Lini

Faunra the Nature Shaman's page

44 posts. Alias of TheoreticallyYours.


Full Name

Faunra

Race

HP: 9/9 |AC: 14 ( tch 12, ff 12) | CMB: +0, CMD 12 | F: +0 R: +2 W: +5 | Init +2 | Perc: +6, low-light vision

Classes/Levels

| Spd: 30ft. | Active Conditions: None |

Gender

Female Half-Elf Shaman (Nature) 1

Size

Medium

Age

18

Special Abilities

Immune to sleep magic

Alignment

Neutral Good

Location

Phaendar

Languages

Common, Elven, Sylvan

Occupation

Nature Guide

Strength 10
Dexterity 14
Constitution 11
Intelligence 12
Wisdom 16
Charisma 15

About Faunra the Nature Shaman

----------
STATISTICS
----------

STR 10 (+0) | DEX 14 (+2) | CON 11 (+0) |
INT 12 (+1) | WIS 16 (+3) | CHA 15 (+2) |

BAB +0; CMB +0; CMD 12;
Concentration +?
Fort +0; Ref +2; Will +5
Resistences: +2 to saving throws against enchantment spells and effects
Immune: Magic sleep effects
AC 14, ff 12, touch 12
HP 9 (HD: 1d8, +1 favoured)

----------
FEATS AND TRAITS
----------

Athletic - +2 Climb and Swim checks

BONUS Skill Focus (Knowledge [nature]) +3

--Traits--

Animal Whisperer +1 Handle Animal; +5 Handle Animal to push a wild animal to do a trick if it is indifferent or friendlier

Summary:
You’ve spent more of your life around animals than people, and find them easier to understand. You gain a +1 trait bonus on Handle Animal checks, and Handle Animal is always a class skill for you. Your trait bonus increases to +5 whenever you attempt to “push” a wild animal to perform a trick for you, so long as its attitude is indifferent or friendlier. You may target creatures of the animal type with charm or compulsion spells as if they were humanoids, but unless you have another ability to make yourself understood to animals, you must still succeed at a Handle Animal check to “push” your target in order to communicate specific requests.

----------
CLASS ABILITIES
----------

Spirit – Nature
BONUS SPELLS


  • Charm Animal (1st)
  • Barkskin (2nd)
  • Speak with plants (3rd)
  • Grove of Respite (4th)
  • Awaken (5th)
  • Stone Tell (6th)
  • Creeping Doom (7th)
  • Animal Shapes (8th)
  • World Wave (9th)

----------
RACIAL ABILITIES
----------

----------
SPELLS
----------
Prepared the morning of the Markets

1st - Magic Weapon, Sleep
Orison - Create water, Dancing Lights, Stabilize

----------
EQUIPMENT AND GOLD (SUMMARY)
----------

Remaining 1gp 9sp

Lamellar Cuirass - +2 AC; +4 DEX; 0 ACP; 5%; 8lbs; 15gp
Dagger – 1d4 + 0; 19–20/×2; 10ft; 1lb; P or S; 2gp
Shortspear – 1d6 + 0; x2; 20ft; 3lbs; P; 1gp
Backpack, common – 2lb, 2gp
Belt pouch – 0.5lbs, 1gp
Spell Component Pouch - 5gp
Satchel, Familiar – 25gp; 6lbs
Embroidered Scarf – 4gp
Longbow
Arrows x20

Gifts:

Holy Symbol, Flask Iron (Erastil) – 15gp
4x 2x Ring, Signet (Rosemary Flower) – 20gp
Journal – 10gp
Ink (black) – 8gp
Inkpen – 1sp

EQUIPMENT AND GOLD (DETAILED):

SKILLS AND LANGUAGES:

Class Skills
Craft INT*
Diplomacy CHA
Fly DEX
Handle Animal CHA* +6
Heal WIS
Knowledge (nature) INT +8
Knowledge (planes) INT
Knowledge (religion) INT
Profession (Nature Guide) WIS*
Ride DEX +6
Spellcraft INT
Survival WIS +7

Adventure Skills
Acrobatics DEX
Bluff CHA
Climb STR
Disable Device DEX
Disguise CHA
Escape Artist DEX
Intimidate CHA
Knowledge (arcana) INT
Knowledge (dungeoneering) INT
Knowledge (local) INT
Perception WIS +4 (+2)
Sense Motive WIS
Stealth DEX
Swim STR
Use Magic Device CHA

Background Skills
Appraise INT
Artistry INT
Knowledge (engineering) INT
Knowledge (geography) INT
Knowledge (history) INT
Knowledge (nobility) INT
Linguistics INT
Lore INT
Perform CHA
Sleight of Hand DEX


Backstory:

Faunra was raised by her human mother, Rosemary, in the town of Phaendar. Her story was that of many half-elves, only differing in that she had a relationship with her father. Nameer , and Elven naturalist, was drawn to the Fangwood Forest by its history and, recently, its sudden decay. He lodged in Phaendar in between his ventures into the forest, where he met Rosemary. She was by the edge of the forest collecting herbs, and their shared love of nature began a relationship whereby Faunra was conceived, a traditional Elvish name that Rosemary liked because it sounded much like the human collective word for animals, fauna.

