[GM Wolffauer] SFS 2-08: The Stumbling Society, Part 2: Sangoro's Gifts (Inactive)

Game Master Wolffauer

Maps and Handouts
Crypt Warden


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Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Seeing the wisdom of keeping Starfinder weapons out of their hands, Arratoi grabs red's weapon (a zero pistol?) and scrurries back to his teammates!


Starship Roles | S2-12 Slides | S2-18 Slides

Arratoi grabs the frostbite-class zero pistol.

Seeing their weapon stolen, blue takes another shot at Arratoi while purple continues trading shots with Yellow.

(Purple) Zero Pistol vs Yellow: 1d20 + 9 ⇒ (3) + 9 = 12
ZR Damage (C): 1d6 + 5 ⇒ (1) + 5 = 6
(Blue) Zero Pistol vs Arratoi: 1d20 + 9 ⇒ (12) + 9 = 21
ZR Damage (C): 1d6 + 5 ⇒ (4) + 5 = 9

Status wrote:

[u]Round 5[/u]

Kiirinta (yellow) - 34 dmg
Kiirinta (green)
Kiirinta (orange) - unconscious

Arratoi - 19 dmg

Kiirinta (blue) - 22 dmg
Kiirinta (purple) - 49 dmg
Kiirinta (red)

Lily - 13 dmg
Freen - 12 dmg
Sunshine
Kultanien - 13 dmg
Faraeon - 13 dmg

Second Seekers (Luwazi Elsebo)

Halfling Operative (11)

Watching Kultanien targeted with rockets, Lily's brow furrows with concern.

"Kultanien, they're blinded by rage and misunderstanding. I don't think anything but time can help us here."

And with that, she fires at [yellow].

Static Arc Pistol vs Flat-Footed EAC: 1d20 + 13 ⇒ (9) + 13 = 22
Concealment: 1d100 ⇒ 30
Nonlethal, Electricity, Trick Attack: 1d6 + 4 + 4d8 ⇒ (1) + 4 + (6, 6, 6, 5) = 28
Debilitating Trick: Hampering Shot

Wayfinders

Male Korasha Lashunta Icon Operative (Daredevil) 9 SP 72/72 HP 58/58 RP 10/10 | KAC 29 EAC 28 | Saves F+7 R+12 W+7 | Initiative +9; Perception +14 | Resistance Cold 5, Fire 5 | Status: N/A

Faraeon takes position between the crate and the group coming down from the north and fires on yellow with Lily.

Trick (acrobatics): 1d20 + 18 ⇒ (20) + 18 = 38
Anchoring Arc Pistol vs flat-footed: 1d20 + 9 ⇒ (17) + 9 = 26 Damage (E,NL): 1d6 + 2 ⇒ (3) + 2 = 5
Trick damage: 3d8 ⇒ (2, 4, 2) = 8
Debilitating Trick: Yellow is off-target


Starship Roles | S2-12 Slides | S2-18 Slides

Faraeon vs concealment: 1d100 ⇒ 94

Two more hits on yellow.

Status wrote:

[u]Round 5[/u]

Kiirinta (yellow) - 75 dmg
Kiirinta (green)
Kiirinta (orange) - unconscious

Arratoi - 19 dmg

Kiirinta (blue) - 22 dmg
Kiirinta (purple) - 49 dmg
Kiirinta (red)

Lily - 13 dmg
Freen - 12 dmg
Sunshine
Kultanien - 13 dmg
Faraeon - 13 dmg

Second Seekers (Luwazi Elsebo)

Envoy-10: SP 100/100; HP 84/84; RP 12/12; reroll(+2) 1/1; mk 3 serum of healing 1/1; KAC 25 (DR 5/-); EAC 25 (resist F&C/5); Perc +13; SM +11(+1d6+2) (KEEN OBSERVER); Init +3; Fort +11 (IGF 1/1); Ref +11; Will +11 (IIW 1/1);

Having no non lethal options available, Kultanien sighs as she encourages everyone to go for YEllow.

