
Full Name |
Ferun, The Savage Storm |
Race |
Jungle Giant Animal Lord (Mastodon) |
Classes/Levels |
Gestalt druid 17 / Wild Rager 5 / Mythic Hierophant 3 |
Gender |
Male |
Size |
large |
Alignment |
CN |
Strength |
48 |
Dexterity |
22 |
Constitution |
26 |
Intelligence |
14 |
Wisdom |
40 |
Charisma |
20 |
About Ferun, The Savage Storm
Crunch: The Beast King
Male Jungle Giant Animal Lord Druid 17/Barbarian 5 / Mythic Hierophant 3
CN Large Humanoid (Giant)
Init +9 Senses low-light vision, scent, tremor sense 20 ft; perception +35
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DEFENSE
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AC 46 (10 -1 size +6 dex +4 deflection +19 natural +8 armor)
T 19
FF 40
hp 481
Fort +29
Ref +27
Will +36
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OFFENSE
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Spd 50 ft.
Melee +32/+27/+22/+17
Gore +35/+35/+28/+23/+18
3d8+22
Slam +35/+35/+28/+23/+18
2d8+22
Ranged +22/+17/+12/+7
Bow 25/+25/+20/+15/+10
2d6+23 x3 piercing
110 ft. 60 arrows
Space 10 ft.; Reach 10 ft.
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STATISTICS
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Str 48
Dex 22
Con 26
Int 14
Wis 40
Cha 20
Base Atk +16/+11/+6/+1
CMB +33
CMD 49
Feats
power attack
powerful shape
raging vitality
natural spell
wild speech
augment summoning
quicken spell
improved natural attack (gore)
Mythic Feats
power attack
powerful shape
Traits
reactionary
focused mind
Skills
acrobatics 26
bluff 22
handle animal 25
intimidate 25
knowledge (geography) 22
knowledge (nature) 22
linguistics 9
perception 35
spellcraft 22
survival 28
Total Points: 162
Languages Common, Giant, Sylvan, Terran, Auran, Aquan, Ignan, druidic, undercommon
Combat Equipment
+3 speed composite longbow (+20 str)
Other Possessions
3,497 GP
ring of sustenance
ring of mind shielding
+2 speed amulet of mighty fists/+5 amulet of natural armor
+8 bracers of armor
+6 belt of giant strength
+5 juggernaut's pauldrons of resistance
+6 headband of inspired wisdom
tremor boots
mask of the skull
+4 tome of understanding (used)
jade circlet (shape change focus)
----------------
SPECIAL ABILITIES
----------------
archery expert
spell storing
warding tattoos
rock catching
poison/disease immunity
change shape
dominion
trample
DR 10/silver
fast movement
improved uncanny dodge
uncontrolled rage 20 rounds/day
wild fighting
rage conversion
rage powers
boar's charge
superstition (+3)
nature bond (animal companion)
woodland stride
trackless step
resist natures lure
wild shape 7/day (elemental body IV, plant shape III, beast shape III)
venom immunity
timeless body
a thousand faces
Mythic Abilities
mythic power 9/day
surge +1d6
amazing initiative
recuperation
recalled blessing
mythic wild shape
enduring blessing (constant shape change)
pack wild shape
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LEGENDARY ITEM
----------------
Akura the Fang Bow
+3 speed composite longbow (+20 str)
foe-biting
intelligent
CN
int 12
wis 14
cha 10
languages
common
sylvan
abilities
shapechange
spellcasting
communal spider climb
levitate
Spells:
DCs = 25 + spell level
Prepared Spells
0th - 4 - detect magic, know direction, read magic, spark
1st - 8 - burning disarm, charm animal, entangle, cure light wounds, obscuring mist, call animal, hide from animals, alter winds
2nd - 8 - elemental speech, spider climb, warp wood, flaming sphere, animal messenger, bear's endurance, pox pustules, binding earth
3rd - 8 - cure moderate wounds, burrow, spike growth, contagion, spit venom, vermin shape I, poison, hydraulic torrent
4th - 7 - arboreal hammer, freedom of movement, cure serious wounds, rusting grasp, strong jaw, dispel magic, vermin shape II
5th - 7 - baleful polymorph x2, cure critical wounds, tree stride, enlarge animal, insect plague, snake staff
6th - 7 - share skin, greater dispel magic, tar pool, dust form, antilife shell, stone tell, sirocco
7th - 6 - true seeing, heal x2, fire storm, animate plants, transmute metal to wood
8th - 4 - earthquake, finger of death, frightful aspect, blood mist
9th - 3 - shape change (cast), storm of vengeance, world wave
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