Lucretia Daellum Adella

Filentsa's page

74 posts. Organized Play character for Kate Baker (Contributor).


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Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Thank you so much for the fun game, both to our amazing GM and my fellow players! This was a really fun table.

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa can cast Life Boost on Vans to get him back up to full if we'd like to do another round. (I'm for it!)

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa tries to zap the creature again, then summons her magical protection.

Electric Arc, Shield

Electric Arc: 1d4 + 4 ⇒ (3) + 4 = 7, DC 18 basic Reflex

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa moves a little closer and tries to zap the wolves.

Electric Arc: 1d4 + 4 ⇒ (1) + 4 = 5, DC 18 basic Reflex

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Fielntsa spreads out slightly from the group.

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

"We are a lot more than meets the eye!" Filentsa begins to chant as runes light up on her cloak.

Arcana: 1d20 + 8 ⇒ (7) + 8 = 15

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Weird, I swear I posted last night in this game. I guess the site ate my post?

Filentsa gets to work making direct repairs.

Crafting: 1d20 + 8 ⇒ (14) + 8 = 22

Crafting: 1d20 + 8 ⇒ (10) + 8 = 18

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa starts writing runes on the ground and speaking incantations, trying to trace the magic that allowed Nathatel to disappear.

Arcana: 1d20 + 8 ⇒ (1) + 8 = 9

Filentsa will cast Read Aura and Detect Magic as part of her efforts.

HEro Point!

Arcana: 1d20 + 8 ⇒ (4) + 8 = 12

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa chooses Focus, restoring her pool to full.

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa runs in, but can't quite get to Jaware's bless circle this turn.

With the icy ray working so well before, she tries it again!

Ray of Frost: 1d20 + 8 ⇒ (4) + 8 = 12
brrrr!: 1d4 + 4 ⇒ (3) + 4 = 7

She hits the stage instead, causing ice to creep across the boards before dissipating.

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

oops! Apologies for the preemptive posting.

Filentsa moves in closer and sends a ray of frost back at the elf.

Ray of Frost: 1d20 + 8 ⇒ (10) + 8 = 18
brrrr!: 1d4 + 4 ⇒ (1) + 4 = 5

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa tries to zap both the enemies with electricity.

Electric Arc: 1d4 + 4 ⇒ (2) + 4 = 6, DC 18 basic Reflex

She finishes by summoning her magical defense.

Electric Arc, Shield

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa's Occultism (T): 1d20 + 8 ⇒ (13) + 8 = 21 +1 if using Discern Secrets

Filentsa examines the contents knowingly.

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa finds some nearby rocks and wood and puts together a quick barricade.

Filentsa's Crafting (T): 1d20 + 8 ⇒ (13) + 8 = 21

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa works on embroidering her cloak for a few minutes. Refocusing

She looks around for any sign of one of these carts. She casts Discern Secrets to help her search.

Filentsa's Perception (T): 1d20 + 4 ⇒ (17) + 4 = 21 +1 if using Discern Secrets

Discern Secrets works on Seek and can be sustained for a minute. I’m not sure if it applies here, but she’ll try to use it.

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

I am really enjoying the running joke of how many nicknames Vans had at the monastery.

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Seeing some impact from the electricity, Filentsa does it again! She then conjures her magical shield again.

Electric Arc: 1d4 + 4 ⇒ (1) + 4 = 5, DC 18 basic Reflex

Electric Arc, Shield

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa gets closer to the fiends and conjures more electricity.

Electric Arc: 1d4 + 4 ⇒ (3) + 4 = 7, DC 18 basic Reflex on both

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Sometimes the dice roller is just not on your side, ha ha

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Fielntsa tries to figure out what these fiends are and whether they are resistant to any elements.

Discern Secrets to Recall Knowledge with a +1. She'll then use her best option out of Acid Splash, Ray of Frost, or Electric Arc based on what she recalls.

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Jaware heals everyone for 7, and then Filentsa can spend one of her two focus points to cast Life Boost on Vans, healing him up to full after four rounds. Everyone is fully healed!

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

"That does seem the most urgent! But first...your injuries!"

Filentsa will second Vans's list. She also casts Life Boost on him.

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Holding tight sounds good. I can give someone Life Boost for 8 hp back, but without enough time to refocus, I’d rather save it for combat. I can share a minor healing potion with someone.

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa calls on more electricity!

Electric Arc: 1d4 + 4 ⇒ (2) + 4 = 6, DC 18 basic Reflex

If Red is still up, Filentsa first takes a Step away to where yellow outline Filentsa is on the map. If Red is down, she instead casts Shield.

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa keeps drawing out electric sparks to zap Red and Blue! She then defends herself with a magical shield.

Electric Arc: 1d4 + 4 ⇒ (1) + 4 = 5, DC 18 basic Reflex

Electric Arc, Shield

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa summons an eletric spark to bounce between Red and Blue. She then summons her own magical defense.

Electric Arc, Shield

Electric Arc: 1d4 + 4 ⇒ (2) + 4 = 6, DC 18 basic Reflex

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa spends some time working on her clockwork devices. None are as impressive as Dickory, but she does put together a couple of little clockwork birds that flap their wings and dip their heads.

At dinner, she uses the rest of the herbs she got from the farmer’s market to make a surprisingly tasty soup. She shares with others, and tells them of the time she helped make soup from a stone.

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

"Oh, your first-aid kit is terribly out of date! Let me help resupply with a few things I got at the apothecary today."

Filentsa's Crafting (T): 1d20 + 8 ⇒ (7) + 8 = 15

"And I think that the suncatchers would look nice this way."

