Last son of a disgraced noble family that once served the Dragon King of Xa Hoi, Exiel was cursed by the Dragon King for attempting to lie to protect his family (he will take a level of Oracle at second level, but I will have him suffer the legalistic curse from level 1 - the curse was inflicted on him to teach him honesty). He was however exiled rather than executed with the rest of his family on account of his youth.
Saved from the path of bitterness by his late paladin-mentor, Exiel was encouraged to seek to reclaim his family's lost honour instead, though at this stage of his life he has no idea how he will even begin to go about that. He has spent the last few years in Varisia (possibly coming on the same boat as one of the Kaijitsus) looking for some glorious endeavour to embark on in hopes that news of his deeds will reach his homeland.
During his time in Sandpoint, he was taken under the wing of the elven ranger Shalelu Andosana, under whose tutelage he completed his martial training (though Sheriff Hemlock tended to oversee his drills during Shalelu's frequent disappearances into the woods). He looks up to Shalelu, though he is unsure whether to see her as a sister or something more. He has taken to heart her lessons about 'listening to the forest', and unbeknowest to her has started to 'hear' the whispers of nature in ways that even she had not imagined (taking a level in nature oracle later).
Crunch-wise, I will have him go Paladin 2/Oracle 1/Tattooed Sorcerer X (all other levels), with the legalistic curse and nature mystery, and the imperious bloodline and noble scion feat on account of his heritage. If you permit, he will be an Aasimar with the Scion of Humanity alternate racial trait. Role-wise, he will be a lightly armored front-line warrior (actually he will be relying on magic for armor and buffs for combat, and will sport the 'Wu Xia' unarmoured-swordsman look) and party-face.
His code of conduct is adopted from the movie Dragonheart:
A knight is sworn to valour.
His heart knows only virtue.
His blade defends the helpless.
His might upholds the weak.
His word speaks only truth (though in his case, I will RP him as being supernaturally literally incapable of willingly telling a lie).
Primary Stats
Str 16 (5 points, +2 racial)
Dex 12 (2 points)
Con 10
Int 10
Wis 8 (-2 points: emotional and sometimes rash, this is a guy who lied to the prescient Dragon-King of Xa Hoi, good intentions notwithstanding)
Cha 18 (10 points, +2 racial)
Size: medium
Speed: 30
Darkvision: 60ft
Initiative: +4
Racial traits: Scion of humanity: treated as both outsider(native) and humanoid(human)
Deathless Spirit: resistance 5 against negative energy damage, do not lose hit points from negative level, +2 racial bonus on saves against death effects, energy drain, negative energy, and spells or spell-like abilities of the necromancy school.
Truespeaker: +2 linguistics and sense motive, 2 languages per rank in linguistics
Incorruptible: corruption resistance against evil once per day. If cast on self, duration increases to 1 hour per level.
Class abilities: Aura of good, detect evil, smite evil 1/day Divine Grace, Lay on Hands
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Equipment:
Special item: Feather Token (Floating Feather) - 风中之玉 (Jade in the wind - though the name is a bit of a pun, as the tien words for 'jade' and 'feather' sound almost identical)
Whilst Exiel received many gifts from his wealthy father as a child, none were more precious to him than this spotless white feather set at the base in a small disc of jade. Given by his father at the commendation of Exiel's mentor Yi Rou for fending off a bully for another, Exiel was promised that it would grow with him as his heart for others grew. As a youth, Exiel would use it as often as possible, reveling in the thrill of flight. Since his exile from Xa Hoi, however, judicious use of the token has saved his life on several occassions, and he has learnt to save its use for critical moments.
Club x 4 (tucked in a sash around his waist)
Stake x 2 (tucked in his boots)
Food: 5 days
hide shirt (Worn on his body)
Potion of Nereid's Grace (witch-version, 'cos it will become relevant)
Cloak of Resistance +1
Cold Iron Lance