Elf

Elyan Wynynore's page

27 posts. Alias of c1n0g.


Full Name

Elyan Wynynore

Race

Elf

Classes/Levels

Druid 1 | AC 15 | HP 9 / 9 | 30ft base| Spells 0th 3/3 1st 2/2 | Primary Dex + Wis

Gender

Male

Size

Medium

Age

964

Alignment

True Neutral

Deity

Harmony (Worldheart)

Occupation

Gardener

Strength 13
Dexterity 16
Constitution 13
Intelligence 11
Wisdom 16
Charisma 8

About Elyan Wynynore

Male Elf
5'3 105 lbs

Silvered shoulder length blonde hair, green eyes. Short and slender but sturdy for an elf. Subtle signs of aging grace his comely face that likely only another elf would detect. His eyebrows are long arched and slender framing the corners of his eyes.

Speed: 30ft
Ability Modifier: +2 Listen, +2 Move Silent, +2 Find Traps
Prime Attributes: Dexterity and Wisdom

Spells Prepped (Default)
0th - Detect Poison, First Aid, Purify Water/Food
1st - Entangle, Obscuring Mists

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Abilities

Druidic:

Bonus Languages: Druids have a secret language used for
communicating with one another. They are forbidden from
teaching this language to any but their brethren.
Additionally, if a druid has a high enough intelligence to learn
an additional language, the following languages are available to
them: aquan, auran, elf, fey, giant, gnome, sylvan and terran.
The druid must have lived in or near a community of those
whose language they seek to learn.

Nature Lore (Wisdom): Druids are connected to the forces of nature. They mystically coexist with their environment, gradually becoming a larger part of it. This relationship imparts to them a specialized knowledge of the wilds. A druid can identify plants and animals with perfect accuracy in the type of environment where the druid was trained or currently lives. In unfamiliar environments, the druid must succeed at a wisdom check to successfully use this ability. This identification ability allows the druid to determine the species of a plant or animal and the special qualities or abilities of the species. The druid can also determine whether water is safe or dangerous to drink. Additionally, druids can find shelter and forage for food. A druid always succeeds in finding basic shelter and enough food for individual daily sustenance. If the druid wishes to support additional people, they must spend 6 hours hunting and gathering to produce enough food and water to feed 2d4 people for a day. If the druid wishes to
feed or shelter a larger group of people than the die indicate, a successful wisdom check is necessary. If successful, the druid must spend an additional 6 hours gathering food to feed and water an additional 2d4 people. A third attempt to gather food can be made. A wisdom check at -4 is made but if successful, another 6 hours of searching can feed an additional 1d4 people. This additional effort allows the druid to gather food and water for up to 5-20 creatures total. The druid can only hunt and forage for food three times per day.

Elven:

Enhanced Senses: Elvish physiology is blessed with enhanced vision and hearing. Elves can see farther than humans in just about every circumstance, including torchlight, and can see clearly enough to read a road sign or spot a shield device up to two miles distant when outside in the day. They can also hear very well, and receive a +2 bonus to all checks involving listening.

Twilight Vision: Even under starlight, moonlight or torchlight,
elves have exceedingly good vision. They can distinguish color
and detail under these conditions for up to one mile but only if
they are outside.

Move Silently (Dexterity): This ability allows an elf to move
silently in wilderness areas. The elf can move up to one-half
normal speed at no penalty. At more than one-half, and up to
the character’s full speed, the character suffers a -5 penalty
to the check. It’s practically impossible (-20 penalty) to move
silently while running or charging.

Spell Resistance: Elves are particularly resistant to spells and
spell-like abilities that charm or unnaturally cause sleep. When
making saving throws against these types of spells, an elf receives
a +10 bonus. Elf spell resistance allows a saving throw against
sleep, even though sleep normally does not have a saving throw.

Spot Hidden Doors (Wisdom): Elvish vision and keen senses
allow them to spot secret, hidden and concealed doorways. An
elf merely passing within 5 feet of a secret, hidden or concealed
doorway is entitled to a wisdom check to spot the door, as if the elf were actively looking for it. When an elf actively searches for
such doorways, the bonus to the wisdom check is +2.

Weapon Training: Composite longbow.

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Gear

Comp Long Bow - (+1 to hit) - 3EV
-Arrows 20 - (Quiver)
Quiver Score - 2EV
Belt Pouch -
Spell Component 2 EV
Studded Leather - 3EV

Wolf Spear - 3EV
Dagger - 1EV
Backpack - EV 2 - Cap 8
1 Bedroll
2 Rope Hemp
3 Grappling Hook
4 Horn
5 Tinderbox
6 Waterskin
7 Shovel
8 Pot

Donkey

Clothes
Belt -
Cloak - 1EV
Tunic - 1EV
Trousers - 1EV
Soft Boots -
Fingerless Leather Gloves

Backstory:

Elyan Wynynore was a homebody. He was content to slowly sculpt a new section to his front path into the rock of his home by slowly diverting stream water. He'd grown the tree that made up his greeting hall into the rock which his father had sculpted from an outcropping with rain, and the aforementioned stream, although, back then it had closer to the flow of a small river. His progress was slow but to an elf the decades he'd been working on this project, amongst many others marking the nearly 10 centuries of his life, were how he preferred to spend his long stream of seemingly idle solitary days. As the eldest he had inherited the family home when his parents passed away roughly 5 centuries ago. His much younger "suprise" brother, Tynan, a stripling really, only now entering his 4th century of life, had moved out into the wider world.

The brothers loved one another dearly although sometimes decades would pass betweeen their visits. In his younger more impetuous years Tynan had found a human lover and had two children, Hynan and Tyna. Over the nearly two centuries of their life Elyan had become quite fond of his nephew and neice. They were a constant source of entertainment and delight with their hasty decision making and flair for the dramatic. Anyone who knew them considered them quite steadfast, humble, and anything but dramatic, but to their hermetical uncle "Elderly Elf Elyan" they were quite chaotic. Elyan had always considered them children, and in his eyes, they never really reached elven adulthood. Their elven blood did keep them youthful until the last several decades when their ears began to droop and their hair finally whitened. They'd always teased Elyan for rarely leaving his home and the surrounding woods. His love of them had grown in a short time (for him) and as they withered he began to take their urges to see the world more seriously.

Elyan had always treated his family with patience and kindness but in his handful of dealings with other humanoids he found he rarely had any patience for their constant emotions and demands on his time forcing his thoughts away from cultivating his home and the surrounding woods. His parents had settled after living much more worldly lives and found the time to educate Elyan on all the qualities of a worldly elf, leaving him knowledgeable of but un-attuned to societal norms. They had tired of living in elven cities and sought solace in nature. They were not druids themselves but did find it necessary to acquaint Elyan with some people of other races who shared their views on the natural world. Elyan had a druidic mentor as a young elf that he learned from, mostly in shared silence, observing, passively learning, before the old man passed away. This druidic contact led Elyan to losing most of his druidic ability in a centuries old curse. Through his druidic contacts he'd taken part, in the ultimate battle of a great moot-host to oust a necromantic threat, winning the day but losing what little druidic power he'd developed along with the others of the host in a massive deathblast curse. He did keep touch with druids throughout his centuries as his home was somewhat legendary amongst searchers of Harmony. Elyan had always had a flare for communing with nature and as he found the desire to spend a few years outside his woods (while his front path carved itself) he began to reignite his druidic abilities knowing that a life of adventure required certain skills in order to ensure he came home one day to see his new path.