"That one! Get it!"

Get em, +1 to hit

"Don't worry Aratoi, we have this."

Inspiring boost on Aratoi restores 17

Wayfinders

Male Rhyphorian Technomancer 7; SP 56/56, HP 39/39, RP 7/7; EAC 23, KAC 24, Mobility; F +7, R +6, W +7; Resist cold 5; Spd 30 ft.; Init +4; Perception +14, darkvision 60 ft., low-light vision; Slots used:

Following Kultanien's lead, Sunshine aims for and fires a beam of magical lightning at the yellow moth creature.

Standard attack.

Attack vs EAC (get 'em): 1d20 + 8 + 1 ⇒ (1) + 8 + 1 = 10
Damage (E, nonlethal, supercharged): 1d12 + 6 + 4d6 ⇒ (1) + 6 + (5, 4, 5, 3) = 24

He can't see through the cloud and misses his shot.

Two rounds of fabricate weapon left.


Starship Roles | S2-12 Slides | S2-18 Slides
Status wrote:

[u]Round 5[/u]

Kiirinta (yellow) - 75 dmg, Get'em
Kiirinta (green)
Kiirinta (orange) - unconscious

Arratoi - 2 dmg

Kiirinta (blue) - 22 dmg
Kiirinta (purple) - 49 dmg
Kiirinta (red)

Lily - 13 dmg
Freen - 12 dmg
Sunshine
Kultanien - 13 dmg
Faraeon - 13 dmg


SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:

Freen continues to sit with his weapons at the ready. Delay until further notice.


Starship Roles | S2-12 Slides | S2-18 Slides

(Yellow) Rocket Rifle vs Purple: 1d20 + 13 ⇒ (1) + 13 = 14 miss
RR Damage (B): 1d12 + 5 ⇒ (7) + 5 = 12
(Green) Rocket Rifle vs Faraeon: 1d20 + 13 ⇒ (6) + 13 = 19 miss
RR Damage (B): 1d12 + 5 ⇒ (3) + 5 = 8

Both of the creatures in green miss their targets. The clouds of dirt and debris clear.

Arratoi is up

Status wrote:

[u]Round 6[/u]

Kiirinta (yellow) - 75 dmg, Get'em
Kiirinta (green)
Kiirinta (orange) - unconscious

Arratoi - 2 dmg

Kiirinta (blue) - 22 dmg
Kiirinta (purple) - 49 dmg
Kiirinta (red)

Lily - 13 dmg
Freen - 12 dmg, delay
Sunshine
Kultanien - 13 dmg
Faraeon - 13 dmg

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Arratoi moves in for a clear shot at yellow and fires!

Static Arc Pistol: 1d20 + 9 + 2 ⇒ (12) + 9 + 2 = 23
Electric Damage, nonlethal: 1d6 + 3 ⇒ (3) + 3 = 6


Starship Roles | S2-12 Slides | S2-18 Slides

Arratoi hit yellow, who is looking quite fried, but is still up.

(Purple) Zero Pistol vs Yellow: 1d20 + 9 ⇒ (1) + 9 = 10
ZR Damage (C): 1d6 + 5 ⇒ (2) + 5 = 7
(Blue) Zero Pistol vs Lily: 1d20 + 9 ⇒ (1) + 9 = 10
ZR Damage (C): 1d6 + 5 ⇒ (3) + 5 = 8

The purple team's shots go wide! Very wide!

Everyone is up

Status wrote:

[u]Round 6[/u]

Kiirinta (yellow) - 81 dmg, Get'em
Kiirinta (green)
Kiirinta (orange) - unconscious

Arratoi - 2 dmg

Kiirinta (blue) - 22 dmg
Kiirinta (purple) - 49 dmg
Kiirinta (red)

Lily - 13 dmg
Freen - 12 dmg, delay
Sunshine
Kultanien - 13 dmg
Faraeon - 13 dmg

Second Seekers (Luwazi Elsebo)

Halfling Operative (11)

Lily aims through her scope to knock out [yellow].

