Guildmaster Boule

Garwrick Quay's page

8 posts. Alias of Benobo.


Full Name

Garwrick Quay

Race

Human Character Sheet

Classes/Levels

Rogue 8 HP 96/96 AC 26, PERCEPTION +17, F +12 R +18 W +15 Speed: 25, 1/1 Hero Points, Active Conditions: None, Default Exploration Activity: Investigate

Alignment

CN

About Garwrick Quay

Garwrick Quay
8 Rogue Human male
Senses: Perception +17, +2 Initiative Bonus
Speed: 25ft.

DEFENSE:

AC: 25 (+1 Explorer's Clothing) Evasion
Fort +12, Ref +18, Will +15
Resistance: Cold 5
HP:96

OFFENSE:

Melee/Thrown: Striking Filcher's Fork +16 (Agile, Backstabber, Deadly d6, Finesse, Halfling, Thrown 20 ft., Uncommon), Damage 2d4+2 (P)
Melee/Thrown: Dagger +16 (Agile, Finesse, Thrown 10 ft., Versatile S), Damage 1d4+2 (P)
Melee: Rapier +16 (Deadly d8, Disarm, Finesse), Damage 1d6+2 (P)
Class DC 24

SKILLS AND FEATS:

Acrobatics +14, Arcana +17, Athletics +0, Crafting +13, Deception +10, Diplomacy +10, Intimidation +10, Lore: Legal +17, Lore: Underworld +13, Medicine +13, Nature +15, Occultism +15, Religion +15, Society +13, Stealth +18, Survival +13, Thievery +14

Feats: Additional Lore, Arcane Sense, Assurance, Cat Fall, Incredible Initiative, Intimidating Glare, Mobility, Streetwise, Swift Sneak, Toughness, Unconventional Weaponry

EQUIPMENT:

+1 Explorer's Clothing, Ring of Sustenance, Warding Tattoo (Trail), Ring of Energy Resistance - Cold, Bag of Holding (Type I), Clothing (Fine), Backpack, Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap, Climbing Kit, Thieves' Tools (Concealable)

Rogue Stuff:

Racket: Mastermind.
Precision Damage Sneak Attack 2d6, Analyze Weakness Sneak Attack 2d6

MISC:

Assurance (Arcana), Assurance (Stealth), Deny Advantage, Rogue's Racket (Mastermind Racket), Sneak Attack, Surprise Attack, Unconventional Weapon (Filcher's Fork), Weapon Tricks
REACTIONS
You're Next
Nimble Dodge
Inspired Stratagem
Cognitive Crossover
Warding Tattoo (Trail)
ACTIONS
Battle Assessment
Analyze Weakness
SPELLS
Arcane Innate Spells DC 20, attack +10; Cantrips Detect Magic