I appreciate the follow up! This time I believe I've been able to trace the error back to its root and resolve it for your current cart as well as future orders going forward.
If this doesn't fix it going forward though reach out and I'll follow up accordingly! - Erik Keith
Greetings Organized Play!
Where to see your replay points:
"You have X Replays":
Updated Reporting:
One-Time Playthrough:
Replayable:
Consumes Replays:
A reported consumes-replay scenario should grant credit, however it will deny credit and quote the player has already received credit for the scenario under the following conditions:
Granted Replay Points:
Purchasing additional replay points with Achievement Points:
GM / Reporter Specific Notes:
A friend I frequently went hiking with mentioned he had been gifted a book for a new RPG beta that had been released at GenCon. He let me borrow the book and I reveled that they had taken my favorite RPG and made it even better. l fell in love with Pathfinder. It wasn't until a few months later I discovered that the company making it, Paizo Publishing L.L.C., was also responsible for some of my favorite childhood memories, namely reading Dungeon and Dragon magazines with a friend while on coastal road trips, and imagining how hilarious* it would be to die to things like a calzone golem, straight out of the oven. As soon as that clicked it was like having your favorite superhero remove their mask revealing that you've known them all along. I've been a fan ever since.
Hey all,
Organized Play Improvements:
On the Organized Play Summary tab the "Show Sessions" drop down for individual character sessions will sort by date first, and Player/GM second. Removed Depreciated Code
Resend Verification Email Option
Hey again! We currently have a fairly packed launch for our next release, but afterwards I think we'll have some time to fit some QoL improvements into the next build. I'll see how difficult it would be to get it into that release. I can't make any promises, but I can at least make some noise regarding it. :) - Erik K
We just rolled some new code to resolve the issue with the Product Review tabs being locked on page one. You should now be able to navigate to any page of a products review section again. Due to this update pages will currently default to the product review tab, we should be doing another small follow up code release to implement the previous behavior, which is ensuring the product page defaults to the product discussion tab. Thanks for your patience folks! - Erik K
Bellona wrote:
The hotfix attempt didn't have any code changes involved so I doubt it's the culprit in this particular case, I'll take a look at that and get it documented as soon as possible.
Hey Pogie, The website has 15 years worth of custom code tying everything together into a giant ball of intertwined cause and effect relations. We're very careful about the changes we make and test them thoroughly, but the slightest change can easily result in something completely unrelated to the area of revision breaking in an unexpected way. I test for these sorts of thing specifically with every revision, but even then it's absolutely possible something can still get past, as new revisions affect things in new and undesirably exciting ways.
Hello you two! We're looking into both issues made mention of here, David could you let me know which browser you're currently using for tracking the indismissable cookie message? The PDF emails should have retained their previous settings for if we should send them or not based on what your previous email option was, we're looking into it currently. - Erik K
Ahoy there! The premades are as follows: Plucker M Human Slayer 4
Gale: F Human Hunter 4
Oinker: CN Juvenile "Oinkyugh". Gale's animal companion.
Valeros' Dad: CG M Human Brawler 4
Thurstin: TN M Human Alchemist 4
Eleta: NG Druid 4
All characters will be level 4.
Hey everyone, we tried to get this resolved with a small release we did yesterday aimed at QoL and bug fixes. The thread cropping issue is still around, but I think we identified where things were going wrong. We're going to hold off on doing another attempt to resolve it likely until after PaizoCon, but it is on our radar.
Sweet bountiful baked goods! Thank you so much everyone! I just ate lunch, so I'm having a friend keep an eye on my cupcake for now.
DM_aka_Dudemeister wrote: I can only see the final issue of Ruins of Azlant, and the First two issues of Strange Aeons under those headers. Those should now be visible for you. I think I've figured out what's going on and I'll get it added to our list of updates so we can get it resolved in the near future for everyone.
We'll definitely be taking in user feedback on providing a better experience, so hang on if things are a bit choppy. I suspect for the next day or two we'll be in heavy review mode to catch anything missing. (We already know of a few spots). Everyone on the team is pretty exhausted from today though, so I suspect we'll be a little quiet for the rest of the night. :) Thanks for your patience in the mean time! - Erik K
I know the messageboard tabs for Organized Play, Online Campaigns, etc were visible when I was doing testing on the new build. I'll check in with everyone tomorrow about the status on those, as I know how important they are for folks. Thank you for your patience in the mean time where I figure out where they decided to disappear to. - Erik K
When I'm GMing I try to choreograph scenes that will naturally set up things for my players to call on in this regard to bring more life to the scene. Something as simple as the fighter holding his axe backwards on the first missed attack in a combat will give the bard fuel for when they're going to describe their turn.
I can currently verify that all reported GM sessions at GenCon are now properly displaying using the test codebase. With a bit of luck we're hoping we'll have the code rolled some time next week. :) It's the same code causing this for other conventions, so when the code rolls you should see sessions populate regardless of event, the current code just doesn't realize it's supposed to be showing it to you.
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