Arbane the Terrible wrote: What weight is the paper? A decent-quality sketchbook this size ain't cheap. Paper is 8 3/8" by 10 7/8" wood free unprinted 80 gsm. 80 gsm is roughly equivalent to 50 lb paper. Our normal books and modules use 95 gsm (60 lb) glossy coated paper, so this is slightly lighter weight but also not coated so more useful as a sketch book or notebook.
Anguish wrote: How... random. Random... or kismet? Our very own Sara Marie "discovered" Geek Grind at GenCon last year and brought them to my attention when I was running Licensing. I reached out to see if they might be interested in doing something together, and they were very enthusiastic! It's a great fit that goes beyond simply gamers & coffee. I personally love their story and what they stand for just as much as their product!
Here's what I have in the schedule. It's possible that these dates could change slightly in some way, but I don't expect them to at this time.
And then there's also: Adventure #1: 12-06-2019
CrystalSeas wrote:
We don't have exact interior dimensions, but the pouch is sized to hold a standard 7-die set of gaming dice. d4, d6, d8, d10, d00, d12, d20. d00 = the 10-sided "tens" die. I just now realized that I don't actually know what that die is called! d%? d100? dTens?
I guess I can see what you're talking about, and will try to screen future communication to avoid it. I can't promise that I'll be successful, though, because I simply don't read it the same way that you do. It doesn't say when that monthly plan begins, so the way I read it is that there will be monthly production once production begins. I can see how someone who has been waiting for 20+ months might read that as production is beginning immediately, though. I'll see if I can get an update for you.
We aren't "taking the helm" as you call it. We announced a new partner - Archon Studio - and that new partner has graciously agreed to provide you with miniatures for free. Yes, we obviously had a hand in making that happen, but it wouldn't and couldn't have happened without Archon Studio's enthusiasm and desire to help. We haven't given you any concrete numbers because there aren't any to give yet. And even if there were numbers to give, they wouldn't be ours to give. Archon Studio will provide you with further information as soon as they're comfortable doing so. Remember that Archon Studio didn't owe you anything. They were also out money because of Ninja Division. They're doing this of their own free will. I hope you can appreciate that.
technarken wrote: Deadline 1 is in a week, 2 if we assume Gen Con doesn't count. I'll know what I should expect going forward at that point. There is no deadline in 1 week. Not sure what you're talking about. Steve Geddes wrote: Is there a proper expected timeline, somewhere? Archon Studio is getting production set up for Starfinder, but they haven't announced a timeline or production schedule yet. The only announcement that's been made so far is what we included in the blog post.
Burro-crat wrote:
"Inattention to detail" is not a description that I would use to describe the people that I have met from Archon. I understand what you are saying, but based only on my personal interactions with the people at Archon I don't think it applies in this case. I got to see a bunch of their stuff for Wolfenstein The Board Game at GenCon, and it looks pretty amazing. If the Starfinder minis come out looking anywhere near as good, I think you'll all be very happy.
Yep, Reaper is still producing minis! We don't tell them what to produce, though, so whether or not they make the characters from the Kingmaker game is up to them to determine. We'll help them out with reference materials if they want to make them, but it's up to them to determine whether or not that's a product that's right for their line. Unfortunately I don't have any information on the Black Dragon. The beginner box was well before my time at Paizo, and the records that I have available don't go back that far. As Duamatef suggested, that's probably a question best asked on Reaper's forums.
Q-Workshop's Free RPG Day dice set was a very limited run and they do not plan to make it available through distribution. We are supposed to receive a small allotment of the sets to make available via paizo.com, and Q-Workshop may also have a small number of sets available later this fall via their online store, but as far as I know that's going to be all that are available.
The new Pathfinder Compatibility License is due to roll out either late this week or (more likely) early next week. An email will be sent to all existing 3rd Party Publishers with qualification requirements and instructions. There is a new license that will replace the existing license on paizo.com. The new license will contain a link to the old one for those who wish to continue using the old license. There is also a new logo, which will be how you distinguish between products for the two versions of the game. First Edition products will use the old logo while Second Edition products will use the new logo.