Nameer and Rosemary are very much still on good terms, though they aren’t married, and he stays with them whenever he comes back to continue his studies of the forest, or whenever he misses them too much. Many might find their relationship as strange, all three are quite happy, and care for each other deeply.

Faunra grew up with nature at her heart, preferring to spend time in the forest than in town Animal Whisperer, finding that at least in the forest there wasn’t anyone to notice how she stood out. Bright blue eyes and long, often messy, blonde hair, she looked much like her mother, though she could thank the vividness of colour to her father. In every other way, she resembled her father, lean and tall with pointed ears and alabaster skin. As one of the few half-elves in Phaendar, she didn’t like the attention she got from visitors to the small town, preferring to only go to areas she knew there would only be locals.

Her love for animals manifested in an ever-changing assortment of pets, who were forever coming and going as they pleased. Cats and dogs weren’t as common as foxes, deer, badgers, hawks, rabbits and other forest creatures who had, more often than not, been either hurt or abandoned. Keeping them from eating each other became the biggest challenge, with each room in the house being designated a grouping of animals that Faunra discovered could cohabitate.

She began acting as a guide for others who wished to enter the forest, mostly foreigners who were curious about Nirmathas’ famed Fangwood Forest. Most left a little crestfallen, though Faunra never understood why when the natural beauty and magic were clear as day to her. While it seemed contradictory that she should avoid strangers in town yet show then around the forest, there she felt at peace and completely in sync. Any looks or pro-longed stares slid right off her back, for she was always too engaged with pointing out the various plant and animal life, and talking about the history and lore that her father had taught her about this magnificent and mysterious place.

With her mother’s lessons on the many uses of plants and herbs, and her father’s on the ecosystems and magic of the forest, it was only a matter of time before her innate abilities manifested. She began spending longer and longer in the forest, listening to the sounds of the trees and birds. Slowly, the world around her began talking on deeper meaning, and she connected to the spirits that lived within nature. Seven days after she had left town for the forest, Faunra returned, her blue eyes now a bright emerald green, her blonde locks the colour of the fir trees that grew deep within the Fangwood, wavy and free-falling, and of course her skin light moss in tone. By her side, a tiny red fox, who followed her with seemingly no caution towards the town or people.

Her mother of course panicked, thinking that her only daughter had picked up some new disease from deep within the blighted forest. Faunra spent much of the evening and into the night speaking of her experiences, from her change in appearance, to her newly established divine bond with the spirits of nature and her spirit animal Meadow, the red fox, who represented that bond.

Upon returning to help with preparations for the upcoming Market Festival, and for their traditional family outing to said markets, Nameer was equally shocked by his daughter’s dramatic change in appearance, but much more knowledgeable about what had happened, having encountered this before. He told them of Shamans, those who had made strong connections with natural spirits and who could call upon their powers. He also gave her some advice on meditation, being something that all Elves are predisposed towards.

Now the Festival is upon them, only a few months after Faunra became a Shaman. She has gotten the hang of her new-found abilities, though the locals are still adjusting. Still, despite her changes, she looks forward to spending quality time with her parents shifting through the stalls and shops, buying various knick-knacks and supplies, as they have done every year since she was born. Now that she carries the forest with her where ever she goes, she is no longer hindered by the stares of strangers. The scent of flowers and green leaves comforts her, and she feels the spirits by her side, so, for the first time, she can fully enjoy the moments she has with her mother and father.


About Faunra:

Faunra is a fairly private and shy person, at least with strangers, unless talking about something she knows a lot about.
Likes Animals, nature, plants, forests, early morning walks, music, fey history, woodcrafts
Dislikes Disrespectful destruction of animal and plant life, drunk people, rough housing, cruelty, wearing shoes.
Fave food Fried Bread, Nuts and dried fruit (alone or in something)
Disliked food Eggs, raw fish

Motivation To protect the forest and her families/towns livelihood. She also really wants to meet some fey, and see the Green Dragon rumoured to live in the Northern Forest. She’s curious to see if there are any remanent of the Elves that used to live in the Fangwood as well. She’d ultimately like to make the forest well and safe again for anyone who wants to visit it, and for the creatures that live there. She wants to be the bridge between civilisation and nature.

Advancement As things get more combat orientated, she may wind up taking some levels in Druid as her ties to nature strengthen.

Eventually she’ll probably have 4 in Druid, and 16 in Shaman, but it really depends on what she goes through and what is needed. Shaman’s have pretty much all their base abilities fairly quickly, and I’d like her to have abilities like Woodland Stride and Trackless Step. The combination of the abilities she’d have with these levels feels like who she would be. Plus there is now Druid Herbalism available for the Druidic bond, which matches her background perfectly.

It also means that her Spirit Animal will gain the Animal Companion status and she could use the boost.