Male Human Titan Mauler Unchained Barbarian 1 / Cleric of Gorum 1
CN Medium humanoid (human)
Init +4;
Senses Perception +7
Languages: Common, Orc
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Defense
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AC 16
17, touch 12
14, flat-footed 14
*for enemies of larger size
hp 21
Fort +6,
Ref +2,
Will +4
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Offense
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Speed 30 ft.
Melee
BAB = +1 AR
Masterwork weapon = +1 AR
Weapon Focus = +1 AR
Base STR = 17 (+3). 2h = +4
Masterwork Cold Iron Great Sword (+7)
(+8) (2d6+4 /19-20/*2)
*for enemies of larger size
...
Power Attack (+6)
(+7) (2d6+4+3 /19-20/*2)
Enlarge Attack = -1 AR
Enlarged STR = 19 (+4). 2h = +6
...
Enlarged (+8)
(+9) (3d6+6 /19-20/*2)
...
Power Attack, Enlarged (+7)
(+8) (3d6+6+3 /19-20/*2)
Rage or Bull's STR = 21 (+5). 2h = +7
...
Raging (+10)
(+11) (2d6+7 /19-20/*2)
...
Power Attack, Raging (+9)
(+10) (2d6+7+3 /19-20/*2)
Enlarged with Rage or Bull's STR = 23 (+6). 2h = +9
...
Enlarged, Raging (+11)
(+12) (3d6+9 /19-20/*2)
...
Power Attack, Enlarged, Raging (+10)
(+11) (3d6+9+3 /19-20/*2)
Rage and Bull's STR = 25 (+7). 2h = +10
...
Raging (+13)
(+14) (2d6+10 /19-20/*2)
...
Power Attack, Raging (+12)
(+13) (2d6+10+3 /19-20/*2)
Enlarged with Rage and Bull's STR = 27 (+8). 2h = +12
...
Enlarged, Raging (+14)
(+15) (3d6+12 /19-20/*2)
...
Power Attack, Enlarged, Raging (+13)
(+14) (3d6+12+3 /19-20/*2)
Ranged ... Long Bow (+3) (1d8+2 /20/*3)
Ranged ... Cold Iron Javelin(x3) (+3) (1d6+3 /20/*2)
Ranged ... Silvered Light Throwing Hammer(x) (+3) (1d4+3 /20/*2)
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Statistics
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Str 17, Dex 14, Con 14, Int 12, Wis 14, Cha 7
BAB +1; CMB +4; CMD 16
Feats
[1] Power Attack: -1 AR for +2(+3 for 2h) Damage
[H] Weapon Focus: Great Sword
Class abilities
Titan Mauler Barbarian
Rage (9 Rounds)(+4 STR, CON, +2 WILL, -2 AC)
Big Game Hunter (+1 Bonus to AR and AC in Melee w/ larger creatures)
Cleric of Gorum
Aura
Channel Energy (1/day) 1d6
Spontaneous Casting (Cure Light Wounds)
Domans: Strength(Ferocity) & War(Tactics)
Ferocious Strike: (5/day) Before AR, free action, +1 damage
Seize the Initiative: (5/day) 30ft, grant ally to roll initiative twice
Traits
Berserker of the Society: rage 3 additional rounds per day
Reactionary: You gain a +2 trait bonus on Initiative checks