Static Arc Pistol, Get'em vs Flat-Footed EAC: 1d20 + 13 + 2 ⇒ (6) + 13 + 2 = 21
Nonlethal, Electricity, Trick Attack: 1d6 + 4 + 4d8 ⇒ (5) + 4 + (7, 2, 7, 5) = 30
Debilitating Trick: Hampering Shot

Wayfinders

Male Rhyphorian Technomancer 7; SP 56/56, HP 39/39, RP 7/7; EAC 23, KAC 24, Mobility; F +7, R +6, W +7; Resist cold 5; Spd 30 ft.; Init +4; Perception +14, darkvision 60 ft., low-light vision; Slots used:

Seeing the northern team start to thin out, Sunshine powers up his weapon for its last shot.

Move guarded step, standard cast supercharge weapon from cache on static arc rifle. One round remaining.


Starship Roles | S2-12 Slides | S2-18 Slides

Down goes yellow.

Status wrote:

[u]Round 6[/u]

Kiirinta (yellow) - unconscious
Kiirinta (green)
Kiirinta (orange) - unconscious

Arratoi - 2 dmg

Kiirinta (blue) - 22 dmg
Kiirinta (purple) - 49 dmg
Kiirinta (red)

Lily - 13 dmg
Freen - 12 dmg, delay
Sunshine
Kultanien - 13 dmg
Faraeon - 13 dmg

Wayfinders

Male Korasha Lashunta Icon Operative (Daredevil) 9 SP 72/72 HP 58/58 RP 10/10 | KAC 29 EAC 28 | Saves F+7 R+12 W+7 | Initiative +9; Perception +14 | Resistance Cold 5, Fire 5 | Status: N/A

With yellow and orange both down, Faraeon turns his attention to taking down the last of the crew from that side. He twirls his arc pistol and fires off a shot at green.

Trick (acro): 1d20 + 18 ⇒ (14) + 18 = 32
Arc Pistol vs FF EAC: 1d20 + 9 ⇒ (6) + 9 = 15 Damage (E/NL): 1d6 + 2 ⇒ (5) + 2 = 7
Trick damage: 3d8 ⇒ (8, 6, 7) = 21
Debilitating Trick: Flat-footed


Starship Roles | S2-12 Slides | S2-18 Slides

A hit to green.

Status wrote:

[u]Round 6[/u]

Kiirinta (yellow) - unconscious
Kiirinta (green) - 28 dmg, flat-footed
Kiirinta (orange) - unconscious

Arratoi - 2 dmg

Kiirinta (blue) - 22 dmg
Kiirinta (purple) - 49 dmg
Kiirinta (red)

Lily - 13 dmg
Sunshine
Kultanien - 13 dmg
Faraeon - 13 dmg
Freen - 12 dmg, delay

Second Seekers (Luwazi Elsebo)

Envoy-10: SP 100/100; HP 84/84; RP 12/12; reroll(+2) 1/1; mk 3 serum of healing 1/1; KAC 25 (DR 5/-); EAC 25 (resist F&C/5); Perc +13; SM +11(+1d6+2) (KEEN OBSERVER); Init +3; Fort +11 (IGF 1/1); Ref +11; Will +11 (IIW 1/1);

"Let's try to finish that green one" suggest Kultanien.

Get'em on green


Starship Roles | S2-12 Slides | S2-18 Slides

With two of her companions down, green takes a final shot at Faraeon, before turning and flying back into the woods.

