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VoodistMonk wrote:

You said you wanted an army, so what's the problem? If this method gets your army TOO quickly, then choose a different army, a different method, or both. Don't come here just to cast shade on Covens doing it quickly.

It is a unique group of several magical being using unique magical rituals to combine their magical powers in unique ways... to say the least, it's rather special/powerful. Don't use it if it's TOO effective for your tastes.

PS. How do Wizards make Hags?

Plus, aren't Winter Hags like 10HD, and thus their clones would be 5HD...? Your army of 5HD snowmen doesn't scare anyone.

A lv 13 wizard (or lv 9 summoner) has access to Simulacrum.

The OP scary factor ISNT in the 14,400 5HD Hags per day. It's in the 4,800 covens per day.
Firstly you could sprinkle in some Storm Hag Sims making each coven able to cast call lightning storm (DC 18), plague storm (DC 19), or whirlwind (DC 21) every round.
And this is the least of worries.
The coven-casting of Simulacrum lets them create any former 10HD(now 5HD) creature.

After 4 days, on can roll up to any land with there 4800 covens, then crank out 4800 incorporeal creatures or creatures with a damage dealing aura every round at no cost.
Even if your items and saves save you from this onslaught, what of the rest of the people? The sole living thing in a whole country.
THATS what makes these snowmen scary.
Infinite creatures with abilities that have no save
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The problem isnt ME getting an army too quickly. It's every evil lv13+ wizard should be doing so.
It's in-world consistency.
It's that the gods prohibited mortals from casting lv10+ spells, yet here is a world ending nuke that can be made in a few days by any lv13+ evil wizard.

I'm not hating on covens or hags.
I'm saying that while it's still an exponential growth, 164 covens after 20 days(with a 12hr spawn rate) is a lot more reasonable than 4800 covens in 1 day(with a 6s respawn rate)