Captain Elreth

Eric Asgalfson's page

8 posts. Alias of Stephan Neufang.


About Eric Asgalfson

Eric Asgalfson
Male Human (Ulfen) Cleric 1
CG Medium Humanoid (human)
Init +2; Senses Perception +2
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 10 (1d8+2)
Fort +3, Ref +2, Will +4
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Offense
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Speed 30 ft.
Melee Pike, boarding +3 (1d8+4/x3) and
. . Rapier +3 (1d6+3/18-20/x2)
Special Attacks cleric channel positive energy 1d6 (4/day) (dc 11), storm burst (5/day)
Spell-Like Abilities
. . 5/day—Storm Burst (5/day)
Cleric Spells Prepared (CL 1):
1 (2/day) Shield of Faith, Bless, Obscuring Mist
0 (at will) Detect Magic, Create Water, Light
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Statistics
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Str 17, Dex 14, Con 12, Int 8, Wis 14, Cha 13
Base Atk +0; CMB +3; CMD 15
Feats Combat Reflexes (3 AoO/round), Selective Channeling
Traits Adopted, Helpful, Touched by the Sea
Skills Acrobatics +0, Climb +1, Escape Artist +0, Fly +0, Profession (sailor) +6, Ride +0, Stealth +0, Swim +6
Languages Common, Skald
SQ aura, domains (storms, tactics), seize the initiative (5/day), spontaneous casting, variant channeling (protection variant channeling [±1 sacred])
Other Gear Chain shirt, Pike, boarding, Rapier, Spell component pouch, 283 GP
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Special Abilities
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Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.
Cleric Channel Positive Energy 1d6 (4/day) (DC 11) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Storms) Associated Domain: Weather
Cleric Domain (Tactics) Associated Domain: War
Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Helpful Aid another grants allies a +4 bonus (instead of usual +2).
Protection Variant Channeling (±1 Sacred) AC bonus/penalty
Seize the Initiative (5/day) (Su) An ally within 30' may take the better of 2d20 for initiative
Selective Channeling Exclude targets from the area of your Channel Energy.
Spontaneous Casting The Cleric can convert stored spells into Cure or Inflict spells.
Storm Burst (1d6+0) (5/day) (Sp) 30' Ranged touch attack deals 1d6+0 nonlethal damage and inflicts a -2 to hit penalty for 1 rd.
Touched by the Sea Underwater attack penalties are lessened by 1.

Background:
Eric Asgalfson was born as the son of Asgalf Gunnarson. Living in a coast town whose soils were not very suitable for cultivation, most of the inhabitants lived from piracy. In his youth, he was taken as novice by the local cleric of besmara. When he reached the adult age, he went onto the sea with the other inhabitants. Finally the will of Besmara steered his journeys to the chackles.