(Green) Rocket Rifle vs Faraeon: 1d20 + 13 ⇒ (19) + 13 = 32 hit
RR Damage (B): 1d12 + 5 ⇒ (7) + 5 = 12

Arratoi is up

Status wrote:

[u]Round 7[/u]

Kiirinta (yellow) - unconscious
Kiirinta (green) - 28 dmg, Get'em, fleeing
Kiirinta (orange) - unconscious

Arratoi - 2 dmg

Kiirinta (blue) - 22 dmg
Kiirinta (purple) - 49 dmg
Kiirinta (red)

Lily - 13 dmg
Sunshine
Kultanien - 13 dmg
Faraeon - 25 dmg
Freen - 12 dmg, delay


SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:

With the final green fleeing, Freen shifts his aim to the purple creatures to the south and west. Continue to delay


Starship Roles | S2-12 Slides | S2-18 Slides

Delaying Arratoi

With their enemies routed, the purple groups shifts all its focus to you.

(Purple) Zero Pistol vs Arratoi: 1d20 + 9 ⇒ (14) + 9 = 23 hit
ZR Damage (C): 1d6 + 5 ⇒ (3) + 5 = 8
(Blue) Zero Pistol vs Lily: 1d20 + 9 ⇒ (9) + 9 = 18 miss
ZR Damage (C): 1d6 + 5 ⇒ (5) + 5 = 10

A blast of cold catches Arratoi, while Lily dodges out of the way of an similar attack.

Everyone is up

Status wrote:

[u]Round 7[/u]

Kiirinta (yellow) - unconscious
Kiirinta (green) - 28 dmg, Get'em, fleeing
Kiirinta (orange) - unconscious

Kiirinta (blue) - 22 dmg
Kiirinta (purple) - 49 dmg
Kiirinta (red)

Arratoi - 10 dmg
Lily - 13 dmg
Sunshine
Kultanien - 13 dmg
Faraeon - 25 dmg
Freen - 12 dmg, delay

Second Seekers (Luwazi Elsebo)

Halfling Operative (11)

Lily stands her ground and aims to take out [purple].

"We got this, everyone!"

Static Arc Pistol vs Flat-Footed EAC: 1d20 + 13 ⇒ (2) + 13 = 15
Nonlethal, Electricity, Trick Attack: 1d6 + 4 + 4d8 ⇒ (1) + 4 + (5, 8, 4, 1) = 23
Debilitating Trick: Hampering Shot

Note to self: 2 shots remaining.

Wayfinders

Male Korasha Lashunta Icon Operative (Daredevil) 9 SP 72/72 HP 58/58 RP 10/10 | KAC 29 EAC 28 | Saves F+7 R+12 W+7 | Initiative +9; Perception +14 | Resistance Cold 5, Fire 5 | Status: N/A

Faraeon cartwheels around Freen and the crate, then pops up and fires a shot at purple, following Lily's lead.

Trick (acro): 1d20 + 18 ⇒ (6) + 18 = 24
Arc pistol vs EAC: 1d20 + 9 ⇒ (7) + 9 = 16 Damage: 1d6 + 2 ⇒ (6) + 2 = 8
Trick damage: 3d8 ⇒ (7, 8, 3) = 18
Debilitating Trick: Flat-footed


Starship Roles | S2-12 Slides | S2-18 Slides

Purple takes two hits and down they go.

Status wrote:

[u]Round 7[/u]

Kiirinta (yellow) - unconscious
Kiirinta (green) - 28 dmg, Get'em
Kiirinta (orange) - unconscious

Kiirinta (blue) - 22 dmg
Kiirinta (purple) - unconscious
Kiirinta (red)

Lily - 13 dmg
Arratoi - 10 dmg
Sunshine
Kultanien - 13 dmg
Faraeon - 25 dmg
Freen - 12 dmg, delay

Second Seekers (Luwazi Elsebo)

Envoy-10: SP 100/100; HP 84/84; RP 12/12; reroll(+2) 1/1; mk 3 serum of healing 1/1; KAC 25 (DR 5/-); EAC 25 (resist F&C/5); Perc +13; SM +11(+1d6+2) (KEEN OBSERVER); Init +3; Fort +11 (IGF 1/1); Ref +11; Will +11 (IIW 1/1);

"Don;t worry Aratoi, we have this! Get that last one!" calls out Kultanien.

