1. If you check into the game to see what’s happened and (1) you have not posted in at least 48 hours and (2) you have nothing to say/post in character, then please post in the discussion thread that you are still here, your PC has nothing to add, and you are ready to move forward (or that you are waiting for a response from someone else, etc.). If you fail to do so, and we are waiting on you, I will bot your PC and we will move forward.
2. At the start of combat, I roll initiative for everyone and then I post full initiative order, with all involved characters/creatures’ microstatblocks. PCs who are clustered together in the initiative block (i.e., several of them act in a row before a foe does) can go in any order. You can also post your action at any time understanding the action will be placed as going off at your point in initiative; if you’re posting well in advance of your turn you may wish to offer conditionals (e.g., “if Monster A is still standing, I attack it with my sword, otherwise I move on to Monster B and these rolls apply to that instead.”)
3. I track conditions and HP in the initiative summary to the best of my ability (folks should absolutely offer corrections if necessary). I do not hide monster HP, AC, or Saves. This means you know when you hit something right away; you don’t have to wait for me to respond to an attack roll. I will hide, if the creature is unusual/rare/no Knowledge check has been made, things like DR, resistances, and immunities, until they become apparent. Here is an example of an initiative summary, with some encounter action to boot
4. We all roll our own targets’ saving throws. So if an NPC/foe I control casts a spell on a PC, I roll that PC’s saving throw to see the result right away. Likewise if a PC casts a spell on a foe, that PC’s player rolls the foe’s saving throw to see the result immediately. Again this is all to keep us from waiting for the result of an action so we can keep things moving. Take note that the forums save the order in which d20s are rolled, so don’t insert a d20 roll in an edit between two rolls made, just add new rolls to the end of the post or to a new post.
5. During combat especially, if a player does not post in 24 hours since their turn began, I will bot them so the game doesn’t freeze during combat (so many PBPs I have been in died while we waited for someone to take their turn.) I’ll follow any bot instructions you leave in your statblock/profile.
6. I use Google tools to visualize combats. On your turn, please move your own token. You can also add notes and/or spell templates as needed based on your action. I ask that you control any familiars/cohorts/companions/etc. (I may RP them if you need someone to talk to and not invent your own dialogue but generally I put PC-"owned" allies in the hands of the PC to control.
7. I’ll roll Perception and Sense Motive checks for PCs in moments where it makes sense to do so (checking situational awareness) but you can also certainly post those kind of rolls if you feel one is warranted and I have not already made the roll for you. For example I may roll your Perception in anticipation of an ambush, but you will want to roll Perception yourself if you are checking for traps.
8. Please do your best to be proactive about posting skill checks; do not wait for me to ask for them. While I will post prompts for checks when the narrative demands, if you want to make a check or think one would be helpful, please do so without waiting for me to ask you. Particularly please remember to declare you are using Stealth if you want to do so.
9. You may declare “auto-explore” when investigating a new area. I will then assume you thoroughly examine the room you’re in (taking 10 on Perception checks), and if finding nothing interesting, you continue forward into the next room with the same thorough examination until you find something unusual or encounter someone. You can add instructions like “we’ll follow the area and doors around to the right” or “I make sure to check under each rug in each room.” I’ll pause at reasonable intervals to check to be sure you are ready to keep going.