Gimble

Fizkin Noblejinx's page

62 posts. Alias of Darksmokepuncher.


Full Name

Fizkin Noblejinx

Race

Gnome

Classes/Levels

Bard 1

Gender

Defense:
AC 19, Touch 14, Flat-footed 16
Tracking:
HP=9 Money=36gp, 1sp, 4cp

Size

Small

Age

54

Alignment

CG

Deity

Sivanah

Languages

Common, Dwarven, Gnome, Sylvan

Occupation

Rover

Strength 10
Dexterity 16
Constitution 12
Intelligence 13
Wisdom 10
Charisma 16

About Fizkin Noblejinx

Appearance is somewhere betweenTHIS and THIS

Fizkin Noblejinx
Male Gnome Bard 1
CG Small Humanoid (gnome)
Hero Points 1
Init +3; Senses low-light vision; Perception +6
--------------------
Defense
--------------------
AC 19, touch 14, flat-footed 16 (+4 armor, +1 shield, +3 Dex, +1 size)
hp 9 (1d8+1)
Fort +1, Ref +5, Will +2; +2 vs. illusions
Defensive Abilities defensive training
--------------------
Offense
--------------------
Speed 20 ft.
Melee Masterwork Shortsword +5 (1d4/19-20/x2) and
. . Whip +4 (1d2/x2)
Ranged Shortbow +4 (1d4/x3)
Special Attacks bardic performance (standard action) (7 rounds/day, bardic performance: countersong, bardic performance: distraction, bardic performance: fascinate (1 targets) (dc 13), bardic performance: inspire courage +1, hatred
Spell-Like Abilities Dancing Lights (1/day), Ghost Sound (1/day), Prestidigitation (1/day), Speak with Animals (1/day)
Bard Spells Known (CL 1):
1 (2/day) Chord of Shards (DC 14), Sleep (DC 14)
0 (at will) Summon Instrument, Ghost Sound (DC 14), Detect Magic, Mage Hand
--------------------
Statistics
--------------------
Str 10, Dex 16, Con 12, Int 13, Wis 10, Cha 16
Base Atk +0; CMB -1; CMD 12
Feats Weapon Finesse
Traits Rich Parents, Trickster
Skills Acrobatics +2 (-2 jump), Bluff +7, Climb -1, Craft (alchemy) +3, Diplomacy +7, Disguise +7, Escape Artist +2, Fly +4, Knowledge (arcana) +2, Knowledge (dungeoneering) +2, Knowledge (engineering) +2, Knowledge (geography) +2, Knowledge (history) +2, Knowledge (local) +6, Knowledge (nature) +2, Knowledge (nobility) +2, Knowledge (planes) +2, Knowledge (religion) +2, Perception +6, Perform (sing) +7, Perform (string instruments) +7, Profession: Entertainer +1, Ride +2, Stealth +10, Swim -1
Languages Common, Dwarven, Gnome, Sylvan
SQ bardic knowledge, hero points, illusion resistance
Other Gear Masterwork Chain shirt, Masterwork Buckler, Masterwork Shortsword, Shortbow, Whip, Backpack, masterwork (empty), Bedroll, Belt pouch (empty), Belt pouch (empty), Blanket, winter, Canary, Chalk, Eye patch, Eyeglasses, Flint and steel, Glass cutter, Glue paper (10), Hammock, Hat, Loaded dice, superior, Patchwork cloak, Peasant's outfit, Poncho, Sack (empty), Shaving kit, Signet ring, Spell component pouch, String or twine, Violin, Waterproof bag (empty), Waterskin, Wrist sheath, spring loaded (empty), 56 GP, 1 SP, 4 CP
--------------------
TRACKED RESOURCES
--------------------
Bardic Performance (standard action) (7 rounds/day) - 0/7
Dancing Lights (1/day) (Sp) - 0/1
Ghost Sound (1/day) (Sp) - 0/1
Prestidigitation (1/day) (Sp) - 0/1
Shaving kit - 0/50
Speak with Animals (1/day) (Sp) - 0/1
--------------------
Special Abilities
--------------------
Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Bardic Performance (standard action) (7 rounds/day) Your performances can create magical effects.
Bardic Performance: Countersong (Su) Counter magical effects that depend on sound.
Bardic Performance: Distraction (Su) Counter magical effects that depend on sight.
Bardic Performance: Fascinate (1 targets) (DC 13) (Su) One or more creatures becomes fascinated with you.
Bardic Performance: Inspire Courage +1 (Su) Morale bonus on some saving throws, attack and damage rolls.
Dancing Lights (1/day) (Sp) With Charisma 11+, cast Dancing Lights once per day.
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Ghost Sound (1/day) (Sp) With Charisma 11+, cast Ghost Sound once per day.
Hatred +1 Gain a bonus to attack vs goblinoid/reptilian humanoids.
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Illusion Resistance +2 racial bonus to saves against illusions.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Prestidigitation (1/day) (Sp) With Charisma 11+, cast Prestidigitation once per day.
Speak with Animals (1/day) (Sp) With Charisma 11+, cast Speak with Animals once per day.
Trickster +1 trait bon to CL for duration, range, and area of illusion spells.