Inspiring boost on Aratoi to recover his sp; +1 to hit blue from Get'em.

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

"Thanks Kultainen. Alrighty, get the last one!!!"
Get 'em give +2 ATK on blue. I'm guessing Arratoi's get 'em doesn't stack with Kultainen's get 'em...

Arratoi fires at the last one standing!

Static Arc Pistol: 1d20 + 9 + 2 ⇒ (9) + 9 + 2 = 20
Electric Damage, nonlethal: 1d6 + 3 ⇒ (5) + 3 = 8

Wayfinders

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Male Rhyphorian Technomancer 7; SP 56/56, HP 39/39, RP 7/7; EAC 23, KAC 24, Mobility; F +7, R +6, W +7; Resist cold 5; Spd 30 ft.; Init +4; Perception +14, darkvision 60 ft., low-light vision; Slots used:

"Give me a BREAK!" Sunshine snarls, rounding on the last foe and taking an explosive shot that results in the disintegration of his fabricated rifle.

Move action empower weapon with 1st-level spell, standard action fire at blue. Last round of fabricate arms.

Attack vs. EAC (get 'em, empower 1): 1d20 + 8 + 2 + 1 ⇒ (18) + 8 + 2 + 1 = 29
Damage (E, nonlethal, supercharge weapon, empower 1): 1d12 + 6 + 4d6 + 1d6 ⇒ (10) + 6 + (4, 4, 2, 6) + (6) = 38


Starship Roles | S2-12 Slides | S2-18 Slides

Blue runs over to purple and touches them - a moment later they stand up and turn to Sunshine.

Mind Thrust: 4d10 ⇒ (2, 9, 8, 4) = 23
Sunshine Will Save: 1d20 + 7 ⇒ (8) + 7 = 15

Every one is up

Status wrote:

[u]Round 8[/u]

Kiirinta (yellow) - unconscious
Kiirinta (green) - 28 dmg, Get'em
Kiirinta (orange) - unconscious

Kiirinta (blue) - 68 dmg
Kiirinta (purple)
Kiirinta (red)

Arratoi
Lily - 13 dmg
Sunshine - 23 dmg
Kultanien - 13 dmg
Faraeon - 25 dmg
Freen - 12 dmg, delay

Wayfinders

Male Rhyphorian Technomancer 7; SP 56/56, HP 39/39, RP 7/7; EAC 23, KAC 24, Mobility; F +7, R +6, W +7; Resist cold 5; Spd 30 ft.; Init +4; Perception +14, darkvision 60 ft., low-light vision; Slots used:

Sunshine grabs his head and winces as a splitting headache overtakes him for a moment. "For Kadrical's Sake, just GO!" He points at the moth creature and fires off three radiant orbs of magical force at it.

Full action magic missile on blue.

Force Damage: 3d4 + 3 ⇒ (2, 4, 2) + 3 = 11

Second Seekers (Luwazi Elsebo)

Halfling Operative (11)

Lily follows Sunshine's lead.

Static Arc Pistol vs Flat-Footed EAC: 1d20 + 13 ⇒ (17) + 13 = 30
Nonlethal, Electricity, Trick Attack: 1d6 + 4 + 4d8 ⇒ (1) + 4 + (2, 8, 8, 6) = 29
Debilitating Trick: Hampering Shot

Note to self: 1 shot remaining.

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

If blue is still up, Arratoi will take the following actions on blue. Otherwise, Arratoi will target purple.

"Get that yellow-bellied dung-loving whiny disappointment to its ancestors!!!"
Get 'em give +2 ATK.

Arratoi fires!

