Feiya

Falling Phoenix's page

26 posts. No reviews. No lists. No wishlists.



2 people marked this as a favorite.
The Doc CC wrote:
Bottom Line: Let the character (Man) dictate the damage dice. Let the magic give the weapon awesome properties. Let the quality (Manufacture) give the weapon a small bonus that - at the margins - does matter.

This, right here, is my ideal.

So, as a high level character, I'm still deadly with anything I'm proficient in.

If I have a high quality weapon, I've got a little better chance to hit and a better chance to crit (and a teensy bit of damage).

And if I want returning or flaming or some-such, I need magic.


1 person marked this as a favorite.

What would it do if non-PCs could not critical hit?

Or, said another way to try and clarify intended meaning: What would it do if PCs could not be critically hit?

GM doesn't care if a roll is 10 over or not, just over DC. Combat is less random, and PCs still get the awesomeness of getting crits.