Uzbin Parault

Fizzabang the Fabulous's page

1 post. Organized Play character for ElyasRavenwood.


Full Name

Fizzabang the Fabulous

Race

Gnome

Classes/Levels

Alchemist 9/ Rogue 2

Gender

Male

Size

Small

Age

73

Special Abilities

Pyromania, Alchemy, Bombs, Mutagens, Extracts,Poison Resistance and use, Swift Alchemy Trap finding, Sneak Attack,Evasion

Alignment

CG

Deity

Nethys

Location

Sothis

Languages

Gnome, Taldane Common, Draconic, Kelish, Osirioni, Silvan, Tian, Vudrani

Occupation

Alchemist / Adventurer

Strength 6
Dexterity 16
Constitution 12
Intelligence 22
Wisdom 12
Charisma 12

About Fizzabang the Fabulous

Initiave: +3, Perception + 16

Defence:

Armor class: 19
Touch ac: 14
Flat footed ac: 16

Saving throws

Fortitude: 9
Reflex: 14
Will: 7

Hit points 63

Offence:

Base attack bonus +5

Bomb: +12 ranged touch, 5d6+6 Fire damage, 10 splash damage, DC 19 range 20', Bombs per day 20 +1 +1 Point blank shot. Discoveries: Precise Bomb choose = int mod 6 squares not affected by splash damage. Discovery: Explosive bomb +1d6 fire damage, splash range 10'. Force bomb 4d6+6, Dispelling bomb Don't mulitply the damage Damage not increased on critical hit
.

Dagger:
+3 to hit melee +8 to hit thrown, 19-20 crit x2, Range 10', Damage 1d3-2

Ranks Trait Racial, Ability, Class
Craft Alchemy:28 crafting 20 day job = 10 2 2 6 8

Skills:
Appraise: +16, Craft Alchemy: Day Job:+20 craft+28, Diplomacy +11, Disable Device: +19 (+1 for traps), Heal 14, Knowledge Arcana 19 Knowledge Local 19, Perception +16 (+1 for finding traps), Sense Motive 11, Spellcraft +16, Stealth +17, Use Magic device +14

Feats:
From class: Throw anything, Extra bombs, Rogue talent: Precise shot
Leveling: Point blank shot, Extra Discovery, Iron Will, Extra Discovery,Extra discovery

Traits
Brasstlework buissnesman" +2 Alchemy
Accelerated drinker: can drink potion as move action.

Favord class: Alchemsit +1/2 bomb/ level=+4 bombs

Special abiliies

Small: +1 to hit +1 ac, -1 CMB, -1 CMD, +4 stealth

Low Light Vision

Defensive Training: +4 ac vs giants

Hatred: +1 Vs reptillian (kobolds) and goblinoids

Keen Senses +2 Perception

Obsessive +2 profession

Pyromaniac: For fire spells consdered 1 level hiegher, and for damage of alchemist bombs one level hiegher

Spell like abilites 1 day: Dancing lights, Flare, Prestidigitation, Produce Flame.

Alchemy: Swift Alchemy, Poison use, Poison save +4
Discoveries: Precise Bomb, Explosive Bomb, Infusion, Spontaneous Healing, Healing touch, Heal 40 points.

Bombs 20 per day 5d6+6 fire damage, 5' radius splash, range 20'
Discoveries: Explosive +1d6 fire damage, 10' radius splash damage, Force bomb: 4d4+6 force damage, Dispelling bomb

Mutagen: +4 dex -2 wisdom

Extracts:
vs SR +8
Concentraition: +14

Extracts per day:

Level 1: 6

Bomber's Eye, Comprehend Languages, Cure Light Wounds x2 Expeditious Retreat, True Strike

Level 2: 6

Dark Vision, Invisibility, Restoration Lesser, See Invisibility x2.

