Ninja

Gansukh-Omae's page

159 posts. Alias of lantzkev.


Full Name

Gansukh

Race

Human (Tian-La)

Classes/Levels

Unbreakable Fighter, Martial Artist, Invulnerable Barbarian 1/1/2 8/35 hp

Gender

Male

Size

Medium

Age

27

Special Abilities

DR 1/-

Alignment

Chaotic Good

Location

On a boat!

Languages

Common, Tian, Hon-La, Draconic

Occupation

Bodyguard, Soldier, Mercenary

Strength 16
Dexterity 13
Constitution 14
Intelligence 14
Wisdom 10
Charisma 12

About Gansukh-Omae

Background:
Born in Chu Ye living under the steel dictate was unbearable. His mother was beaten and ate by ogres and giants in the ruins of Jyito when had barely been alive for more than a few weeks. His father, either through cowardice or cunning (it was never known which) escaped with him into the outskirts of Kirahata where the father was promptly killed as a fugitive slave, and of course ate by the ogres.

Orphaned, he wandered the hillside and taken in by a kind Oni farmer(at least by oni standards.) There he spent the next 12 years working the farm, and growing up in relative peace with the other orphans Grazhgul had "taken" in.

Deep resentment began to build as he became of age, as is natural for youth and even more natural when one is treated unjustly and cruelly. He and several other orphaned youths made a plan to escape. They would head to the Hongal where the great wilderness would let them escape. Dreams of joining the horse lords and leading an assault on this wicked nation filled their every nights dream.

That was fourteen years ago. A lifetime or three it feels like. The old feelings are there, but the reality of the world as usual never meets up with a youth's dreams. He will go back, of that there is no mistake, but in a land ruled by strength, it’ll take more than dreams to revolt. For that it’ll take strength and all the hatred and loathing he was born into.


Stats:

Gansukh-Omae
Male Human Fighter 1, Monk 1, Barbarian 2
CG Medium Humanoid (Human)
Init+1 Senses Perception: +4
Hair:Black EyeseBrown
Age 27

-----Defenses---------

AC 18, Touch 12, Flatfooted 16 (+6ac, +2 dex)
HP 43 (2d12+1d10+1d8+8)
Fort:+9 Reflex:+4 Will:+2

-----Offense----------
Attacks: +3 BAB
Melee Tetsubo +1: +7 to hit, 1d10+5 20/x4
Melee:Shortsword: +6 to hit, 1d6+3 19-20/x2
Melee:Unarmed Strike: +6 to hit, 1d6+4 20/x2
Ranged: Chakram: +4 to hit, 1d8+3 20/x2 range 30ft

Str 16 Dex 14 Con 14 Int 14 Wis 12 Cha 10
Bab+2 CMB+5 CMD 16
Feats and special abilities
Diehard,
Endurance,
Stunning Fist,
Flurry of Blows,
Improved Unarmed Strike (1d6),
Exotic Weapon Proficiency: Tetsubo,
Combat Expertise,
Stalwart

Rage Power: Superstitious
Traits:
Freedom Fighter: +1 trait to attack and skills when aiding a slave
Mizu Ki Hikari Rebel: 1dmg with unarmed strike

Skills: Acrobatics +8, Climb +7, Escape Artist + 7, Handle Animal +4, Intimidate +5, Perception +5, Profession: Mercenary +4, Ride +6, Sense Motive +6, Stealth +9, Survival +6, Swim +7


Gear:

Spiked Lamellar(Steel) (Masterwork)
Tetsubo +1
Chakram x3
Barbarians Kit: Backpack, Beltpouch, Blanket, Flint and steel, Iron Pot, Rope, Soap, Torches(10) Trail Rations(5days), Waterskin
Compass
Wire Saw
Short sword w/Saw back modification
Spiked Gauntlet

Weight and resources:
30 gp, 50 platinum. 59 silver, 10 copper

Medium Encumbrance current weight: 92.0 lb
Light/med/heavy load 77/153/230
Lift Above head: 230
Lift off ground: 460
Drag and push: 1150