A full and complete answer still isn't ready, though if you saw the PaizoCon banquet stream you've seen that we're making progress! 3PP access to Second Edition for the purposes of deriving content from it is nearly ready to go.
To qualify, you will need to be an existing 3PP who either sells physical or digital products on paizo.com, or who sells physical products through Alliance. 3PPs who have not already created and sold Pathfinder content for First Edition will have to wait until the launch of Second Edition on August 1.
Burro-crat wrote:
We're really unable to say, both for legal reasons as Vic already mentioned, and because it's an unpredictable process. When we say that we're doing everything we can to support Ninja Division and encourage them to fulfill their obligations to their Kickstarter backers, we do actually mean it. We just can't talk about it.
In my group, what we have now feels like both Star Wars (Millennium Falcon) and Star Trek. No, we don't have a crew of 400 to do our bidding, but we're essentially the bridge crew of the Enterprise at a scale similar to the Millennium Falcon. We seem to like the assigned roles and don't really have a problem with one person "doing more" than any other. Sure, I get to roll more dice as a gunner, but I don't really have a lot of thinking to do about my action for the turn. The Engineer and Science Officer usually have the most to worry about. Our Pilot is simply too good for the NPCs to have any hope, so we almost always have initiative. That makes the maneuvering less interesting, but it's less interesting in our favor. I played a lot of Star Fleet Battles (a LOT of SFB) and so our Tier 6 Sunrise Maiden is a bit overpowered. (And by "a bit" I mean "can easily defeat Destroyers".) So I feel like the Starship construction rules could use some tweaking. But the roleplaying elements of Starship combat seem to work really well for our group.
Our existing translation partners all have the option of continuing with Second Edition. In the unlikely event that any of them decline, we will seek out a new partner in that language. We're also always open to discussing translations of Paizo products into new languages - we're currently in 10 languages counting English, but we'd love to have more! Our current partners are: Chinese - Chengdu Starfish (formerly known as Guokr)
Each of these partners determines its own schedule for publication. We don't have a grand "worldwide release" that we coordinate with everyone, because it may not make sense in every market. So if you have questions about when a particular language will be available, I recommend that you contact our partners directly through their customer service contacts. Contacting them directly lets them know that you're interested, which is better coming directly from you than coming in aggregate from me. Though I'm happy to answer questions when I can!
My Goblin Rogue Playtest character rationalized reading in much the same way, and worshipped Pharasma as a result. His view was that reading others' writing helped "re-find" their souls, so that meant he was participating in correcting their proper journey through life and death. Also, wine. Substitute wine and wine barrels for pickles and pickle barrels and the stories aren't that different.
Foeclan wrote: I haven't seen anything to suggest that LWD has an exclusive license as _the_ character generator for Paizo. If someone else thinks there's enough of a market for one, they could theoretically negotiate a license agreement with Paizo to use their IP and support their products, or create one that just uses OGL content. As a bored programmer with too much time on my hands, the thought has occurred to me more than once, but whenever I start to scope the effort involved, I suddenly have better things to do. Correct on all fronts! With very few, very rare exceptions, Paizo does not do exclusive licenses and LWD's license is not exclusive. To everyone in general, Paizo's licensees are responsible for their own products, which includes determining the best course of action for their market. We don't dictate how they should make their products. That's why we have licensees - if we knew how to make and market a computer character generator, we'd do it! But we don't, and LWD is really good at it, so we did a license with them. And they've been very successful with that license. If you have a product ready to go, or at the very least have detailed business and marketing plans for a product, I'd love to hear about it. That's no guarantee that you'll get a license, but it's the first step in the process. FWIW I use Herolab Online in the Starfinder campaign that I play in. I have wifi problems at the GM's house some of the time, but for the most part it works really well for me.
