Koriah Azmeren

Faerin Cordova's page

840 posts. Alias of Mark Thomas 66 (RPG Superstar 2009 Top 16).


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Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Makes sense. Main melee person having the lowest AC in the group is definitely odd


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Faering nods, advancing through the tunnels in the middle of the group.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

With the troll taken down and truly dead, Faering moves into the chamber, her sharply attuned eyes easily noticing a mismatch in the stone walls, indicating a hidden cache of stored wealth.

Perception: 1d20 + 11 ⇒ (14) + 11 = 25

"He has clearly been busy."


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

From a blind opponent?


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

As the blinded troll somehow manages to locate and tear into big warrior, Faerin begins to chant in druidic, drawing upon the primal elemental energy of fire as her hand rapidly traces the path of a sphere in the air before her, visible swirls of sparking energy circling her hand as the area directly behind the troll begins to ripple with rapidly building heat before erupting into a roiling ball of pure flame, that rolls toward her target to sear the monster's back.

Cast Flaming Splere: 3d6 ⇒ (6, 1, 6) = 13
DC 16 Reflex negates


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Faerin throws up a hand, uttering a powerful chant in druidic as a brilliant explosion of light erupts all around the troll.

Burst of Radiance: 5d4 ⇒ (1, 1, 3, 4, 3) = 12 If Evil
(DC 16 Reflex)
Blind for: 1d4 ⇒ 3 rounds if fail
Dazzled for: 1d4 ⇒ 1 rounds if succeed


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Observing, a spell on the tip of her tongue, Faerin waits for the troll to betray his treachery.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Hearing the twang of the second shot and the wet meaty thunk of the arrow sinking into it's target, Faerin moves into the room. Seeing Katrine's handiwork, she produces a flask of oil, pouring a little of it on each of the corpses before setting it alight with a spark of elemental flame she produces with a sharp of her fingers, at first one, then the other.

"Just to make sure they don't get up ten minutes from now somehow." she says flashing the ranger a grin as she shrugs. "These monsters are ridiculously hard to kill for good"

Cast Spark Cantrip. Figure even a single point of fire damage should kill Regeneration


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Nice! Now he has to make a Fortitude save DC 10 + damage dealt, so DC 46) or die


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

"If we deal with that first, we will have to worry about the sleeping ones awakening and attacking us from behind." Faerin whispers back, looking toward the snoring sound.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Following down the northern passage, Faerin keeps her staff held ready, prepared to battle whatever lies ahead.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

"It is also possible that these caves were inhabited by others before the trolls chose to make this place theirs. They indeed seem very organized...for trolls at least." Faerin replies as they push forward.

"All the more reason to end their predation of the area before it spreads." she says moving forward cautiously.

Perception: 1d20 + 11 ⇒ (19) + 11 = 30


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Faerin tries to keep her expression neutral at the odd dark ritual.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Is Pelipe actually wounded or was that just for the sake of RP? Your stat bar has you at full HP.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

As the final trollhound falls silent, felled by the combined attacks, Faerin takes a breath, looking over the scene of the violent battle. "I doubt this is all of them, given the activity I've seen in the area. I'm assuming the intent is to rout them all?"


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Rapidly spinning her sling, Faerin let's fly with one of her enhances stones, the pebble slamming into the troll with the force of a small boulder.

Sling (Magic Stone): 1d20 + 8 ⇒ (9) + 8 = 17
Magic/Bludgeoning: 1d8 + 2 ⇒ (4) + 2 = 6


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Katrine shouldn't your Longbow crit be x3?


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

As the battle rages on, the druidess utters another druidic incantation, taking a few small sling stones from a belt pouch and speaking to them, reminding them of a time centuries ago, when they were larger, awakening the ancient mass and power of a time long past.

Cast Magic Stone: Duration 30 mins

As she does, the nettles continue to sting, acid disabling the troll healing.

Burst of Nettles subsequent acid damage: 1d6 ⇒ 1


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Faerin raises her hands, chanting in druidic as she completes her spell, conjuring a burst of barbed, acid-filled nettles amid the troll and his hounds.

