Farak Ironsides dwarf inquisitor (preacher) of Cayden Cailean 1
CN male humanoid (dwarf)
Init. +2; Senses: Darkvision (60 ft.), Perception +6 (+8 to see flying creatures)
Defense
AC 17, touch 12, flat-footed 15 (+2 Dex, +5 armor)
HP: 12 (1d8+3+1)
Fort +5, Ref +2, Will +4
Defensive Abilities: +4 on saves against spells and spell-like abilities; +2 on saves against poisons; +2 AC against flying creatures, and no high-ground bonus
Offense
Speed: 30 ft.
Melee Earth breaker +2 (2d6+3/x3)
Melee Rapier, cold iron +2 (1d6+2/18-20)
Ranged touch +2
Special Attacks: +1 on attacks against flying creatures
Spells (CL 1st; Concentration +3)
0th: Acid Splash, Detect Magic, Read Magic, Stabilize
1st (2/day): Divine Favor, Protection from Evil
Terendelev's Scale: Resist Elements (cold/electric only; 3 day)
Supernatural Abilities
Agile Feet [5/day]: As a free action, you can gain increased mobility for 1 round. For the next round, you ignore all difficult terrain and do not take any penalties for moving through it.
Statistics
Str 14; Dex 14; Con 16; Int 12; Wis 14; Cha 9
Base Atk. +0; CMB +2, CMD 14 (18 v. bull rush, trip)
Feats: Steel Soul
Skills: Intimidate +4, Knowledge (history) +3 (only for dwarven history; untrained), Knowledge (planes) +5 (+7 to identify abilities and weaknesses), Knowledge (religion) +5 (+7 to identify abilities and weaknesses), Perception +6 (+8 to see flying creatures), Sense Motive +3, Stealth +6 (+2 with scale mail), Survival +6
Traits: Exposed to Awfulness, Heirloom Weapon
SQ: Domain (Travel); Lorekeeper; Sky Sentinel; Judgements
Gear: Scale mail, Cold Iron Rapier, Earth breaker, flask with 1 pt. of dwarven stout ale, Terendelev's Scale (resistance), Potion of Cure Light Wounds, 9 gp
Languages: Common, Dwarven, Undercommon