Static Arc Pistol: 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22
Electric Damage, nonlethal: 1d6 + 3 ⇒ (5) + 3 = 8

Second Seekers (Luwazi Elsebo)

Envoy-10: SP 100/100; HP 84/84; RP 12/12; reroll(+2) 1/1; mk 3 serum of healing 1/1; KAC 25 (DR 5/-); EAC 25 (resist F&C/5); Perc +13; SM +11(+1d6+2) (KEEN OBSERVER); Init +3; Fort +11 (IGF 1/1); Ref +11; Will +11 (IIW 1/1);

"Hold on Sunshine, its not that bad. I have some head-ache-away in my bag!

inspiring boost, +17sp


Starship Roles | S2-12 Slides | S2-18 Slides

As the missiles strike blue, they go down.

With blue down, both Lily and Arratoi fire at purple, downing them once more.

Status wrote:

[u]Round 8[/u]

Kiirinta (yellow) - unconscious
Kiirinta (green) - 28 dmg
Kiirinta (orange) - unconscious

Kiirinta (blue)
Kiirinta (purple) - unconscious
Kiirinta (red)

Arratoi - 10 dmg
Lily - 13 dmg
Sunshine - 6 dmg
Kultanien - 13 dmg
Faraeon - 25 dmg
Freen - 12 dmg, delay

Wayfinders

Male Korasha Lashunta Icon Operative (Daredevil) 9 SP 72/72 HP 58/58 RP 10/10 | KAC 29 EAC 28 | Saves F+7 R+12 W+7 | Initiative +9; Perception +14 | Resistance Cold 5, Fire 5 | Status: N/A

Faraeon moves to stand over purple and points his pistol down at the unconscious creature. He waits, ready to give the creature a mental berating if it wakes up and tries to start the fight again.

Move and ready action to attempt to telepathically intimidate purple, basically hoping to give it the idea of "stay down"

Intimidate: 1d20 + 9 ⇒ (18) + 9 = 27

Acquisitives

Male CN Ysoki Envoy 8 | SP 56/56 HP 42/42 | RP 10/10 | EAC 24 KAC 25 | Fort +6; Ref +10; Will +7 | Init: +7 | Perc: +11, SM: +10+1d6+1 | Speed 30ft | Active conditions: none

Are any of them still up? I don't see green on the map. If green is gone and none are up and we're out of combat, Arratoi will rush around to stabilize any of the fallen kiirinta that are still alive.

Second Seekers (Luwazi Elsebo)

Halfling Operative (11)

Green is fleeing, but they're still at the very top of the map.

Wayfinders

Male Rhyphorian Technomancer 7; SP 56/56, HP 39/39, RP 7/7; EAC 23, KAC 24, Mobility; F +7, R +6, W +7; Resist cold 5; Spd 30 ft.; Init +4; Perception +14, darkvision 60 ft., low-light vision; Slots used:

Sunshine shakes his head to remove the last traces of malicious magic. "Can we take a breather? This was a ride."

Ten-minute rest?

Second Seekers (Luwazi Elsebo)

Halfling Operative (11)

If we don't want Green to get away, Lily can keep hampering its movement and we can chase it down easily. That might be preferrable, since it 1) has advanced weaponry, and 2) might alert others to our presence.


SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:

With the combat seemingly over, Freen lowers his pistol and stows his baton. "Well that first contact went well," his voice crackles over comms sarcastically.

Second Seekers (Luwazi Elsebo)

Envoy-10: SP 100/100; HP 84/84; RP 12/12; reroll(+2) 1/1; mk 3 serum of healing 1/1; KAC 25 (DR 5/-); EAC 25 (resist F&C/5); Perc +13; SM +11(+1d6+2) (KEEN OBSERVER); Init +3; Fort +11 (IGF 1/1); Ref +11; Will +11 (IIW 1/1);

We didn't kill any. Lets tie them up and see if we can bring one around and try to understand what is going on here." she suggests.

Happy for a final round of fire on the fleeing one if you want.


Starship Roles | S2-12 Slides | S2-18 Slides

Green will continue to flee. You can go after them if you want or let them go. The unconscious Kiirinta are all stable, while the two dead, are, well, dead.

Second Seekers (Luwazi Elsebo)

Halfling Operative (11)

Lily starts to pursue, but realizes that would split the group up on an unknown planet. She turns around and collects the weapons of the fallen while everyone else rests.