Burst of Nettles (DC 17 Reflex): 3d6 ⇒ (3, 4, 1) = 8

(next round)Acid damage: 1d6 ⇒ 5

Successful save; take half damage from the initial burst and no damage on the next round.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Initiative: 1d20 + 2 ⇒ (2) + 2 = 4


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

With a nod, Faerin begins casting a spell, uttering an incantation in druidic as she crushes a piece of tree bark in her hand. Instead of falling to the ground, the broken bits of bark seem to be absorbed into her hand, a groan emanating from her body, almost like the creaking of a great oak, as bark emerges from the flesh of her hand, snaking up her arm, and overtaking her entire torso, completely covering any exposed flesh.

Cast Barkskin, Duration 60 mins


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

The druid nods, looking around the chamber. "Alright, where to next?"


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Faerin watches the bizarre ritual in stunned silence, eyes widening as she witnesses the black energy drawn from the lungs of the corpses, like a dying breath being consumed, brows furrowing as she sees this King Ahto’s wounds heal almost vampirically. Resisting the impulse to take a step back, her color-shifting eyes study the man silently trying to understand what she was witnessing, and assess if he himself were a bigger threat to the natural order than even the trolls.

Knowledge Nature: 1d20 + 12 ⇒ (5) + 12 = 17
Knowledge Religion: 1d20 + 5 ⇒ (2) + 5 = 7

His companions seemed the type that would be unlikely to follow one with fell intent, yet those who fed on the lives and souls of others could sometimes exert control of the minds of those close to them. Her eyes shift to Pelipe, who spoke so welcomingly, and glance over at Katrine, who feels like something of a kindred spirit.

”Please to meet you First Councilor Ulrych, I’m happy to lend my aid to taking down the trolls. They’ve created quite a threat in the area and need to be stopped for the good of all who dwell in these lands. As for remaining in Tamlyn, I would very much like to see your lands and meet it’s people. I’ve heard much of your settlement.”


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Faerin listens to the Magister's words, considering her assessment as she waits for any response from the King himself.

DM Vayelan:

Lore {Stolen Lands: Fey}: 1d20 + 5 ⇒ (19) + 5 = 24
Knowledge (Nature): 1d20 + 12 ⇒ (4) + 12 = 16
Knowledge Local (Tamlyn): 1d20 ⇒ 3
[ooc] Do I have any knowledge of the Nymph Queen or active fey or druid activity in the region? Do I have an idea of how true the harmony between Fey and the kingdom actually is from anything I may have heard?


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Faerin smiles as Storm pads up to sit beside Katrine, her expression welcoming at the mention of the Green Faith and her brother. "Well met Marshal Katrine, and Stayven. It is a welcome sight to find others fighting back the expanding troll 'kingdom'."


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

"Well then, nice to see you all know how to take them down." Faerin says, taking in the members of the group.

The woman who steps forward stands a bit taller than the average human woman possessing a subtle, yet exotic beauty, blending elven and human features harmoniously. Burgundy windswept, mid-length hair, and a complexion with a rich golden tinge of sun exposure, emanate the energy of the natural world, while her piercing eyes seem to continually shift between blue, green, and grey depending on the light. Beneath her well-made hide armor light leaf-and-vine pattern tattoos grace her collar out to her shoulders, and down her arms, while a large intricate druidic sigil adorns the left side of her partially exposed midsection. She wears little in the way of jewelry, a simple leather pendant necklace, and plain silver earrings accompanying a small silver ring piercing her nose.

”I’ve been looking into the increase in troll activity in the area, and worked my way back here. Saw you all fly in and thought, it as good a time as any to venture in. My name is Faerin Cordova.” she says with something halfway between a nod and a bow. "Please to meet you Magister Pelipe, and you Your Highness."


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Getting closer, she can hear the chaotic sounds of battle, sounds of a bowstring and heavy blades, a wolflike snarl, all overpowered by the feral roars of wounded trolls.

Breaking into a run, she dashes up the path, coming to a door that she throws herself against to open, staff in hand a spell on her lips, she is greeted by the sight of a massive troll in a pitched battle with the adventurers she witnessed flying in overhead.

Looks like that's the most I can do this round


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Busy week so I missed the intro post. Getting caught up now.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Thanks guys!


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Hi everyone! I'm the player DM Vayelan was referring to, and this would be the Druid in question Faerin Cordova. Thanks for having me, happy to be here.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Mark Thomas (He/Him)#7167


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),
Regongar Stormborn wrote:


I am happy to take you into another campaign if we want also.

I'm interested.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Honest question. What are the odds of this game moving forward?


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Oh no! I'm so sorry to hear that. Sorry for your loss.

