FEATS
(1) Power Attack OR Point-Blank Shot
(H) Manite Blood OR Precise Shot
(T) Martial Studies OR Man with Two Guns is God
Martial Studies (Theme Feat): Research is important for science and for combat. If you don’t know just the right fighting technique, you’re pretty sure someone else has published a thesis about it.
Benefit: At 1st level, every martial scientist starts with the experimental strike technique, detailed below. Throughout the campaign you will have the ability to learn new techniques from other martial scientists, either by reading their thesis or witnessing their technique in action. After resting for 8 hours, choose any one technique you know. You have access to that technique’s ability for the day.
Special: You can acquire only one theme feat.
Experimental Strike (Martial Scientist Technique): Scientific breakthroughs are born of both careful study and wild experimentation. Your old reliable attack technique has failed, so it’s time to try option B.
Benefit: Whenever you miss with all attacks during a full attack action, you may immediately make one additional attack at your highest base attack bonus. You must use this attack for some purpose other than directly attacking an enemy, such as slicing a rope to pin an enemy with a chandelier, or smashing a pipe to spray blinding steam on an enemy.