
FallonONeill |
@Haladir: I have a copy of the ROTRL Face Cards, actually! I just need to find them. However, I was planning on using them with the props. I think it would help. I love the "Sandpoint Heroes" idea, I also love the idea of Aeren Barett playing the wizard, only to come back in the Monster In The Closet encounter. I think that'll help. I'll remember to include the Shopkeeper's Daughter encounter. Thank you for the advice.
@ Askren: Sorry if I gave the wrong impression. I too should clarify. We are a very RP centric group, it's just a matter of adding visuals to help bring it to life beyond dice and miniatures. I didn't mean to use the LEGOs instead of characterization or anything like that. I would want the LEGOs to be an extension of Sandpoint, not the other way around. Same goes for the props, I'm not trying to make the props replace the characters. I consider all these things mentioned above to the aids to enrich the experience, much like Syrinscape. I fully understand that the setting shouldn't be about gimmicks at all. I suppose my question was more, "how should I go about implementing these to paint a fuller picture" than "should these help replace the RPing."
Of course, I don't know exactly what I'm doing ...
Elaborating on scenes and reoccurring locations, do you think a map of Sandpoint for the PCs would help? How did you act out key NPCs like Ameiko, Hemlock, and Foxglove? Foxglove is probably the most important, as I need to make him off-kilter, a little creepy, yet not quite malevolent, given his role later (haven't figured out spoiler tags yet). This is where I'm having the most trouble.