Jack-O'-Lantern

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FiddlersGreen wrote:
Ardenup wrote:

Actually, I don't know if this is correct by RAW- but spell crit apprears to be instantaneous (free action?) on the crit and so may not be subject to arcane spell failiure as it happens as part of the strike?

In which case you could full attack with arcane strike on and not worry about ASF for spell crit.

So...
Always arcane strike with a full attack
and if you need to cast, use arcane armour training then move.
or if u swift spell, then spell again with a displacement or irresitable dance etc.

Of course your AC doesn't suffer if u take arcane armour mastery since you could wear mithral fullplate with only 5% spl fail (rolling a 1)
Can start with dex of 10, wear a belt of perfection 6 for a total ac maxout

I prefer arcane armour training only, mithral Breastplate has 5% but with a starting dex of 14 can max the dex with the same belt.

With Dex 14 breastplate(+5), amulet(+5), belt6(+3mod), ring(+5) all maxed AC =36 (37 w/dodge)

Wtih Dex 10 fullplate (+5), amulet(+5), belt6(+3mod), ring(+5) all maxed 37 (38 w/dodge)

These are pretty respectable AC's and need to be factor's for armoured caster's (go the 14 dex if you can afford it, uses 1 less feat works earlier)

throw a 50% miss on top and EK's have defences worth tanking with.

Cheers.

Sorry, Arden, but this is what the ability description reads as:

"Spell Critical (Su): At 10th level, whenever an
eldritch knight successfully confirms a critical
hit, he can cast a spell as a swift action. The spell
must include the target of the attack as one of its targets
or in its area of effect. Casting this spell does not provoke
an attack of opportunity. The caster must still meet all
of the spell’s components and must roll for arcane spell
failure if necessary."

If it was a free action, I would certainly recommend Arcane Strike for any Eldritch Knight. As it is, I would probably recommend it for Dragon Disciples and Arcane Archers, but not Eldritch Knights who reckon they will get to see their...

About the spell critical it says that you can cast a spell as a swift action as long as it targets the person you just crit it however does not say it has to be this turn. So you could activate arcane strike all day long untill you crit and than next turn as your swift action us a spell on your target. This works best if you are not wearing armor but if you are you could allways make sure your targeted spells are still spells.

I am not a big fan of arcane armor feats because of its inability to allow you to cast quickened spells which become quite usefull for buffs. You can get around it by using still spell again but that adds five to every spell you want to quicken and you don't get many high level spells another option is if you are playing with a spell compendium in which case you could allways just use a spell matrix.