Corsair

Garnnack's page

4 posts. Alias of Saltykid.


Race

Half-Orc

Classes/Levels

Fighter(Corsair) 1

Gender

Male

Size

M

Age

20

Alignment

NN

Languages

Common, Orc

Occupation

Sailor

Strength 16
Dexterity 14
Constitution 14
Intelligence 13
Wisdom 12
Charisma 10

About Garnnack

Male Half-orc fighter(Corsair) 1
NN Humanoid(human/orc)
Init +2; Senses Perception +2, Darkvision
Favoured class(Fighter)(Skill)
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Defense
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AC 15, touch 12, flat-footed 13 (+2Dex, +3 armour)
hp 12 (1d10+2Con)
Fort +4, Ref +2, Will +1,
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Offense
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Speed 30 ft.
Melee Falchion+3(2d4+4/18-20 x2)
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Statistics
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Str 16, Dex 14, Con 14, Int 13, Wis 12, Cha 10
Base Atk +1; CMB +4; CMD 16(14FL)

Feats:
Athletic, Power Attack

Traits:
Peg Leg: One of your legs was bitten off below the knee by a shark when you were just a child, and was replaced with a wooden peg leg (Pathfinder Player Companion: Pirates of the Inner Sea 20). You’ve long since gotten used to your prosthesis, however, and take none of the normal penalties from having a peg leg. You’ve had to learn to deal with the pain of your injury as well, and you gain a +1 trait bonus on Fortitude saves. Ever since your accident you’ve hated sharks, and you also gain a +1 trait bonus on damage rolls against sharks and other animals with the aquatic subtype.

Reckless: You have a tendency for rash behavior, often disregarding your own safety as you move across the battlefield. You gain a +1 bonus on Acrobatics checks, and Acrobatics is always a class skill for you.

Skill Ranks per level: 4

Skills:
Profession(Sailor)(1) +6, Climb(1) +8, Swim(1) +8, Intimidate +2, Acrobatics(1) +5,

Class Abilities:

Racial Abilities:
Orc Ferocity: Once per day, when a half-orc is brought below 0 hit points but not killed, he can fight on for one more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying.

Intimidating: Half-orcs receive a +2 racial bonus on Intimidate skill checks due to their fearsome nature.

100/200/300 71 Light Load

Gear:
studded leather, falchion, light crossbow, bolts x10, dagger, backpack, bedroll, belt pouch, flint and steel, iron pot, mess kit, rope, soap, torches x10, rations(5 days), waterskin, 18gp, pirate clothes basic(free)

Background:
Born of an uncommon, but happy union of a priest from Rahamdoum and an orc woman from Belkzen, Garnnack is use to be isolated from others outside his family and village. As a child, being the 'freak' among a crowd of humans instill an odd sense of pride in him. After all, why bother be ashamed of being born the gifts his mother and father gave him. Being stronger than other children also made him reckless which cost him his leg when a jigsaw shark attacked him while he was fooling around the docks in Riddleport. Were it not for the help of pirates drinking near by, he would have lost more than a leg.

As he was growing up, his mother taught him how to fight and to use his strength. She want him to learn the ways of the orcish warriors, but his father disapprove of that because reasoned that Garnnack will never be seen as any other than an orc if he fights with rage. They compromise and have have him taught to fight with a weapon with discipline.

When he was old enough, he decided to get work on the ships coming in and out of Riddleport. He thought it would let him see the rest of the world. What it end up showing him is that world is just as cruel as his parents have told him. He has been press ganged on more than one occasion, usually delegating him to swab or as a captain's pet guard and at the mercy of his crew-mate's jokes. He would try to escape as soon his current ship reach port, with various degrees of success. To avoid being captured again, he would hire himself on to ships as on their sailors and bodyguard, using his strength and martial prowess as his credentials. He looks out for himself and his well being, but he also try to avoid pirates when he can as they cause him nothing but grief. He does envy their pride of having the free spirit and that anyone, regardless of race, can be in a position of command.

Description and Personality:
Garnnack looks like your everyday half-orc: brutish and unappealing to others. He has short black hair covered by a bandana and wears simple clothing for work and living. His right leg is replaced by a wooden peg.

Garnnack is a man of few words and when he does speak is short and blunt. He is submissive to authority regardless if he likes him or not and keeps his head down to avoid trouble when able. He does show odd smile and laugh with those he likes, not to dissimilar of the times before he left home.