I was watching an episode of "The Universe" on History tonight. It was about stars burning out, and I got to thinking about space travel in Pathfinder. Really, I'm just wondering if all the planets use the same gods or have different ones.
I think the answer is that different planets have different gods. I'm just wondering if there is anything in a product that discusses this yet.
In my mind this opens up space travel + species from different planets fighting under the name of their gods, but since they're not on their planet, their gods can't really help them, so they lose the ability to heal themselves and others.
Also does magic work in space? Can wizards teleport to moons, planets, asteroids and the like? This is a really really exciting premise to me.
Also, in Golarion, are the Hells and the Abyss another planet? I haven't read anything that clearly says whether all planes in other settings are essentially just different planets in the Pathfinder setting. Man I hope so. Even if the answer is "no" I'll probably just house rule it in when I run Pathfinder stuff.
Ultimately, whatever the canonized material says doesn't matter: everything being planets, magic working through space and Hell as a gas giant will all be the way I play D&D from now on.
However, something flavor related; the more stars in a galaxy, the younger it is. I think it would be awesome if this factored in. For example, a planet like Hell would be ancient, and the only stars you could see from it would red dwarves (apparently these will be the last stars burning). I love the concept of a hero waking up and looking into the sky to see only a dozen faint red stars after dying and arriving on a Hell planet. Also: Hell as a 9 planet solar system = fantastic. The Abyss as an asteroid belt or a collection of planetoids, a Heaven realm existing on a green planet next to a glowing nebula, etc. I really hope I'm not the only one who finds this to be an exciting idea.