Elsidar Amhransidhe's page

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I see this is a question from two years ago, but I have answers. I created an NPC guide in response to a very creative diplomatic solution from one of my players in order to pass through a Vegepygmy Society dungeon level. Her name is Meebee.

She began as a Vegepygmy Bodyguard (Monster CR3). As she traveled with the players she gained enough experience to also be a level 5 Fighter. I am treating her like a level 8 multi-classed character/NPC. She does not join in every fight and does not partake in all experience. This way she remains a weaker character that is helping the party. I also do not give her very much treasure. Even so, she is pretty buff.

My first suggestion is to look over the rules at the back of the Bestiary on using monsters for characters. Most of my know how came from there.

Meebee's weapons are a barbed whip (spiked chain mixed with whip), a bone spear, and her two claws. She has rending abilities from her claws so I built her feats up the rending and whip tree. When she got armor it was made of the special material Darkleaf.

Admittedly... I cheated on giving her a whip. I made her a professional weaver and harvested eel teeth from a river monster they fought. And being the GM I didn't want to let go of my concept of rending and tearing our enemies to bits so I cheated and gave her a made up weapon, and didn't spend the feat for an exotic weapon proficiency. :D I should fix that. :(

I also looked over the several different Vegepygmy monster builds and added these qualities:
When reach level 5 player character class: gain the Sub-chief ability immune to electricity.
When reach level 6 player character class: gain the Chief ability Spore Attack.

Yes, the Class slightly too powerful for a player character. I would compensate by slowing down the experienced gain by a percentage for the first 6 or 7 player character levels (after/on-top-of the 3 Vegepygmy levels). Perhaps 75%? For example: when regular player characters get 2000 xp a Vegepygmy would get 1500 xp. That's my advise based on how Meebee does in comparison to the player characters in my campaign.

Vow of Silence Monk would be awesome! An Oracle would also be awesome! A Druid or Necromancer might have some interesting possibilities as well.

Vegepygmy's have plant traits so they eat and breath but do not sleep. :) So yes, she can beat-box. ;p