
Full Name |
Eldorn Tir |
Race |
Half-Elf |
Classes/Levels |
Rogue 1 | HP 10/10 | AC 16 T 14 FF 12 | F+2 R+7 W+1 | Perception +7 | Init +4 | CMB 1 | CMD 15 |
Gender |
Male |
Size |
Medium |
Age |
21 |
Alignment |
Neutral Good |
Languages |
Common, Elven |
Strength |
14 |
Dexterity |
18 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
12 |
Charisma |
8 |
About Eldorn Tir
Eldorn Tir
Male Half-Elf Rogue 1
NG Medium Humanoid
Init +4; Senses Low-Light Vision, Perception +7
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Defense
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AC 16, touch 14, flat-footed 12
hp 10 (1d8+2)
Fort +2, Ref +7, Will +1
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Offense
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Speed 30 ft.
Ranged Light Crossbow +4 (1d8 19-20/x2)
Melee Rapier +4 (1d6+1 18-20/x2)
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Statistics
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Str 14, Dex 18, Con 14, Int 10, Wis 12, Cha 8
Base Atk +0; CMB +1; CMD 15
Feats Skill Focus - Acrobatics, Weapon Finesse
Traits Courageous, Deft Dodger
Skills Acrobatics +11, Disable Device +9, Knowledge (Local) +4, Perception +7, Profession (Gambler) +5, Sense Motive +5, Sleight of Hand +8, Stealth +8
Languages Common, Elven
SQ Low-Light Vision, Elven Immunities, Keen Senses, Multitalented
Other Gear Backpack 2gp, Grappling Hook 1gp, Rope (Hemp) 1gp, Torch 1cp, Tieves' Tools 30gp, 38gp
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Special Abilities
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Sneak Attack +1d6 The rogue's attack deals extra damage anytime her target would be denied a Dexterity bonus to AC, or when the rogue flanks her target.
Trapfinding A rogue adds 1/2 her level to Perception skill checks made to locate traps and to Disable Device skill checks. A rogue can use Disable Device to disarm magic traps.