Full Name |
Glitch, the Sausage Merchant |
Race |
Human (Taldan) |
Classes/Levels |
Rogue 1 (Charlatan) |
Gender |
Male |
Alignment |
LN |
Deity |
Abadar |
Occupation |
Sausage Vendor |
About Glitch, the Sausage Merchant
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Defense
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AC 13, touch 12, flat-footed 11 (+1 armor, +2 Dex)
hp 9 (1d8+1)
Fort +1, Ref +4, Will +1
Init +2; Senses Perception +5
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Offense
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Speed 30 ft.
Melee Dagger +0 (1d4/19-20/x2) and
Sausage Making Tools +1 (1d6/x2)
Ranged Rock +2 (1d4/x2)
Special Attacks sneak attack +1d6
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Statistics
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Str 11, Dex 14, Con 12, Int 14, Wis 12, Cha 16
Base Atk +0; CMB +0; CMD 12
Feats Skill Focus (Craft [Sausages]) (Focused Study), Skill Focus (Diplomacy)
Traits Artisan (Craft [Sausages]), Rough and Ready (Sausage Making Tools)
Skills Appraise +6, Bluff +9, Craft (Sausages) +13, Diplomacy +12, Disable Device +6, Knowledge (local) +6, Linguistics +6, Perception +5, Sense Motive +5, Sleight of Hand +6, Stealth +6, Survival +1 (+2 to start or maintain fires when using this)
Languages Common, Kelish, Osiriani, Varisian
SQ natural born liar, silver tongued
Combat Gear Oil (3); Other Gear Padded armor, Dagger, Rock (5), Sausage Making Tools, Artisan's tools, masterwork (Craft [other]), Backpack (8 @ 14.5 lbs), Bedroll, Bellows, Belt pouch (2 @ 0.22 lbs), Belt pouch (empty), Blanket, Canteen, Cart (12 @ 130 lbs), Chalk, Chalkboard, Cheese (2), Chest, medium (45 @ 24 lbs), Flask, Flint and steel, Garlic (3), Lamp, Meat (10), Mug/tankard, Rope, Street meat (30), Tent, medium, Thieves' tools, Torch (2), Waterskin, 6 GP, 3 SP, 2 CP
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Special Abilities
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Bellows +1 Survival to start fires.
Natural Born Liar (Ex) Creatures deceived by Bluff check take a -2 penalty vs your Bluff checks for 24 hours.
Silver Tongued You can shift a creature's attitude by three steps with Diplomacy.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.