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SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() Freen, twirls with his baton in an acrobatic flurry. batoning at green. Trick CR 11 or lower. Inflict Flat-Footed.
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SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() Freen's evasion causes him to take no damage. I would suggest a different action for Arratoi. Freen spins, pointing his pistol at the younger lizard he shot before and sneakily swings at the momma with his baton. trick CR 11 or lower, vs momma, using harrying fire, making momma flat-footed
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SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() Freen, with his pistol and baton at the ready advances toward the giant lizard and fires at the designated lizard from behind his back. Firing at Red. Trick CR 11 or lower. Inflict Flat-Footed.
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SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() Survival: 1d20 + 8 + 2 + 2 ⇒ (10) + 8 + 2 + 2 = 22
"This way," Freen's voice crackles through his helmet as he quickly takes the lead. ![]()
SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() Freen plays but stays quiet as the ysoki speaks enough for the entire team...and then some. Despite his wordlessness, he plays well, mainly utilizng Arrotoi's potential insanity. Take 10 for a 27 on Bluff ![]()
SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() Acrobatics: 1d20 + 11 ⇒ (14) + 11 = 25 Freen, in his full body armor, runs, jumps, and tumbles as though he were used to obstacle courses. ![]()
SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() Freen raises the glass to a small hole that has opened in his helmet and pours the drink in with his head tilted to one side. Sleight of Hand: 1d20 + 15 ⇒ (11) + 15 = 26 ![]()
SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() Freen watches, still as a statue. At Kultainen's final words he shrugs, "Well, that works too I guess. Though, if Datch is recording this, such a 'test' wouldn't make us look very good." ![]()
SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() "Depending on how advanced these creatures are. Bringing them back to consciousness might be seen as resurrection. I say we track that green one that fled back to its people, retrieve the weapons, and then do the same for the purple ones." Freen pauses for a moment and then rubs at his helmet with a armored hand, "We could use that to get the weapons. Maybe they'll see us as some level of gods..." ![]()
SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() With the combat seemingly over, Freen lowers his pistol and stows his baton. "Well that first contact went well," his voice crackles over comms sarcastically. ![]()
SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() With the final green fleeing, Freen shifts his aim to the purple creatures to the south and west. Continue to delay ![]()
SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() "They don't seem to be able to understand us," Freen says as the red crystal of his helmet shifts and faces Kultainen. Meanwhile, he draws a baton from his back as he continues pointing his pistol north. "Arrotoi, while you are over there, would you mind picking up the weapon that one had?" ![]()
SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() Freen raises his pistol to point at the creatures to the north while looking toward Lily, "It is a lost cause folks. Until things quite down and shots stop firing, we won't be able to have any sort of conversation." ![]()
SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() Nah. If I total defense I'd be harder to hit. If they can hit me it is preferable to them shooting at other people. Freen's helmet turns toward Lily. Over comms crackles Freen's voice, "Lily..this species is making war with each other, with us in the middle. I think the best thing we can do is prevent them from getting more weapons and wait this skirmish out. Also, it wouldn't hurt to pick up the weapons once they are dropped." ![]()
SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() Freen takes another rocket hit, but just looks at the offending shooter. The red gem at the center of his helmet glowing. "I'm sitting on the crate, no worries." No actions for me ![]()
SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() Freen's helmet cocks to one side as he looks back and forth between the two colored creatures. He seems to ponder for a moment and then hops onto the crate, sitting on it with his feet hanging off. Prone? ![]()
SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() Freen stands next to the crate with his basic semi-auto pistol out awkwardly. With his other hand he checks out the crate. ![]()
SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() Pew! (at the platform): 1d20 + 12 ⇒ (1) + 12 = 13
Sorry for the lack of flavor folks, but Freen isn't much of a talker at the moment, after last mission. ![]()
SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() Oops, realized that I didn't have this on this character. Purchases:
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SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() PLAYER: Saashaa
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SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() Freen blinks several times beneath his helmet, realizing that he can see once more. He quickly pops up and tries to hack the console once more, to turn off the nearest orb. Computers: 1d20 + 15 ⇒ (20) + 15 = 35 ![]()
SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:
![]() Sorry, forgot to copy and paste stats onto the alias. Dex is +5. fort: 1d20 + 2 ⇒ (11) + 2 = 13 Freen continues to try to take cover. |