We have discussed all kinds of crazy ideas with a variety of potential partners - and continue to do so - but we haven't found a product that warrants production. And as Zaister said, non-black t-shirts don't sell well enough to justify making them available. The same goes for non-basic t-shirt apparel such as long sleeve and/or hoodies.
The Community Use Policy is specifically designed to be edition agnostic, so it will not need to change when Second Edition is released. Instead, you'll just see the new assets for Second Edition added to the Community Use Package when they become available just like you do for other Paizo products. I don't have a specific ETA for that, other than it will be after launch and might take a little bit longer than normal due to the volume of new products. Thanks for the poke, GM Rednal. :-)
Sometimes silence means nothing more than there's nothing new to say. We continue to do everything we can to help Ninja Division fulfill all of their commitments. They have now successfully shipped all of the Humble Bundle figures and the pre-painted sets that they started before the Kickstarter. In the end, both of those turned out great. If you can look at the pre-painted sets objectively, they're pretty amazing figures. Ninja Division's Starfinder Masterclass Kickstarter has been trying and frustrating for everyone involved, and that includes Ninja Division. They're no happier about the way this has gone than you are, or we are. They're working diligently to correct manufacturing and shipping problems as fast as they can, and we're doing everything we can to help them. I wouldn't say that it has been a perfect storm, but while the issues that they've faced are fairly normal in the business it isn't normal to have them all happen on the same project. We remain optimistic that Ninja Division will eventually be able to fulfill the Kickstarter, but we don't have a timeline for when that will happen. All we can do is continue to work with them, support them, and help them as much as we can. As always, if you have questions about the Kickstarter, you should direct them to Ninja Division at either info@ninjadivision.com or starfinder@ninjadivision.com.
Magabeus - that is something that I've asked for several times. It seems to help temporarily each time, but only temporarily. We're still supporting them as best we can in order to help them complete all of their obligations. I just received word this morning, for example, that 3000+ humble bundle packages are on their way to Paizo. It is certainly taking longer than anyone wanted, but they're still making progress and I do still believe that everything will eventually be delivered to backers.
After investigating, what I have determined is that the only minis sold at GenCon were the Iconics that we have been selling (sporadically) over the last year. I do not believe that any new Kickstarter minis were sold. It is true that the Iconics are included in the Kickstarter, but we've been selling those all along as we've been able to get stock. My understanding is that those figures actually pre-date the Kickstarter but were subsequently included in it. The Humble Bundle figures have arrived at Ninja Division's warehouse and their people are busily packaging them for shipment to Paizo. We'll ship them out as soon as we receive them, and yes we also hope that means later this month.
We sold Starfinder Masterclass (unpainted) minis at the Paizo booth as well. As Vic said, all minis that were on sale at either booth were supposed to have been 100% fulfilled to all Kickstarter backers. No pre-paints were to be sold, no Kickstarter exclusives were to be sold, and no minis that had not already been 100% fulfilled were supposed to have been sold. I'm very sorry that this happened and will investigate.
Eduwit wrote:
My last information from Devir is that Starfinder has completed translation and is in layout. I don't have a revised date, but given that today is June 25 I think it's safe to say that it will not be released in June. :-) I'm sorry but I do not have a new date for you.
Rodrigo Lasmoreira wrote: Will you guys review the book and point corrections? I don't think that my very limited Portuguese would allow me to correct anything. But more to the point, the reason that we have translation partners is that we do not have the ability to do the translations ourselves. When I receive a translated product for review, I check to make sure that the art has been used appropriately and that all of the legal statements have been made correctly. We don't have the ability to check any of the actual translations and have to rely on our translation partners. Inner Sea World Guide has been approved in Portuguese. Now they just need to get it printed and into stores!
Rafael Tschope wrote:
I now have the Inner Sea World Guide in my hands for approvals. So yes, it is very late, but it is actually in progress.
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