Filentsa's Crafting (T): 1d20 + 8 ⇒ (3) + 8 = 11

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

”Well, we were told you might have advice about shoring up the town’s defenses against an incoming invasion. We hate to interrupt your work, but it is quite important.”

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

"Hello! My name is Filentsa with the Pathfinders. What is that you are working on?"

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa, feeling much better, moves in closer and tries to take out more bunnies with a spray of sparks!

Electric Arc: 1d4 + 4 ⇒ (1) + 4 = 5, DC 18 basic Reflex

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

You are absolutely correct on the acid splash persistent! My apologies, I’ve been running a bunch of NPC alchemists in another game who do get the persistent on their acid flasks, so I got accustomed to typing both splash and persistent.

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa runs out of the swarm of bunnies, having seen visions of her own death, and tries to protect herself, casting both shield and life boost. (Fast healing 2 for 4 rounds)

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

yes, let’s use a hero point!

new Reflex: 1d20 + 6 ⇒ (20) + 6 = 26

woo hoo!

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa moves out of the swarm of bunnies and sends a blob of acid at them!

acid splash: 1d20 + 8 ⇒ (13) + 8 = 21
ouch!: 1d6 ⇒ 5 plus 1 splash plus 1 persistent

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa moves in a little closer and summons sparks at all of her opponents.

Electric Arc: 1d4 + 4 ⇒ (2) + 4 = 6, DC 18 basic Reflex for both

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

I have acid splash prepared, but it would splash anyone next to it. I could wait until melee folks have a chance to hit it and run away, if that sounds good. If you don’t have enough actions for that, I can just cast something else.

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa gets away from the terrible bunnies as quickly as she can!

She sends a ray of cold energy at the cluster.

Ray of Frost: 1d20 + 8 ⇒ (4) + 8 = 12
brrrr!: 1d4 + 4 ⇒ (1) + 4 = 5

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

”Hmmmmm. Something is strange about the crystals. Could it be something magic?”

Occultism: 1d20 + 8 ⇒ (1) + 8 = 9

ugggggh, hero point

Occultism: 1d20 + 8 ⇒ (18) + 8 = 26

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa first goes to the apothecary, delighted at the selection of concoctions.

Filentsa's Herbalism Lore (T): 1d20 + 8 ⇒ (6) + 8 = 14

She makes small talk with the shopkeeper, discussing various preparations to treat specific ailments.

She then goes to the farmer's market to seek some additional ingredients to add to her purchases.

Filentsa's Crafting (T): 1d20 + 8 ⇒ (18) + 8 = 26

Fortunately, the produce available in Kyonin this time of year is similar to Thassilon and Filentsa finds exactly what she was looking for.

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa seems a little nervous around her teammates after revealing her true nature, but the next morning, she is her usual cheerful self.

"The porridge is good! I wonder if we can get a little dried fruit to go with it..."

She winds up Dickory for the day and casts mage armor on herself.

Speak with Locals sounds good, as does continuing down the list in order.

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa, for the first time any of you have seen, takes off her hat, and the hair with it, revealing a startling sight: a second brain inexpertly stitched to the top of her head.

”No one can force you to join this fight, least of all me, but if you’re going to leave the Society, do it properly. Get back to the main camp and resign. What you’re doing now is putting the rest of us at risk looking for you. But mind, if you do resign, that unstoppable demon armies can have a way of bringing the war to you whether you like it or not.”

Intimidation: 1d20 + 5 ⇒ (16) + 5 = 21

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

"Val, Vans, perhaps you should have these potions? You both got much more injured than Jaware and me! Val, you should also take this sword, since Vans, you seem to prefer to use your claws!"

Filentsa spends her time embroidering another rune onto her cloak. Refocusing.

Val and Jaware have the best Perception checks and should lead the two checks. No one seems to have Survival.

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa throws sparks again, no longer concerned about accidentally killing something.

electric arc: 1d4 + 4 ⇒ (2) + 4 = 6, DC 17 basic Reflex save counting frightened

She sees Vans badly hurt and casts another spell, illuminating another series of runes on her cloak. Vans has fast healing 2 for 4 rounds

Electric Arc, Life Boost

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Sorry, I've been out of the Org Play game for a little while and misremembered the rule! I have three glyphs, so Vans, Jaware, and Valhalla can each start with one extra!

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Oh, I totally forgot before we started: I have a few GM glyphs, which I believe means I get to give someone a hero point at start of game, right? I will give one to Vans.

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa looks concerned as her teammates get attacked.

"I don't think they're in their right minds, but we also have to stop them!" She sends more sparks at the elves and renews her magical shield.

Electric Arc: 1d4 + 4 ⇒ (2) + 4 = 6, DC 18 basic Reflex on both

Electric arc, shield

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

"The way they move...like puppets! I think something may be controlling them, but I don't know what!"

Two separate lines of runes on Filentsa's cloak glow as she casts a couple of spells in quick succession. Sparks fly at the two elves, while a mystical force field forms around Filentsa.

Electric Arc: 1d4 + 4 ⇒ (3) + 4 = 7, DC 18 basic Reflex on both

Electric Arc, Shield

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

I know it can be helpful to decide on how we want to tackle all the tasks ahead of time, so we don’t lose a day deciding on the next task. What about straight down the list in order?

Grand Archive

NG female human-ish witch 2 | HP 26/26 | AC 18 w MA | F +6 R +6 W +6 | Perc +4 | Stealth +2 | Speed:25 ft | Active Conditions: ---

Filentsa tries to figure out if there is a magical effect going on without actually casting a spell that might frighten them. Arcana check, maybe?

She waves at the elves and smiles, but lets Jaware take the lead talking.

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