"Looks like this one was too fragile for even our tactics," she says as she covers the body of [blue] with a giant palm frond.

We killed one, and the Kiirinta killed one.

"Tracking them will be difficult, but probably safe to assume there are more that way."

Wayfinders

Male Rhyphorian Technomancer 7; SP 56/56, HP 39/39, RP 7/7; EAC 23, KAC 24, Mobility; F +7, R +6, W +7; Resist cold 5; Spd 30 ft.; Init +4; Perception +14, darkvision 60 ft., low-light vision; Slots used:

Sunshine hangs his head as Lily covers the creature. "Sorry about that. I was just at wit's end there."

Taking the rest if we have time. -1 RP, regain all Stamina.

Second Seekers (Luwazi Elsebo)

Halfling Operative (11)

Lily pops a new battery into her pistol.

"Don't beat yourself up! Honestly considering the circumstances I think there was minimal loss of life. And for every weapon we can recover, we'll save more."


Starship Roles | S2-12 Slides | S2-18 Slides

Plenty of time to recover stamina

Wayfinders

Male Korasha Lashunta Icon Operative (Daredevil) 9 SP 72/72 HP 58/58 RP 10/10 | KAC 29 EAC 28 | Saves F+7 R+12 W+7 | Initiative +9; Perception +14 | Resistance Cold 5, Fire 5 | Status: N/A

Faraeon rests as well

After taking a breather, Faraeon lends some of his cable line to binding up the surviving locals. "It's a shame a couple of them died. We did our best, and hopefully the fact that some kept their lives will help us when we make contact with their respective factions."

After popping a new battery into his arc pistol as well, Faraeon looks down at the unconscious creatures. "Well, shall we see if we can find any intel from these folks? Maybe they've got some kind of identification on them so we can figure out what the cause of the fight is."

Searching the fallen

Second Seekers (Luwazi Elsebo)

Envoy-10: SP 100/100; HP 84/84; RP 12/12; reroll(+2) 1/1; mk 3 serum of healing 1/1; KAC 25 (DR 5/-); EAC 25 (resist F&C/5); Perc +13; SM +11(+1d6+2) (KEEN OBSERVER); Init +3; Fort +11 (IGF 1/1); Ref +11; Will +11 (IIW 1/1);

Kultanien does what she can for the injured. "Can one of you bring this one around?" she asks, pointing to the closest.


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SP 42/42 HP 46/46 | RP 6/7 | EAC 22; KAC 23 | DR 5/- Resist 5 Cold, Fire | Fort +2; Ref +9; Will +6 | Init: +6 | Perc: +14, SM: +13, Comp +15, Eng +15 | Speed 30ft | Active conditions:

"Depending on how advanced these creatures are. Bringing them back to consciousness might be seen as resurrection. I say we track that green one that fled back to its people, retrieve the weapons, and then do the same for the purple ones."

Freen pauses for a moment and then rubs at his helmet with a armored hand, "We could use that to get the weapons. Maybe they'll see us as some level of gods..."

Second Seekers (Luwazi Elsebo)

Halfling Operative (11)

Lily studies their anatomy.

"I could certainly cosplay as one, but without the ability to communicate with them, I don't see that being much use. Let's tie them up, wake them up, and see if we can pantomime. We've already seen them heal each other to consciousness, anyways."

Second Seekers (Luwazi Elsebo)

Envoy-10: SP 100/100; HP 84/84; RP 12/12; reroll(+2) 1/1; mk 3 serum of healing 1/1; KAC 25 (DR 5/-); EAC 25 (resist F&C/5); Perc +13; SM +11(+1d6+2) (KEEN OBSERVER); Init +3; Fort +11 (IGF 1/1); Ref +11; Will +11 (IIW 1/1);

"Let us separate them then. Keep the unconscious ones out of sight of the one we bring around. I can try and get a feel for their language and then we can find out what is going on." suggests the golden android.

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