Ezren

Ezren Pregen 1138's page

52 posts. Alias of Signboy77.


Full Name

Ezren Morgenstein

Race

Human

Classes/Levels

Wizard 4

Gender

Male

Size

Medium

Age

Old

Strength 10
Dexterity 14
Constitution 14
Intelligence 18
Wisdom 12
Charisma 10

About Ezren Pregen 1138

Ezren

Pre-gen Character to be applied to Pathfinder Society #64554-4
Male Human Wizard 4
N Medium Humanoid (Human)
Initiative+2; Senses Perception +1

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Defense
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AC 13, touch 13, flat-footed 11 (+1 deflection, +2 Dex)
HP 34 (4d6+16)
Fort+6, Ref+4, Will +6; +1 vs. divine spells

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Offense
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Speed 30 ft.
Melee mwk cane +3 (1d6) or
Dagger +2 (1d4/19-20)
Ranged light crossbow +4 (1d8/19-20)
Wizard Spells Prepared (CL 4; concentration +10 [+14 to cast defensively])
2nd- glitterdust (DC 16), scorching ray, spider climb
1st – burning hands (DC 16), mage armor, magic missile, obscuring mist
0 (at will) – acid splash, detect magic, light, mage hand

Bold Spell Names = expended spells

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Statistics
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Str 10, Dex 14, Con 14, Int 18, Wis 12, Cha 10
Base Attack +2; CMB +2; CMD 15
Feats Combat Casting*, Great Fortitude*, Spell Focus (evocation)*, Toughness*
Skills Appraise +11, Knowledge (Arcana) +11, Knowledge (History) +11, Knowledge (Nature) +11, Knowledge (Planes) +11, Linguistics +11, Spellcraft +11
Traits focused mind*, history of heresy*
Languages Abyssal, Common, Draconic, Giant, Goblin, Infernal, Keleshite, Osiriani, Terran
SQ arcane bond (cane0
Combat Gear oil of magic weapon, pearl of power (1st level spell), potions of cure light wounds (2), potion of fly, scroll of blur, scroll of charm person, scroll of comprehend languages, wand of magic missile (50 charges), tanglefoot bag;
Other Gear dagger, light crossbow with 10 bolts, masterwork cane, cloak of resistance +1, ring of protection +1, backpack, scroll case, spell component pouch, spellbook (see below), 65 gp

*- The effects of this ability have already been calculated into Ezren’s statistics.
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Special Abilities
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Arcane Bond: Cane If Ezren attempts to cast a spell without wielding his cane, he must make a concentration check (DC 20+ the spell’s level) or lose the spell. Once per day, Ezren may use his cane to cast any single spell from his spellbook, even if the spell hasn’t been prepared, as if he had memorized it that morning.
Hand of the Apprentice As a standard action, Ezren can make a single attack with his cane at a range of 30 feet, the weapon flying from his hand to strike a foe and instantly returning to him. This attack is treated as a ranged attack with a thrown weapon, with a +5 bonus to hit. This ability cannot be used to perform combat maneuvers.
Spellbook A wizard begins play with a spellbook containing all 0-level wizard spells (except those from his prohibited schools, if any; see Arcane Schools) plus three 1st-level spells of his choice. The wizard also selects a number of additional 1st-level spells equal to his Intelligence modifier to add to the spellbook. At each new wizard level, he gains two new spells of any spell level or levels that he can cast (based on his new wizard level) for his spellbook. At any time, a wizard can also add spells found in other wizards' spellbooks to his own.
Spells Written in Spellbook:
All 0-level spells
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Level 1 Spells
burning hands
Mage armor
Magic missle
Obscuring mist
Charm person
Color spray
Expeditions retreat
Shield
Sleep

Level 2 Spells
bull’s strength
Glitterdust
Scorching ray
Spider climb