Fadil Ibn-Kazar

Gaz Gortag's page

255 posts. Organized Play character for McBugman.


Full Name

Seth "Gaz Gortag" Leeson

Race

| HP 21/21 | Speed 30ft | AC 16 (17) : T 12 (13) : FF 14 (15) (enemies large or larger) : CMB +4 : CMD 16 | F +6 : R +2 : W +4 | P +7 : I +4 : K(n) +5 : K(h) +5 : P(a) +6 : SM +7 : Sur +7

Classes/Levels

| CE 1/1 : FS 5/5 : StI 5/5 : Rages 7/9 | Spells: 2/2+1 | Active conditions: None

Gender

Male Human Titan Mauler Barbarian/1 Cleric of Gorum/1

Size

Medium

Age

43

Languages

Common, Orc

Strength 17
Dexterity 14
Constitution 14
Intelligence 12
Wisdom 14
Charisma 7

About Gaz Gortag

Gaz's Build

Background:
Seth Leeson is a 42-year-old environmentalist and anthropologist who has spent his life studying the Orc Tribes of the Hold of Belkzen. During his decades living among the “beautiful savages” Seth was given the endearing Orcish name Gaz Gortag, which he now prefers over his common name. Being among a violent society of uncontrollable tempers for so long, Gaz has now found that he absorbed these behaviors and sometimes struggles to act well while within proper societies. His life in the Horde taught him many other things as well, giving him insights into the utility of his natural surroundings and the rare details on the migration and mating patterns of Orc hordes over the centuries. Recently, and abruptly, his funding was cut and Gaz was left jobless after twenty-one years of research and immersion. He left for the University in Absalom to fight this decision but found himself ostracized and a joke in the eyes of whom he had considered his academic peers. A blur of violent and drunk nights followed before Gaz was forced to sober up in a grimy cell. During the next day he was released under the good favors of the Pathfinder Society. With his long background of natural field experience, the Society felt Gaz would be an easy success and recruit. Thus they willingly took in the large balding man with a bad comb-over as an agent.

Appearance:
Gaz is 6'3" tall and weighs a solid 250 pounds. Life in the field did not age him well and his disheveled demeanor gives no indication of the acedemic that he is.

Personality:
Gaz is jovial and upbeat in a slightly boisterous manner. He is always eager to take on a new challenge.

Personal Data:

Male Human Titan Mauler Unchained Barbarian 1 / Cleric of Gorum 1
CN Medium humanoid (human)
Init +4; Senses Perception +7
Languages: Common, Orc
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Defense
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AC 16 17, touch 12 14, flat-footed 14 *for enemies of larger size
hp 21
Fort +6, Ref +2, Will +4
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Offense
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Speed 30 ft.
Melee
BAB = +1 AR
Masterwork weapon = +1 AR
Weapon Focus = +1 AR
Base STR = 17 (+3). 2h = +4
Masterwork Cold Iron Great Sword (+7)(+8) (2d6+4 /19-20/*2) *for enemies of larger size
...Power Attack (+6)(+7) (2d6+4+3 /19-20/*2)
Enlarge Attack = -1 AR
Enlarged STR = 19 (+4). 2h = +6
...Enlarged (+8)(+9) (3d6+6 /19-20/*2)
...Power Attack, Enlarged (+7)(+8) (3d6+6+3 /19-20/*2)
Rage or Bull's STR = 21 (+5). 2h = +7
...Raging (+10)(+11) (2d6+7 /19-20/*2)
...Power Attack, Raging (+9)(+10) (2d6+7+3 /19-20/*2)
Enlarged with Rage or Bull's STR = 23 (+6). 2h = +9
...Enlarged, Raging (+11)(+12) (3d6+9 /19-20/*2)
...Power Attack, Enlarged, Raging (+10)(+11) (3d6+9+3 /19-20/*2)
Rage and Bull's STR = 25 (+7). 2h = +10
...Raging (+13)(+14) (2d6+10 /19-20/*2)
...Power Attack, Raging (+12)(+13) (2d6+10+3 /19-20/*2)
Enlarged with Rage and Bull's STR = 27 (+8). 2h = +12
...Enlarged, Raging (+14)(+15) (3d6+12 /19-20/*2)
...Power Attack, Enlarged, Raging (+13)(+14) (3d6+12+3 /19-20/*2)

Ranged ... Long Bow (+3) (1d8+2 /20/*3)
Ranged ... Cold Iron Javelin(x3) (+3) (1d6+3 /20/*2)
Ranged ... Silvered Light Throwing Hammer(x) (+3) (1d4+3 /20/*2)
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Statistics
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Str 17, Dex 14, Con 14, Int 12, Wis 14, Cha 7
BAB +1; CMB +4; CMD 16

Feats
[1] Power Attack: -1 AR for +2(+3 for 2h) Damage
[H] Weapon Focus: Great Sword

Class abilities
Titan Mauler Barbarian
Rage (9 Rounds)(+4 STR, CON, +2 WILL, -2 AC)
Big Game Hunter (+1 Bonus to AR and AC in Melee w/ larger creatures)
Cleric of Gorum
Aura
Channel Energy (1/day) 1d6
Spontaneous Casting (Cure Light Wounds)
Domans: Strength(Ferocity) & War(Tactics)
Ferocious Strike: (5/day) Before AR, free action, +1 damage
Seize the Initiative: (5/day) 30ft, grant ally to roll initiative twice

Traits
Berserker of the Society: rage 3 additional rounds per day
Reactionary: You gain a +2 trait bonus on Initiative checks

Skills:

Acrobatics +1
Climb +2
Intimidate
Knowledge (Nature) +5
Knowledge (History) +5
Perception +7
Profession (Anthropology) +6
Ride +1
Sense Motive +7
Survival +7

Gear:

Masterwork Chain Shirt (+4 AC, 4 Max Dex, -1 Check)
Backpack
Bedroll
trail rations x2
flint&steel
belt pouch
waterskin
Chalk
Hammer
Pitons x4
Silk Rope 50ft
Sunrods
Journal
Inkpen
Ink

Scroll of Bull's Strength (x1)
1119gp, 9cp

Carrying Load: 60.76 lbs
Light Load: 88 lbs
Medium Load: 176 lbs
Heavy Load: 264 lbs
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Tracked Resources (Used)
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Arrows (Cold Iron): 0/20
Wand of Cure Light Wounds: 2/50
Wand of Enlarge Person: 0/50

Cleric:

0 Level Spells
Guidance
Detect Magic
Spark

1 Level Spells
Shield of Faith (+2AC)
Protection from Evil (+2AC, +2 Saves)

Enlarge Person
Magic Weapon

Tagline:
Male Human Titan Mauler Barbarian/1 Cleric of Gorum/1
| HP 21/21 | Speed 30ft | AC 16 (17) : T 12 (13) : FF 14 (15) (enemies large or larger) | F +6 : R +2 : W +4 | ooc] P +7 : I +4 :
K(n) +5 : K(h) +5 : P(a) +6 : SM +7 : Sur +7[/ooc]
| CE 1/1 : FS 5/5 : StI 5/5 : Rages 9/9 | Spells: 2/2+1 | Active conditions: None