Abra Lopati

GM-PC 2's page

10 posts. Alias of Kartari.




Hi,

I'm just wondering if you think the conditional spells this feat from Ultimate Magic grants should be considered spell-like or supernatural abilities? Also, as a general rule of thumb, how should such special case spells from feats be treated? I'd like to know, in case I come across others in the future.

Thanks!


Hi,

I'm just wondering if you think the conditional spells this feat from Ultimate Magic grants should be considered spell-like or supernatural abilities? Also, as a general rule of thumb, how should such special case spells from feats be treated? I'd like to know, in case I come across others in the future.

Thanks!


Howdy everyone. I was eyeballing the Urban Ranger archetype (APG) for a character of mine, but I realized it's pretty underpowered.

Here's why it seems underpowered to me. An urban ranger can select a favored community at 3rd level, which bestows +2 to Initiative and four skills when the ranger is in that particular community. But a core ranger can select favored terrain (urban) at 3rd level, which bestows +2 to Initiative and four skills for EVERY urban community in the world.

?!?

And at 8th level and every 5 levels thereafter, the urban ranger gains just one additional favored community while the core ranger gains a vast new terrain (and can opt to add that additional +2 to all urban communities in the world, while the urban ranger only puts it in one specific community), so the respective power gap becomes even wider with leveling.

You do gain Greater Invisibility (Sp) in lieu of Hide in Plain Sight (Ex) at 17th level (a very long ways to go to get that, and you can only use it a few times per day), and gaining Trapfinding in place of Endurance at 3rd, perhaps helps to recover some of that lost power. But this seems like a far cry shy of making up for the loss of favored terrain; every other class feature swap seems equally balanced.

No? Am I missing something?