Radi Hamdi

Fuarqh Qeshyahar's page

31 posts. Alias of Saltykid.


Race

Human(Kellish)

Classes/Levels

Swashbuckler 1

Gender

Male

Size

M(Height 5'8", Weight 170lbs)

Age

16

Alignment

NG

Deity

Saranea

Languages

Common, Kellish, Draconic, Gnoll

Strength 14
Dexterity 16
Constitution 12
Intelligence 10
Wisdom 11
Charisma 14

About Fuarqh Qeshyahar

Fuarqh Qeshyahar
Male Human Swashbuckler 1
NG Humanoid(Human)
Init +1; Senses Perception +6
Favoured Class (Swashbuckler)
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Defense
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AC 16, touch 13, flat-footed 13(+3Dex, +3AC)
hp 10 (1d10)
Fort +1, Ref +5, Will +0

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Offense
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Speed 30 ft.
Melee Scimitar+5 (1d6+2/18-20 x2)
Ranged light crossbow +4 (1d8/19-20 x2)

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Statistics
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Str 14, Dex 16, Con 12, Int 10, Wis 11, Cha 14
Base Atk +1; CMB +2; CMD 13(12FL)

Feats:
Weapon Focus(scimitar), Slashing Grace

Traits:
Desert Child: You were born and raised in rocky deserts. You are accustomed to high temperatures, and gain a +4 trait bonus on any saving throws made to resist the effects of being in hot conditions and a +1 trait bonus on all saving throws against fire effects.

Reclaiming your roots: When your other parent died recently, among his or her effects was a single item that once belonged to the parent who died at Kelmarane. This item is your most valued possession-a piece of jewelry worth 350 gp, any master work weapon or armor worth no more than 350 gp, or a wan containing any 1st-level spell(Cl 1st)with only 20 charges remaining. If you ever lose this item, your resulting depression imposes a -1 penalty on Will saves for 1 year.

Skill Ranks per level: 7

Skills:

Class Abilities:
Swashbuckler's Finesse

Racial Abilities:
Bonus Feat: Humans select one extra feat at 1st level.

Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.

50/100/150 25.94 Light Load

Gear:

Background:
Both parents are alive, town-born, no siblings, heir to legacy, merchants parents, raiders, duty, liege lord, has a lover, after fame