About Gandros SkytowerGandros is a beggared orphan who believes that he is the usurped Emperor of Andoran. Male human sorcerer 2
DEFENSE:
AC 11, touch 11, flat-footed 10 (+1 Dex) hp 16 (2d6+6) Fort +3, Ref +1, Will +2 OFFENSE:
Speed 30 ft. Spells Known (CL 2nd; Concentration +7) 1st (6/day)--burning hands (DC 16), sleep (DC 20) 0 (at will)--detect magic, detect poison, message, prestidigitation, read magic Special Attacks laughing touch (sp) 5/day STATISTICS:
Str 10, Dex 12, Con 14, Int 10, Wis 7, Cha 20 Base Atk +1; CMB +1; CMD 12 Feats Eschew Materials, Greater Spell Focus (enchantment)*, Spell Focus (enchantment)* Skills Knowledge (arcana) +4, Spellcraft +4, Use Magic Device +9 Traits indomitable faith*, resilient* Languages Common SQ bloodline arcana (fey)* Combat Gear wand of cure light wounds (50); Other Gear alexandrite gem, wand of identify (50), 1,472 gp (0 PP) SPECIAL ABILITIES:
Laughing Touch (Sp) Gandros can cause a creature to burst out laughing for 1 round as a melee touch attack. A laughing creature can only take a move action but can defend itself normally. Once a creature has been affected by laughing touch, it is immune to its effects for 24 hours. He can use this ability a number of times per day equal to 3 + his Charisma modifier. This is a mind-affecting effect. BOONS:
Explore, Report, Cooperate As a one-time, free or immediate action, Gandros may consider whether a particular action he names would affect the secondary success condition. Inside Knowledge Gandros gains a +2 bonus on Knowledge (local) checks about the Aspis Consortium. He can cross this boon off the Chronicle sheet to take 20 on a single Knowledge (local) check about the Aspis Consortium. Lord Avid's Recommendation Gandros gains a +2 circumstance bonus on all Charisma-based skill checks against nobility while on the Isle of Kortos. He can cross this boon off her Chronicle sheet to increase the bonus on one such check to +4, and can apply it while interacting with anyone on the Isle of Kortos. Prized Find If Gandros would fail to earn a Prestige Point at the end of an adventure due to failing a success condition, he may cross this boon off his Chronicle sheet to remind his superiors of his past breakthroughs and earn the 1 Prestige Point as if he had successfully fulfilled the condition. PFS INFO:
PFS # 143586-23
Scenarios STORY & SYNOPSIS:
Story wrote:
That story is taken directly from the scenario linked above. Pretty much the rest of the character idea will be my own work. SYNOPSIS Gandros believes that he is an Emperor in exile with powerful enemies, loyal subjects and secret allies. Almost everybody he meets will be sorted into one of those three categories, and he will react to them as such. For example, all combats will obviously be the work of his powerful enemies. A woman who takes pity on the crazy Gandros would be a secret ally. The adventuring party will be his loyal subjects. He will react to people and events as much through that filter as to what actually happens in reality. He is a spontaneous arcane caster, but does not know that about himself. That will heavily influence his spell selection, i.e. nothing shooting out from his hands like magic missile. He will focus on buffs, debuffs and illusions--and he will believe his own illusions, as he doesn't know he's casting them. Now that he no longer lives on a diet of hallucinogenic mushrooms, he may begin to have moments of clarity, and might even become sane as the adventure progresses into high levels. 10 MINUTE BACKGROUND:
5 Essentials
2 Goals 2 Secrets 3 People 3 Memories *The effects of this ability have already been calculated into Gandros’s statistics. |