Demon

Eisela's page

2 posts. Alias of Darksmokepuncher.


Full Name

Eisela

Race

Tiefling

Classes/Levels

Monk 3

Gender

F

About Eisela

Eisela
Female devil-spawn tiefling monk (hamatulatsu master) 3 (Pathfinder Campaign Setting: Inner Sea Combat, Pathfinder RPG Advanced Race Guide 168)
LE Medium outsider (native)
Hero Points 1
Init +3; Senses darkvision 60 ft.; Perception +10
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Defense
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AC 17, touch 17, flat-footed 14 (+3 Dex, +4 untyped bonus)
hp 39 (3d8+15)
Fort +8, Ref +6, Will +8; +2 vs. enchantments
Defensive Abilities evasion; Resist cold 5, electricity 5, fire 5
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Offense
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Speed 40 ft.
Melee unarmed strike +7 (1d6+4+1d4 bleed) or
. . unarmed strike flurry of blows +6/+6 (1d6+4+1d4 bleed)
Special Attacks flurry of blows, stunning fist (3/day, DC 15)
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Statistics
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Str 18, Dex 16, Con 20, Int 8, Wis 18, Cha 8
Base Atk +2; CMB +7 (+8 disarm, +10 grapple); CMD 23 (25 vs. grapple)
Feats Belier's Bite, Hamatulatsu[ISWG], Improved Grapple, Improved Unarmed Strike, Stunning Fist, Weapon Focus (unarmed strike)
Skills Acrobatics +9 (+13 to jump), Climb +8, Diplomacy +1, Escape Artist +7, Intimidate +5, Knowledge (history) +3, Knowledge (religion) +3, Perception +10, Sense Motive +10, Stealth +9, Swim +8
Languages Common, Infernal
SQ fast movement, hero points, maneuver training
Other Gear 150 gp
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Tracked Resources
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Stunning Fist (3/day, DC 15) - 0/3
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Special Abilities
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+1 Will save You gain a +1 bonus on all Will saving throws.
Belier's Bite When you damage an opponent with an unarmed strike, you deal an extra 1d4 bleed damage.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Fast Movement (+10 ft.) The Monk adds 10 or more feet to his base speed.
Flurry of Blows +1/+1 (Ex) As full-rd action, higher BAB and combo unarmed/monk wep as if two-weapon fighting.
Hamatulatsu Unarmed attacks can inflict piercing damage and sicken foes
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Improved Grapple You don't provoke attacks of opportunity when grappling a foe.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Maneuver Training (Ex) CMB = other BABs + Monk level
Stunning Fist (3/day, DC 15) You can stun an opponent with an unarmed attack.