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About Eliam RonweA young human wizard whose intelligence and arrogance marks him as a bit of a brat. Tracking:
Bonded Item: 1/1 Prepared Spells:
Crunch:
Eliam Ronwe Male Scroll Scholar (Divination Wizard) 1 NG Medium Humanoid (human) Init +1; Senses Perception +1 -------------------- Defense -------------------- AC 11, touch 11, flat-footed 10 (+1 dex) hp 7 (1d6+1) Fort +0, Ref +1, Will +3; Armor N/A -------------------- Offense -------------------- Spd 30 ft. Melee -1 Melee; Bonded Stave +0 (1d6-1/1d6-1, x2, B) Ranged +1 Ranged; Spells (CL 1st, touch -1, ranged touch +1, concentration +6): see Spells below. -------------------- Statistics -------------------- Str 9 (-1), Dex 12 (+1), Con 10 (+0), Int 20 (+5), Wis 12 (+1), Cha 10 (+0) Base Atk +0; CMB -1; CMD 10 Feats Fast Learner, Scribe Scroll, Skill Focus (spellcraft) Traits Meticulous, Oathbound, Tireless Logic, Vagabond Child Skills Appraise +9, Craft (calligraphy) +9, Knowledge (arcana) +10, Knowledge (history) +9, Knowledge (nature) +9, Linguistics +9, Profession (merchant) +5, Sleight of Hand +6, Spellcraft +12 Languages Common, Draconic, Dwarven, Elven, Gnome, Halfling, Orc SQ Forewarned -------------------- Special Abilities -------------------- Forewarned (Su): You can always act in the surprise round even if you fail to make a Perception roll to notice a foe, but you are still considered flat-footed until you take an action. In addition, you receive a bonus on initiative checks equal to 1/2 your wizard level (minimum +1). Stats:
Ability Scores Strength 9 (-1) Dexterity 12 (+1) Constitution 10 (+0) Intelligence 20 (+5) Wisdom 12 (+1) Charisma 10 (+0) Saving Throws
AC: 11 = 10 + 1 [dex]
BAB: 0 = 0 [base]
Base Speed: 30 ft. = 30 [base]
Spells:
<Wizard Spell List> Spell Save DC - Level - Spells Per Day - Bonus Spells
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Feats, Traits, Abilities:
-------------------- Traits -------------------- Focused Study [gain skill focus] Meticulous [-2 penalty for untrained skills] Oathbound [may reroll saving throw against charm/compulsion 1/d] Skilled [bonus skill point every level] Tireless Logic [can roll twice and take better 1/d for int-based skill/ability check] Vagabond Child [+1 sleight of hand, class skill] --------------------
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Skills:
Skill Name: Total Bonus = Ability Modifier + Ranks + Misc. Modifier Acrobatics`: 1 = 1 + 0 + 0
*trained only
Items:
Gold: 19 gp 2sp 5cp --------------------
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Light Load: 0-30 lbs
Appearance & Quirks:
Appearance: Eliam looks like a young boy playing dress-up in a magician's clothes, but he speaks and acts in a fashion far beyond his years (usually) and expects to be treated like an adult. Treat him like a child at your own peril. He's proud of his achievements and is quite bossy. Quirks
History:
A boy born to a merchant father and a mage mother. Sickly at birth, he mostly stayed at home with his mother. who taught him most of everything she knew, including the basics of magic and trading. His city was invaded by raiders when he was young. Only surviving due to the protection of his mother, he had to watch many of the people he knew die, including someone he had a huge crush on. This whole series of events led to lifelong regret and a despairing recognition of his own mortality and that of others. He soon runs away from home, unable to bear the thought of watching his parents die. He traveled from place to place, living the life of a vagabond as he tries to come to terms with death--and has now decided that immortality sounds like a pretty good bet. Having stayed in the named town of Speck, his own research having identified the area as an old but forgotten nexus of powerful magic and additionally close to many promising ruins with the possibility of artifacts and several rare components, he decides to get the town thriving again because he won't find a better place to conduct his research. Brushing up on his lesser-used business skills and a handy mind for mathematics, he bosses everyone around until everything is arranged according to his meticulously thought-out plan and liking. If all goes well, his own research will boom spectacularly with the profits and influx of business.
Player Notes:
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