Full Name |
Ginko Andosana |
Race |
Human |
Classes/Levels |
Harrow-blooded Sorcerer 1 |
Gender |
Female |
Size |
Medium |
Age |
15 |
Alignment |
Neutral Good |
Strength |
10 |
Dexterity |
14 |
Constitution |
12 |
Intelligence |
14 |
Wisdom |
8 |
Charisma |
18 |
About Ginko Andosana
Ginko
Female Human Harrow-blooded Sorcerer 1
Neutral Good Medium Humanoid (human)
Initiative +2; Perception -1
-- Defense --
AC 12, Touch 12, Flat-Footed 10
HP 10 (1d8 + 1 CON + 1 Favored Class)
Fortitude +2; Reflex +2; Will +1 (+1 vs. enchantments)
-- Offense --
Speed 30 ft.
Melee
Hanbo +0 (1d6, x2)
Ranged
Ray Spells +2
-- Statistics --
STR 10, DEX 14, CON 12, INT 14, WIS 8, CHA 18
BAB +0; CMB +0; CMD 12
Feats Eschew Materials (sorcerer bonus), Fortune Teller, Harrowed
Adventuring Skills Knowledge (nature) +3, Spellcraft +6, Survival +6, Use Magic Device +8
Background Skills Appraise +6, Profession (fortune teller) +3
Languages Common, elven, sylvan
Gear 1 gp, Hanbo, backpack, bedroll, belt pouch, flint and steel, harrow deck, harrow carrying case, iron pot, mess kit, soap, torches (10), trail rations (5 days), waterskin
-- Special Abilities --
Skilled: Humans gain 1 additional skill rank at 1st level and 1 additional rank whenever they gain a level.
Bloodline Power: Twisted Fortune (Sp): At 1st level, you can use your supernatural insight to hijack the fortunes of a single target within 30 feet. For 1 round, the target becomes confused and cannot directly control its actions (Will negates). Once a creature has been affected by twisted fortune, it is immune to the ability’s effects for 24 hours. You can use this ability a number of times per day equal to 3 + your Cha modifier.
-- Spells Known --
0th (4 known): Daze, Dancing Lights, Mage Hand, Prestidigitation
1st (2 known, 4/4 per day): Mage Armor, Heightened Awareness
-- Traits --
Student Survivalist: Gain a +2 trait bonus to Survival checks, and Survival is always a class skill. Gain a +1 trait bonus on attack rolls against foes threatening Shalelu.
Resilient: Gain a +1 trait bonus to Fortitude saves.
Ascendant Recollection: Your sorcerer level is considered to be 1 level higher when determining the effects of your 1st-level bloodline power.
Lonely: You take a -2 penalty on Sense Motive checks and on Perception checks to see through disguises, and on saving throws against charm spells and spell-like abilities.