

Mouse (Su) When assuming this aspect, gain evasion, or improved evasion at higher levels.

Nature Training (Ex) Hunter levels count as druid/ranger levels for feats, traits, and options to improve animal companions.

Outflank Increase flank bonus by +2 if flanking ally has same feat. If you crit, ally gets an AoO.

Planar Focus By studying other planes, you've learned to take on aspects of outsiders as well as animals.

Benefit: When you use your animal focus class feature you can choose a planar aspect as long as it does not conflict with your alignment.

Quick Draw Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.

Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.

Tiger +2 (Su) When assuming this aspect, gain listed enhancement bonus to Dex.

Track +2 Add the listed bonus to Survival checks made to track.

Wild Empathy +7 (Ex) Improve the attitude of an animal, as if using Diplomacy.

Woodland Stride (Ex) Move through undergrowth at normal speed.