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Female half-elf oracle (life) 3 / paladin (hospitaler) 3 |
About Golloriel Eglen
Golloriel Eglen
Female half-elf oracle 3/paladin (hospitaler) 3 (Pathfinder RPG Advanced Player's Guide 42, 116)
LG Medium humanoid (elf, human)
Init -1; Senses low-light vision; Perception +0
Aura courage (10 ft.)
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Defense
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AC 21, touch 11, flat-footed 21 (+7 armor, +1 deflection, +1 natural, +2 shield; +2 deflection vs. evil)
hp 68 (6 HD; 3d8+3d10+30)
Fort +11, Ref +5, Will +8; +2 vs. enchantments, +2 vs. death; +2 resistance vs. evil
Immune sleep, disease, fear
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Offense
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Speed 20 ft. (15 ft. in armor)
Melee dagger +6 (1d4+2/19-20) or
. . light mace +6 (1d6+2) or
. . mwk longspear +7 (1d8+3/×3) or
. . mwk scimitar +7 (1d6+2/18-20)
Ranged light crossbow +4 (1d8/19-20)
Space 5 ft.; Reach 5 ft. (10 ft. with masterwork longspear)
Special Attacks channel positive energy 4/day (DC 14, 2d6), smite evil 1/day (+3 attack and AC, +3 damage)
Paladin Spell-Like Abilities (CL 3rd; concentration +6)
. . At will—detect evil
Oracle Spells Known (CL 3rd; concentration +6)
. . 1st (6/day)—bless, cure light wounds, detect undead, protection from evil, shield of faith
. . 0 (at will)—create water, guidance, light, resistance, stabilize
. . Mystery Life
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Statistics
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Str 14, Dex 10, Con 18, Int 10, Wis 8, Cha 16
Base Atk +5; CMB +6; CMD 17
Feats Fey Foundling[ISWG], Purifying Channel, Selective Channeling, Skill Focus (Diplomacy)
Traits ambassador, called
Skills Acrobatics -6 (-14 to jump), Appraise -1, Bluff +2, Climb -4, Diplomacy +16, Disguise +2, Escape Artist -6, Fly -6, Handle Animal +6, Heal +7, Intimidate +2, Knowledge (history) +4, Knowledge (nobility) +4, Knowledge (religion) +3, Linguistics +0, Perception +0, Profession (healer) +7, Ride -6, Sense Motive +4, Spellcraft +3, Stealth -6, Survival +2, Swim +1; Racial Modifiers +2 Perception
Languages Common, Elven, Sylvan
SQ elf blood, lay on hands 4/day (1d6), mercy (sickened), oracle's curse (lame), revelations (life link, channel)
Combat Gear potion of cure light wounds, potion of cure moderate wounds, potion of delay poison, wand of cure light wounds, wand of cure moderate wounds (36 charges), wand of spiritual weapon (48 charges), antitoxin (2), bloodblock[APG] (2), healer's kit (8 uses remaining), holy water (2), smelling salts[APG]; Other Gear +1 breastplate, heavy steel shield, crossbow bolts (20), dagger, light crossbow, light mace, mwk longspear, mwk scimitar, amulet of natural armor +1, bandages of rapid recovery[APG] (2), cloak of resistance +1, ioun torch ioun stone[APG], ring of protection +1, ring of swimming, bandolier[UE], holy text (The Birth of Light and Truth)[UE], masterwork backpack[APG], silver holy symbol of Sarenrae, wrist sheath, spring loaded, wrist sheath, spring loaded, 40 gp, 5 sp
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Special Abilities
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Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Fey Foundling Magical healing works better on you
Immunity to Disease You are immune to diseases.
Immunity to Fear (Ex) You are immune to all fear effects.
Lame One of your legs is permanently wounded, reducing your base land speed by 10 feet if your base speed is 30 feet or more. If your base speed is less than 30 feet, your speed is reduced by 5 feet. Your speed is never reduced due to encumbrance. At 5th
Lay on Hands (1d6 hit points, 4/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Life Link (3 max bonds, 130 feet) (Su) As a standard action, establish bond that drains your HP to heal others who have taken 5 dam.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Mercy (Sickened) (Su) When you use your lay on hands ability, it also removes the sickened condition.
Oracle Channel Positive Energy 2d6 (4/day, DC 14) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Purifying Channel Burn a foe when you heal allies.
Selective Channeling Exclude targets from the area of your Channel Energy.
Smite Evil (1/day) (Su) +3 to hit, +3 to damage, +3 deflection bonus to AC when used.
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Golloriel
(Gollor (Magician) + iell (Daughter of))
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