Level 3: 3

Cure Serious wounds, Cure Serious Wounds, Fly

Alchemist Extract Formula Book

Level 1
Bomber's eye, Comprehend Languages, Crafter's Fortune, Cure light wounds, Detect Secret doors, Endure elements, Expeditious retreat, Identify, Jump. Reduce Person,shield, True Strike, Youthful Appearance,

Level 2
Cure Moderate wounds, Dark vision, Defensive Shock, Delay Poison, Fire Breath, Invisibility, Restoration Lesser, See Invisibility,

Level 3
Arcane Sight, Burrow, Cure Serious WOunds, Displacement, FLy, Gassous Form, Haste, Non detection, Remove Blindness/Deafness. Remove Curse, Remove Disease, Tongues, Water Breathing,

4
Breath of Life

Sneak Attack: 1d6

Trap finding +1 disable device +1 perception to find traps

Evasion

Gear:
dagger, Masterwork thieves tools, Trail Rations 10 days, Water Skin, Noble's outfit, Explorer's outfit, Alchemist Lab, Alchemist kit.

Alchemical Gear:
Acid Flask x10, Alchemsit fire flaskx4, 10 vials of anti toxin, 10 vials of Andti plague. Everburning torch, 4 Flasks of Liquid ice, 2 Tanglefoot bags,

Magical Gear: Head band of Intellect +4, Cloak of Resistance +2, Heward's Handy Haversack, E , Wand of cure light wounds: 50, Wand of cure light wounds, 10, charges. Silver Sheen, Carpet of flying, Necklace of Adaptation, Wa yfinder of Revelation
Total weight 17 pounds

Gold: 5096

Prestiege points 48
Experirence points 27

Fizzabang the Fabulous

Grew up in Cheliax in the gnome community of Brasstle works. He excelled at alchemy. One day a cleric of asmodeus hired him to brew for him a “specialized enlarge person” potion. This cleric wanted an enlarge “member’ potion. He wanted to impress an Eyerenes. When the devil was not impressed, the cleric blamed Fizzabang.

Fizzabangs chose his words poorly “ well Master Legate of Asmodeus, an enlarge potion will only work if there is something to enlarge. It cant creat something out of virtually nothing.

Enraged the cleric tried to kill Fizzabang, but he was restrained and removed from the Brasstle works.

To save his home and community from further reprocussions he left, leaving a trail of “bread crumbs” for the cleric to follow all the way to Sothis. Fizzabang escaped the cleric again, buy drinking reduce person potion, and fizzabang only 3 feet tall, became 1 foot tall and he was able to flee into some crawl spaces.

He later joined a group of adventurers who wer pathfinders, and they took him back to absolom, where he became a pathfinder. He has partakein in his first mission for the pathfinder socity. He became involved with the incident of the begger’s pearl. His next adventure took him to Osirion where he took part in the "third Riddle". Most recentlly he went to Taldor and took part in "stay of Execution". Most recently he delved into a ruined school in black waters. After that, he was sent into one of the siege towers to help retrieve the work of a rogue alchemist. His next journey took him to the Isle Jarmalay where he helped bring down a bandit. His next mission took him to Oppara in Taldor, where he helpted with the investigation of a missing pathfinder and the slave trade. His next mission took him to Diobel where he helped to track down a rogue Chelaxian privateer. . Next he was sent into the black ross museum to help shut down a gate and retreive an agent. After that he was sent into Andoran to Falcon's hollow where he helped cure the pallid plague. Next Fizz returend to Oparra in Taldor where he helped hunt down the remanents of a cult of zyphus. Most recently he was in the RIver kingdoms trying to hunt down a book. His next mission took him to Rohaudon. and his next mission took him to Kaer Maga where he uncovered evidence of the existance of the shadow lodge. He was part of the group that hunted down the shadow lodge there at the behest of Dakar, head of the comerce league.

Scenarios: Pathfinder Society Scenario 37: the Beggar's Pearl, Scenario 11: the third Riddle, Scenario 12: Stay of Execution, Scenario 6: Black Waters, Scenario 19: Skeletal Moon, Scenario #33 Assault on the kingdom of the impossible, Scenario 29: Shipyard rats, Scenario 02 The Hydra Fang Incident, Scenario 35 Voice in the void, Scenario 43: the Pallid Plague, Scenario 49: among the dead, Scenario 17: Perils of the pirate Pact #2-06 the heracy of man part 1: the first heracy, Scenario 51: City of Strangers Part 1: the Shadow Gambit. Scenario 52: City of Strangers Part 2:The Twofold Demise, Midnight Mauler, #38 no plunder no pay. 2-07 Heresy of Man, Part II: where Dark things sleep.

Scenarios: 2,6,7,11,12,17,19,33,35,37,38,43,49,51,52, #2-06, 2-07, x-1