
Eternal Paladin |
I'm new to Pathfinder 2nd edition. In 1st edition, there were many ways to disable magical traps without a rogue. My two favorites were the Trapper (Ranger) and Archeologist (Bard).
Reading the 2e core rulebook, I couldn't find any references to disabling magical traps in the actual rogue section. In the hazards section, it mentioned dispel magic to handle magical traps. This has left me confused and with three basic questions:
1) Can rogues disable magical traps, or is that the job of the party caster?
If rogues CAN disable them,
2) Can any other classes disable magical traps or is it a rogue-specific talent? Does the criminal background or multiclassing feats give access to the talent?
And 3) Are there any other viable builds for thievery without actually being a rogue?
Thanks!