Full Name |
Ellowin Moonshadow |
Race |
Aasimar (Garuda-Blooded) 107797-2 | |
Classes/Levels |
Ranger (Infiltrator) 1 | AC 16 T 13 FF 13 | HP 11/11 | F +3 R +5 W +2 | Init +3 | Perc +6 |
Gender |
Female |
Size |
M |
Age |
74 |
Special Abilities |
Darkvision 60', Celestial Resistance, See Invisibility 1/day |
Alignment |
CG |
Deity |
Cayden Cailean |
Location |
Absalom |
Languages |
Common, Celestial, Sylvan |
Occupation |
Trapper |
Homepage URL |
http://www.myth-weavers.com/sheetview.php?sheetid=668057 |
Strength |
13 |
Dexterity |
16 |
Constitution |
13 |
Intelligence |
12 |
Wisdom |
14 |
Charisma |
14 |
About Ellowin Moonshadow
Ellowin Moonshadow
Female Garuda-Blooded Aasimar (Plumekith) Ranger (Infiltrator) 1
CG Medium Outsider (native)
Init +3; Senses darkvision 60 ft.; Perception +6
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Defense
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AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 11 (1d10+1)
Fort +3, Ref +5, Will +2
Resist acid 5, cold 5, electricity 5
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Offense
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Speed 30 ft.
Melee Dagger +2 (1d4+1/19-20/x2)
Ranged Longbow +4 (1d8/x3)
Special Attacks favored enemy (humans +2)
Spell-Like Abilities
. . 1/day—see invisibility
Ranger (Infiltrator) Spells Prepared (CL 0):
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Statistics
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Str 13, Dex 16, Con 13, Int 12, Wis 14, Cha 14
Base Atk +1; CMB +2; CMD 15
Feats Point Blank Shot
Traits Affable, Outcast's Intuition
Skills Acrobatics +4, Bluff +2 (+4 vs. humans), Climb +0, Diplomacy +6 (+8 to gather information.), Escape Artist +2, Fly +4, Handle Animal +6, Knowledge (local) +5 (+7 vs. humans), Perception +6 (+8 vs. humans), Profession (trapper) +6, Ride +2, Sense Motive +7 (+9 vs. humans), Stealth +6, Survival +6 (+8 vs. humans, +7 to track), Swim +0; Racial Modifiers +2 Acrobatics, +2 Fly
Languages Celestial, Common, Sylvan
SQ track, wild empathy
Other Gear Studded leather armor, Arrows (40), Dagger, Longbow, Bedroll, Belt pouch (2 @ 0 lbs), Blanket, Chalk, Flint and steel, Sack (8 @ 15 lbs), Trail rations (5), Waterskin, 39 GP, 7 SP, 9 CP
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Special Abilities
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Affable +2 on Diplomacy to gather information and do so in half time.
Damage Resistance, Acid (5) You have the specified Damage Resistance against Acid attacks.
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Favored Enemy (Humans +2) (Ex) +2 to rolls vs Favored Enemy (Humans).
Outcast's Intuition +1 to your Caster Level against dispel attempts.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +3 (Ex) Improve the attitude of an animal, as if using Diplomacy.