Real life comes first obviously, so whatever you need to do to handle what's on your plate is the priority. Appreciate the check in.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

So are we progressing? We've been on the same scene for a month now.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

That would be kinda cool and definitely fits the Druidic kingdom theme.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Very true, with Oracle, you could easily go with Nature, Life, Elemental...a number of possible Mysteries can fit in quite well with the Druidic Realm vibe and there are quite a few Cleric domains that support that feel as well.

On that note there's also Shaman, and Witch as far as full casters go, both of which have nature themed options that offer a pretty strong spell selection and even for the Paladin class there's the Forest Preserver if you were looking for something out of the ordinary.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

So so far we've got:

Advisors
Ruler - Faerin
Regent - Valerie
Councilor - Tristian
General - Regongar
High Priest - Harrim
Treasurer - Jubilost
Marshal – Ekun

Open/temprary are:
Minister/Spymaster –
Royal assassin
Warden- (Right now setting up to be Kesten, but open)
Magus – Blind storyteller (for now)

There’s also Royal Enforcer.

Royal Enforcer
The Royal Enforcer deals with punishing criminals, working with the Councilor to make sure the citizens feel the government is adequately dealing with wrongdoers, and working with the Marshal to capture fugitives from the law. The Royal Enforcer may grant civilians the authority to kill in the name of the law.
Benefit(s): Add your Dexterity modifier or Strength modifier to Loyalty. During the Upkeep Phase, you may decrease Unrest by 1 (this is not affected by having the Leadership feat); if you do so, you must succeed at a Loyalty check or Loyalty decreases by 1.
Vacancy Penalty: None.

There's quite a few that could be filled by any of the classes you mentioned, and a number of classes have a nature themed archetype. There's even a nature themed Magus which ironically has a bit of Pyros' flavor to it


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Very cool!


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Sooooo....Pyros, Galahad any opinion on moving forward?

Reg are you going to take an action in combat? If Trevor still needs NPC'ing he's still up.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Any thoughts?


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Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

So first of all from a player standpoint, welcome back! Happy to have you back.

I get having a character you enjoy so you should definitely play what you want to play.

From a story point of view, how would Pyros coming back work? Say Kyonin didn't need him or whatever reason he has for his leaving being reversed, do we just carry on as if he never left and anything that happened since then didn't happen?

If not, In character does he take back the mantle of Baron? How would people feel about someone abdicating then changing their mind and coming back?

From a kingdom building standpoint Pyros' stats are probably better in the ruler role that Faerin's, with Faerin's stats are probably better in the high priest position. Not sure how much of a factor that will play with the pace we're going at.

From an in game standpoint, Faerin sees herself as the spiritual leader and the soul of our new nation, but definitely isn't a politician by choice. I'm sure Pyros is better built for the political aspect, both from gameplay and build/background wise.

Personally I'm not a huge fan of retconning stuff, though if we can figure out a viable way for things to work going forward, then by all means. Everybody should be able to have fun and play the character they want to play.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Reg, since it's no longer obscured by fog you could use your wand. You still have an action this round.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

The answer to the question above will likely dictate everyone's actions going forward


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Just making sure...you said TURN ON not TURN TO right?


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

"We offered peace, and an opportunity to talk. Your king ordered his guards to kill us all, and declared war on all others in these lands." Faerin says, calmly, but cooly, fully aware of how easily it could all instantly devolve into a desperate battle to leave these caves alive.

"If there are those like you who do not want war, I believe we can co-exist...but not as long as Hargulka is your king. He will give you nothing but war...with everyone and everything around you."

Diplomacy (Mediator's ear): 1d20 + 8 + 3 ⇒ (11) + 8 + 3 = 22


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

"Looks like we head right. Ekun, Octavia, lead the way!"


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Regongar, plan on posting in the Game thread?


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

"He is sure to send trolls to attack everything in the area and move on our lands as soon as possible. Let's move as quickly as we can." Faerin says, quickly moving to the path Ekun indicates.

As she des, she utters an incantation in druidic, crushing a piece of bark in her fist as a great groan emanates from her, almost like the creaking of a great oak. Bark emerges from the flesh of her hand, snaking up her arm, and fully enveloping her torso, a protective layer over her skin.

Cast Barkskin. +3 Nat Armor. Duration 70 mins


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins),

Okay. Hope he has a smooth recovery, will post shortly