Golem-Breaker

Enge Jirnsmid's page

44 posts. Alias of Dslak.


Race

Dwarf Cleric 1 | HP 9/9 | AC 18 T11, F17 | F+4 R+2 W+6 | Speed 20 | warhammer+2 1d8+2/x3 |

Classes/Levels

light crossbow+1 1d8/19-20 | Init+1 | Percep+3(5) | SM+7 | Active Conditions:

Gender

Female

Alignment

NG

Deity

Torag

Location

Brinestump Marsh

Strength 14
Dexterity 12
Constitution 13
Intelligence 14
Wisdom 16
Charisma 10

About Enge Jirnsmid

Enge Jirnsmid
Female dwarf cleric of Torag 1
NG Medium humanoid (dwarf)
Init +1; Senses darkvision 60 ft.; Perception +3 (+5 to notice unusual stonework, +5 vs. surprise and to detect invisible or incorporeal creatures)
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Defense
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AC 18, touch 11, flat-footed 17 (+5 armor, +1 Dex, +2 shield)
hp 9 (1d8+1)
Fort +4, Ref +2, Will +6; +2 vs. poison, spells, and spell-like abilities, +4 trait bonus to resist cold conditions, +1 trait bonus vs. cold effects
Defensive Abilities defensive training
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Offense
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Speed: 20 ft.
Melee: cold iron warhammer +2 (1d8+2/×3) or
dagger +2 (1d4+2/19-20)
Ranged: light crossbow +1 (1d8/19-20)
Special Attacks: channel positive energy 2(3/day) (DC 10, 1d6), hatred
Domain Spell-Like Abilities: (CL 1st; concentration +4)
5 of 6/day—resistant touch (+1), touch of good (+1)
Cleric Spells Prepared: (CL 1st; concentration +4)
1st—divine favor[D], firebelly (DC 14), protection from evil
0 (at will)—create water, light, stabilize
D Domain spell; Domains Good (Archon[APG] subdomain), Protection

Stats:

Str 14, Dex 12, Con 13, Int 14, Wis 16, Cha 10
Base Atk +0; CMB +2; CMD 13 (17 vs. bull rush, 17 vs. trip)
Feats: Additional Traits
Traits: battlefield disciple, rescued, spirit sense, tundra child (tundra or cold regions)
Skills:
-Acrobatics -5 (-9 to jump)
-Appraise +2 (+4 to assess nonmagical metals or gemstones)
-Diplomacy +4
-Heal +7 (+9 to stabilize a dying creature)
-Knowledge (history) +6
-Knowledge (religion) +6
-Linguistics +6
-Perception +4 (+6 to notice unusual stonework, +6 vs. surprise and to detect invisible or incorporeal creatures)
-Sense Motive +7
Racial Modifiers +2 Appraise to assess nonmagical metals or gemstones, +2 Perception to notice unusual stonework
Languages: Celestial, Common, Dwarven, Gnome, Skald

Gear:
oil (5); scale mail, heavy steel shield, cold iron warhammer, crossbow bolts (20), dagger, light crossbow, backpack, bedroll, belt pouch, candle (2), chalk, hammer, hemp rope (50 ft.), hooded lantern, ink (2), inkpen (2), journal[UE] (2), measuring cord (10 ft.) (2), mug/tankard, paper (10), piton (4), powder[APG] (2), sack (2), scroll case, silver holy symbol of Torag, soap, spell component pouch, tindertwig (4), torch (2), trail rations (2), waterskin (2), 26 gp, 2 sp, 9 cp

Special Abilities:

Cleric: Channel Positive Energy 1d6 (3/day, DC 10) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain: (Archon (Good))
Cleric Domain: (Protection) Granted Powers: Your faith is your greatest source of protection, and you can use that faith to defend others. In addition, you receive a +1 resistance bonus on saving throws. This bonus increases by 1 for every 5 levels you possess.
Darkvision (60 feet) You can see in the dark (black and white only).
Defensive Training +4: Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Greed: +2 to Appraise to determine price of nonmagic goods with precious metals or gemstones.
Hatred +1: Gain a racial bonus to attacks vs. Goblinoids/Orcs.
Resistant Touch +1: (6/day) (Sp) As a standard action, touch ally to grant Protection domain's resist bon for 1 min, but lose own bonus.
Stonecunning +2: +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.
Touch of Good +1: (6/day) (Sp) Grant +1 to skill checks, ability checks and saving throws for 1 rd.

Biography:
Enge was raised in the Stormspear hills of the Lands of the Linnorm Kings. Like many other dwarves in the region, her parents made a living by mining copper to be traded in Varisia. Having saved sufficent gold to pay for a formal education, Enge's parents sent her to study the history and traditions of her people at the Great Temple of Torag in Karlsgard.

Enge was an above-average student with a love for languages and history. She was exceptional however in her devotion to Torag, and he blessed her with the power to perform wonders in his name. Once she completed her studies, Enge had hoped to become a priest in the service of the Great Temple, but her family's lack of prestige and her own limited political abilities meant she had little choice but to return home to the copper mining village of her origin.

Knowing her disappointment, and that she was not suited for the life of a miner, Enge's parents arranged for her to serve as a healer for one of the upcoming caravans to Varisia. Her divine healing abilities and knowledge of multiple languages made her a valuable asset to the dwarven caravans. In time, she would learn to wield the warhammer that symbolized her faith in anger at raiders, goblins, and highwaymen.

Nearly twenty years ago, Enge's caravan was beset by orcs not far from Kaer Maga. Most of the caravan's warriors fell in battle, leaving the civilians in the caravan helpless. Enge rallied with the remainder in a desperate defense, but received a fierce blow from the orcs' leader and lost consciousness.

With all her allies dead, dying, or fled, the ambush would have been the end of Enge, had another caravan from Sandpoint not come down the same road a few hours later. Koya Mvashti, the caravan's healer, took in the dwarf and nursed her back to health on the caravan's return journey to Sandpoint.

Enge's travels have brought her once again to Sandpoint, and she has stopped to pay a visit to her old friend. Learning that Koya intends to travel to the North for a great expedition, Enge is thankful that the two of them can travel together again, at least for a while.

Quest Journal:
11 goblin ears (10gp)
remains of flame-fountain firework 12gp/120gp worth of firework materials