Pipefox

Fuki's page

15 posts. Alias of Madcaster.


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Inactive

It's marked as inactive after 2 or 3 month of not posting in gameplay, I think.


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Fuki jumps at the cubone attacking Blade. He doesn't hold back and releases his fires at the attacker, but they don't seem to do any damage.

Sp. Attack (Ember): 1d20 + 1 ⇒ (7) + 1 = 8
Damage, light hit: 1d10 - 1 ⇒ (1) - 1 = 0 Wow. So much damage.
Burn: 1d100 ⇒ 7
Evade, just in case: 1d20 + 2 ⇒ (20) + 2 = 22


Inactive

Yeah, how does combat work? Beside the info you gave in campaign tab.


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Initiative: 1d10 + 2 ⇒ (2) + 2 = 4


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Fuki follows Xipil, moving beside the charmander.

Perception: 1d20 + 3 ⇒ (13) + 3 = 16
Stealth: 1d20 + 3 ⇒ (15) + 3 = 18


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"Hey, another fork. Where do we go? Forward or right?"

Fuki pokes his nose in both, going a few steps in before the decision is made.


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"Sorry," whispers Fuki. "I'll try to be more quiet."

"There are eight of us," the fennekin agrees. "We'll just interfere with each other if we all go together. Let's split up."

Yeah, let's split up, what can possibly go wrong? :)


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"Thanks!"

"Yes! Come on!"
Fuki hops towards the woods and starts calling the missing pokemon. "Sunkern! Sunkern!"


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Crayfish Hora wrote:
You can all post currently, but leaving information on what days you're more likely to post on wouldn't hurt. That way, if we need to create sub-groups, like after the intro mission, we can do so easily.

I check here at least twice a day (except when some stuff happens). So I'm fine with whatever team division you come up with.


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I find that it's much easier to write in the present tense when gaming.


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Fuki slaps his paw on the waiver. "Let's go!"


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"No, we should go search Sunkern!" protests Fuki, standing near Shulla. "We're not going alone. It's much safer as a group."

The fidgety fennekin can't stay in one place - he skips around Shulla and seems restless to do something, not just waiting.


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Inactive
Shulla wrote:
Shulla is working hard to have a 'proper' home built. While raising the Poké to do so, Shulla is living with a friend. (That can be another PC or and NPC.)

We can live in the jungle together. A candle pokemon and a fire pokemon - great combo! Well, until we set the trees on fire. But let's not think about bad stuff.


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Well, saying 50+ uses of spells is finite tells us that it's going to be one hell of a dungeon.

And now I'm not sure whether to increase speed and be more specialized, or defense and be more balanced.

Also, can you write what abilities do? Are they passive?

Edit: You know what? I'll take the risk - speed all the way! At least for now.


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Fuki, the Fennekin checking in.

How do PP work? One use - -1 PP? For example I use Ember: A fire attack with 10% burn chance. 25 PP. It then becomes 24 PP, and so on until it refreshes after rest? Or did I miss something?

Also, there are bonuses for attack and defense, but no for evade. Is it intentional?