Kobold Devilspeaker

Endoin's page

20 posts. Alias of breithauptclan.


Race

HP 13 | AC 16 | Fort +2; Ref +7; Will +6; | Perception +6 darkvison |

Classes/Levels

Speed 25 | Spell DC 17 | Exploration (Investigate)

Gender

Male Kobold Cultist Investigator/Psychic 1 |

About Endoin

Endoin came from the Mwangi Expanse. He was once a Cinderclaw member. He isn't any more.

Currently he is a devoted partner of Tamhar and they are adventuring together.

Being a Kobold, Endoin has a serious case of 'small dragon syndrome', which is very similar to 'small dog syndrome' except the yapping is intelligible.

◆ ◇ ↺

Ancestry, Background, Class:

Ancestry: Kobold (blue)
Heritage: Undine

Background: Cultist

Class: Investigator/Psychic

Character Details:

Nationality: Mwangi Expanse
Age: 14
Gender & Pronouns: Male, He Him
Height: 2’7"
Weight: 3 bulk
Physical Appearance: Blue-grey scales.

Languages:
Common
Draconic
Undercommon
Aklo
Infernal
Gnomish
--

Core Stats:

HP: 13
AC: 16

Saves
Fortitude: +2
Reflex: +7
Will: +6

STR: +0
DEX: +2
CON: -1
INT: +4
WIS: +1
CHA: +4

Movement
Speed 25

Senses:
darkvision

Feats:

Ancestry 1: Snare Setter

Background: Schooled in Secrets

Investigator 1: Underworld Investigator

Feat and Ability Mechanics:

Undine: Amphibious and swim speed 10 feet.

Snare Setter: Gain Snare Crafting feat and access to uncommon snares with Kobold trait.

Snare Crafting: Ability to craft snares and 4 snare formulas.

Pursue a Lead: 1 minute every 10 minutes.
Pick a subject that you investigate. Typically a creature, item, or small location.
You need to be aware of the target's existence, but need no other information.
+1 circumstance bonus to checks related to the investigation of subject. Typically perception and INT, WIS, and CHA skills.
Two active leads at a time. If you drop a lead to make room, you can't pursue that lead again until the next day.

↺ Clue In: Trigger: Another creature attempts a check to investigate a lead you are pursuing.
Frequency: 10 minutes.
Target gains your pursue a lead bonus to their check.

◆ Devise a Strategem: Pick a target; roll a d20. Use that roll on your next Strike against that target.
For Strike with Agile or Finesse weapons, you may also substitude your INT bonus instead of STR/DEX.
Free action against target of Pursue a Lead.

Strategic Strike: On Strike actions with Devise a Strategem that use INT bonus, also deals 1d6 precision damage.

◇ Unleash Psyche: Trigger: Your turn begins. Requirement: Cast a Spell on previous turn and not stupefied.
Duration: 2 rounds or until you go unconscious.
* Status bonus to damage equal to double the spell's Rank to psychic spellcasting, instant duration spells.
* Able to use actions with Psyche trait.
Aftermath: 2 rounds of stupefied 1.

◆ Fade Into Daydreams (Illusion, Psyche): You become concealed until the start of your next turn. This does not allow you to hide.

Alchemical Sciences: Gain Alchemical Crafting, two additional 1st level elixir or tool items, and Quick Tincture.
Versatile Vial count (= INT bonus): 4

Alchemical Crafting: You can craft alchemical items. You gain 4 alchemical item formulas.

◆ Quick Tincture: Cost 1 Versatile Vial.
You create a single alchemical elixir or tool item that you know the formula of. It remains potent only until the end of the current turn.

Spells:

Spell DC: 17
Spell Attack: +7

Focus Points: 2

Focus:
◆◆ Forbidden Thought
◆◆ Daze
◆ Message

Cantrips:
◆◆ Needle Darts
◆◆ Figment
◆◆ Musical Accompaniment

Rank 1:
◆◆ Biting Words
◆◆ Mindlink

Formulas:

Alchemical:
Alchemical Fuse
Antidote
Antiplague
Energy Mutagen
Matchstick
Smoke Ball

Snares:
Alarm Snare
Battering Snare
Spike Snare
Poison Barb Snare

Skills:

+6 Perception Expert

+5 Acrobatics Trained
+7 Arcana Trained
+3 Athletics Trained
+7 Crafting Trained
+7 Deception Trained
+7 Diplomacy Trained
+7 Intimidation Trained
+1 Medicine
+1 Nature
+7 Occultism Trained
+7 Performance Trained
+1 Religion
+7 Society Trained
+5 Stealth Trained
+4 Survival Trained
+5 Thievery Trained

+7 Lore(Cult) Trained
+7 Lore(Underworld) Trained

Equipment:

Adventurer's pack
Leather Armor
Flyssa
Shortbow